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  1. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Yeah that sort of behavior tends to only work on under-moderated communities, such as this one, which is probably why they barely exist. Other communities of any significance have actual moderation and the appeal of joining a gang of incoherent slur slinging bigots on behalf of your mild...
  2. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    You forget the cut content from Fallout 4 where Father demands the Institute "comb the Glowing Sea for Virgil" and it cuts to a scene of a squad of elite Coursers dragging a giant comb over the irradiated wasteland?
  3. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    They ain't immune to radscorpions, deathclaws and no one being able to find him inadvertantly though like with the rest of the Commonwealth Wasteland.
  4. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Do those Power Armor models have Cats Paw Accounts? Asking for a friend. They're interested in world building with them.
  5. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    No Fallout Power Armor is supposed to be like a wetsuit with a plastic helmet on top. You just hot load your Daddy's Winchester Hunting Rifle and plink Paladins from extreme ranges of up to 100, maybe 150 meters.
  6. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    I'd have to agree with that. No Mutants Allowed tried their best in trying to sink Fallout 3 because it viewed the world in three dimensions and that was heresy but they were powerless to stop Bethesda from making a highly successful Fallout game. The only way it could've been gatekept (lol) was...
  7. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Just let them molest their corpses in peace!!! "Sometimes... dead is better... :sneaky:" - Fallout Gatekeeper This might be a quote in a future Fallout Season for all we know.
  8. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    I thought the argument was going somewhere else. Like someone would be arguing that the TV show makes Fallout not serious enough and too comedic. Then you'd have someone else arguing that the Fallout show is too serious and the comedy elements aren't faithful to Fallout. Because I could...
  9. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Gatekeeping is apparently being allowed to molest corpses in peace.
  10. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Playing what they feel is a clunky video game isn't synonymous with watching a classic movie. You can absolutely be a Resident Evil fan without having played or even DISLIKING the game mechanics of the original Resident Evil games. I'm sure it makes you a bigger fan of the franchise if you play...
  11. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    I'll have to do a ranking as well. I might start Fallout 2 without finishing Fallout now. I keep losing interest in the former even though I know it's a pretty short campaign. Then I can move onto the third. I remember Fallout 3 late game being very annoying with the hit point sponge...
  12. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Bethesda tourism was probably what actually got him into Fallout as with most of the knee jerk Bethesda loathing fanbase. They'll say they would've been trufans regardless of course but you ain't seen many of them plodding through Arcanum or Planescape Torment and other reading RPG adventures...
  13. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    I understand loathing of Beth sad like I do for Disney in Star Wars. But a lot of the hate is on the level of hate watching The Mandalorian Season One or Bad Batch when there's plenty of other crap to dunk it on, and to do so without looking like a hypocrite. It's like how one of the complaints...
  14. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Actually if you go to the Hub you'll see people inhabiting ruined buildings including ones with holes in their roofs. This includes like police stations and the like as well. It's interesting to contrast with the earlier comments on how Megaton looked like it would fall apart at any moment and...
  15. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Wasn't the Grease Gun from Fallout 2 stated to of been stockpiled in large numbers from National Guard armored in some flavor text somewhere? And despite flavor text stating they were vaguely out of use, you can find multiple Ak-112 Assault Rifles at The Glow/West Tek in Fallout 1 and I'm...
  16. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Yeah replaying Fallout 1 now I can say it is kinda boring. The nostalgia from when I played it when I was younger has diminished a fair bit, even more so. It's like an inverse of my experience when I played Planescape Torment or Neverwinter Nights again.
  17. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    I think it's just people looking for things to complain about. I'm not a big fan of Fallout 4 weapon design in general but people harping about the realism of pipe weapons was never on my radar of concern. Being overly obsessed with realism in a game that contains very little already due to...
  18. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Oh like you Danes should talk when it comes to huffing cow poo areas. :poop:
  19. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    One Deathclaw in Fallout 1 wiped out an entire team of Super mutants who were taking out entire caravans and did it so quickly the surviving mortally wounded Mutant was in disbelief. Game mechanics aside I feel like one Masters Army Supermutant should be worth four NCR troopers or however you...
  20. Husky_Khan

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    It would've been but after finding out what a retard your Father/Son is, you can't help but abort his mission early and often. The bigger issue (IMHO) with Fallout 4 and it's true with every faction, is that even when you are the head of the Institute or whatever, you are still basically a...
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