Do elaborate on how you feel it will collapse. I'm genuinely curious. You said that you felt it will all be CGI eventually. Is that what you mean by collapse?
No, it's not what I meant by collapse, although it may be a symptom of impending collapse. Without really reflecting and doing research on it, I can see two mechanisms for an anime industry collapse, which would combine and feedback each other:
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The sectors of it who get the short stick decide it's a sucker's game to play and vote with their feet: As I understand it, anime are funded by what is called
project financing; a corporation(for instance, Mahou Shoujo Madoka Magica's
Madoka Project) is created which goes on to hire animation studios, voice actors, and so on. This is a common way of funding infrastructure and potentially risky projects, and it gets you the following(among other) consequences:
1) Loans and financing are based on the financial assets and liabilities of the recently-created corporation, not on the parent corporation's ones. This means that any financial problems the parent corporation(s) may have do not factor in the decision to fund the project(risk reduction). It also means that, if the project fails,
liability won't extend to the parent corporation(s)(again, risk reduction; the most important component of it, actually);
2) The animation studios and the companies who will produce the anime won't be involved in the funding part of it. While this means funding for the future anime is easier(as most animation studios and so on tend to be quite risky companies to invest in, being comparatively small and usually living from project to project), and it shields these companies from the risk of the anime bombing, it also means they will merely receive a fee from it; any profits go to the project corporation and from there to the financial backers.
And so, the companies that do the production work won't be threatened by the failure of the project, but at the same time, will almost never grow into a position where they could survive such a failure.
So, in one side we have financial backers, who due to the way anime financing is done, keep getting most of the money, and the production companies, which tend to be small and have only contract relations with the anime projects.
Should the financial realities determine cost of production is too high, where will the money squeeze likely hit? The answer seems to be obvious. When Shirobako was released, a picture was floated around showing salaries for different jobs in the industry, and it was what you would expect. And that was merely for an animation studio, it didn't even go into what the guys on the financial backing companies would earn.
Now, what I'm saying is merely the world as it is, he who pays the piper gets to choose the tune and all that. But how long until the ones who get the smallest salaries(and usually the lion's share of the backbreaking work and extra work hours) decide it's simply not worth it to work on this, even though they love doing it, anymore? How long until companies decide it's not worth it staying open(or worse, aren't able to)? This ties into the other mechanism, which I have already touched upon;
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The quest for reducing cost is unending; possible areas of improvement on that aren't: No matter what, there will always be calls for reducing cost, which will result in an ever-growing squeeze on the weaker sectors of the industry. Thus, an anime industry that wholeheartedly moves into CGI could be an indication that it's not economically viable to have human animators any more - but CGI also has its limits. How long until 3D computing isn't cheap enough for the industry? The obvious answer in that case would be recreating the armies of animators - but that would dictate a major reorganization of the industry, into a different model than we currently have.
So, after some furious thinking detailed above, I'd say collapse of the anime industry would start by collapse of the production companies, followed by repurposal of those sectors linked to it that can do so(voice actor agencies becoming even more of idol agencies tha they currently are, for instance). A few companies would be able to change their business model, and be the seed for a new industry(KyoAni may very well be the future paradigm of the industry; they moved to get a lot of what would be done by third parties in-company - they even opened a publishing house and almost everything they animate now is their own IPs).
Whats wrong with the long light novel titles? They can be hilarious or memery in their own way.
They can. However they have become a crutch for people who think summaries are for wimps - go to a list of web novel titles, and most of them are paragraph long nowadays. I don't have anything against long titles, IF they don't become an overused gag - which they have(also, the Japanese way of writing seems to lend itself to this sort of thing, which seems to be the biggest reason why they have become overused).