Thunder Child Extremely Armored Cruiser
Mass: 1,250,000 tons
Technology Base: Mixed (Advanced)
Introduced: 3145
Mass: 1,250,000
Battle Value: 416,204
Tech Rating/Availability: F/X-X-X-F
Cost: 14,128,480,000 C-bills
Fuel: 5,000 tons (12,500)
Safe Thrust: 5
Maximum Thrust: 8
Sail Integrity: 6
KF Drive Integrity: 25
Heat Sinks: 1711 (3422)
Structural Integrity: 180
Armor
Nose: 1107
Fore Sides: 909/909
Aft Sides: 810/810
Aft: 513
Cargo
Bay 1: Small Craft (4) 4 Doors
Bay 2: Cargo (Liquid) (1001.0000000000001 tons)1 Door
Bay 3: Cargo (4959.0 tons) 1 Door
Ammunition:
5,760 rounds of Hyper-Assault Gauss Rifle/40 ammunition (12 tons),
5,760 rounds of LRM 20 (Clan) Artemis-capable ammunition (6 tons),
1,920 rounds of Rotary AC/5 ammunition (6 tons)
Dropship Capacity: 4
Grav Decks: 3 (95 m, 250 m, 250 m)
Escape Pods: 30
Life Boats: 12
Crew: 81 officers, 220 enlisted/non-rated, 180 gunners, 20 bay personnel, 20 passengers
Notes: Equipped with
1 Naval Comm-Scanner Suite (Small)
4,500 tons of lamellor ferro-carbide armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (1,040 Heat)
20 Naval Laser 35 1040 70(700) 70(700) 70(700) 0(0) Capital Laser
FRS/FLS (1,118 Heat)
4 Sub-Capital Laser (SCL/3) 128 12(120) 12(120) 0(0) 0(0) Sub-Capital Laser
4 Sub-Capital Laser (SCL/3) 128 12(120) 12(120) 0(0) 0(0) Sub-Capital Laser
20 HAG/40 160 64(640) 48(480) 48(480) 0(0) AC
Hyper-Assault Gauss Rifle/40 Ammo (480 shots)
20 HAG/40 160 64(640) 48(480) 48(480) 0(0) AC
Hyper-Assault Gauss Rifle/40 Ammo (480 shots)
20 LRM 20 120 24(240) 24(240) 24(240) 0(0) LRM
LRM 20 (Clan) Artemis-capable Ammo (960 shots)
20 ER PPC 300 30(300) 30(300) 30(300) 0(0) PPC
10 ER Large Laser 120 10(100) 10(100) 10(100) 10(100) Laser
2 Rotary AC/5 2 4(40) 4(40) 0(0) 0(0) AC
Rotary AC/5 Ammo (320 shots)
RBS/LBS (1,118 Heat)
4 Sub-Capital Laser (SCL/3) 128 12(120) 12(120) 0(0) 0(0) Sub-Capital Laser
4 Sub-Capital Laser (SCL/3) 128 12(120) 12(120) 0(0) 0(0) Sub-Capital Laser
20 HAG/40 160 64(640) 48(480) 48(480) 0(0) AC
Hyper-Assault Gauss Rifle/40 Ammo (480 shots)
20 HAG/40 160 64(640) 48(480) 48(480) 0(0) AC
Hyper-Assault Gauss Rifle/40 Ammo (480 shots)
20 LRM 20 120 24(240) 24(240) 24(240) 0(0) LRM
LRM 20 (Clan) Artemis-capable Ammo (960 shots)
20 ER PPC 300 30(300) 30(300) 30(300) 0(0) PPC
10 ER Large Laser 120 10(100) 10(100) 10(100) 10(100) Laser
2 Rotary AC/5 2 4(40) 4(40) 0(0) 0(0) AC
Rotary AC/5 Ammo (320 shots)
ARS/ALS (1,118 Heat)
4 Sub-Capital Laser (SCL/3) 128 12(120) 12(120) 0(0) 0(0) Sub-Capital Laser
4 Sub-Capital Laser (SCL/3) 128 12(120) 12(120) 0(0) 0(0) Sub-Capital Laser
20 HAG/40 160 64(640) 48(480) 48(480) 0(0) AC
Hyper-Assault Gauss Rifle/40 Ammo (480 shots)
20 HAG/40 160 64(640) 48(480) 48(480) 0(0) AC
Hyper-Assault Gauss Rifle/40 Ammo (480 shots)
20 LRM 20 120 24(240) 24(240) 24(240) 0(0) LRM
LRM 20 (Clan) Artemis-capable Ammo (960 shots)
20 ER PPC 300 30(300) 30(300) 30(300) 0(0) PPC
10 ER Large Laser 120 10(100) 10(100) 10(100) 10(100) Laser
2 Rotary AC/5 2 4(40) 4(40) 0(0) 0(0) AC
Rotary AC/5 Ammo (320 shots)
Aft (1,040 Heat)
20 Naval Laser 35 1040 70(700) 70(700) 70(700) 0(0) Capital Laser