You're an Elf.
Hmm, the Baron and Duke options are traps. Both will run out of one of the resources without being able to use the other efficiently. Margrave and Count have enough balance to be usable depending on if you want people or stuff.Who wants to be a solar lord?
Hmm, I mean Baron is the lowest so you would be the weakest normally. Also it's not in the CYOA itself, but it would probably make more sense if they stated that if you pick a high rank like Margrave or Duke you will have vassals who can bolster your forces, at least that would make sense in universe. Since as a duke you have a choice of one of two nebulas as your domain, and Nebulas ARE big there could be hundreds of solar systems inside one. Maybe the choices you pick are your own personal demense that you control, but you have vassals for the rest of the nebula. As for why someone would want a overlord, maybe protection? I mean if you are attacked you can ask for the help from Star Princess Thea. Still it makes more sense for them to be giving you points for selecting one of them as your leader in exchange for giving up independance, otherwise it feels too much like paying protection money and less the ideal feudal contract experience.Well I don't mean you can't make a baron or duke period, just that they can't use their points remotely as efficiently and you'll wind up with a much weaker Desmene than otherwise possible. F'rex a Duke gets 50 intrigue points. You have to take a boss that outranks you so the only liege lords available to a Duke are Princess Theia, Jigger, and Archon and all of those cost significantly more than 50 points so even with several enemies, you have nothing left for agents and thus nothing to get discounts. You have a lot of points for your world and fleet but a Margrave or Count who's optimizing for, say, ships, can pay a lot less to get a Duke liege lord, and also afford enough agents to get fully-upgraded half-price ship bundles. So 'frex a Duke has to pay 200 infrastructure points for twenty fully-upgraded cruisers while the Margrave will be able to get forty fully upgraded cruisers for only 150 points, and this only gets worse as fleet sizes rise. Worse, science costs more intrigue points so the Margrave will be rocking things like antimatter weapons, gridfire, and planetary shields (and can use agent discounts to get them cheaper) while the Duke's ships and planets won't have that kind of firepower. A Duke is both heavily outnumbered and heavily outgunned. Meanwhile a Baron can easily get the same discount as the Margrave but as a Baron only has 100 Desmene points in the first place, he can't get more than twenty cruisers for 75 points and then has only 25 points left for his planets before taking enemies.
Now possibly you simply don't have to have a liege at all, that makes little sense to me because you might as well delete the entire option, your liege lord is a point-sink who does nothing so why would anybody ever take a liege if they're optional? But if you can cut the idiot above you out you free up a lot of points and Dukes become playable, albeit still not as good a choice.
Alright let's do this, you found a nice one Bear.
Vs 1.1 of the Drow CYOA is ready.
Changes:
A few formatting changes to make it more consistent, number of fonts used reduced.
Number of Fragments raised slightly.
Colors and pictures adjusted to be easier to read.
Wording refined on some options to make meaning more clear, rolling "Free Male" no longer invalidates house size choice.
No longer completely hosed by a bad roll in selecting rank.
Price of Artifacts slightly reduced and advantages increased for balance reasons.
Disadvantages generally weakened to be less troublesome and able to be removed over time with effort.
Fifth page added with potential outcomes and plot hooks, as well as thanks for people who gave advice and proofreading.
'Tis odd. I've gone ahead and fixed it.Gender:
Female Drow
House Size:
Small Household
> I chose a small house size. Moderate seemed interesting but I like the idea of a small community to start off from. More potential I feel even if in a backstabby world since I'm terrible at literal cutthroat politicking and schemery.
Position:
Ignoble Female (3 on 1d6)
> I'm down with being Ignoble. Makes sense I feel thematically considering my mystical origin story as well. Just some random noble girl trash that happens to have noble relations. Lucky ol' me. And plays well with trying to not be noticed or wanting to invest too much in the Drow literal cloak and dagger byzantine politics.
City:
Major Port: Mixed Race City (1 on 1d8)
> I feel like I lucked out here. Should be plenty of roleplaying opportunities for one already out of place such as myself.
Artifacts: (1 on 1d10)
Oathblade (7 on 1d10)
Tenser's Goblet (9 on 10)
> I thought I lucked out on this rolling a ten the first time around and was hoping no one would think I'm BS'ing this roll. I think it is a pair of nice artifacts. The Oathblade is definitely appropriate for an Elf and offers appropriate plot stuff with the blood offerings and the benefits and drawbacks contained within. Tenser's Goblet seems like a decent enough artifact for a petty noble as well and reading it, I can think of a lot of potential when it comes to this.
Advantages: 4 and 10 on 1d12)
Powerful Bloodline (4 on 1d12)
Paragon (10 on 1d12)
> The Powerful Bloodline actually works pretty well considering the origin story and the mystical implications of it all and the fact I'm ignoble. Maybe out of the bloodline because I'm the progeny of some wacky powerful Fiend or Vampire would make sense for the nobility of the blood being intact but still out of the family. It also helps explain the next advantage I have of being a paragon. God... I could... actually do without that but... I suppose already being so un-Drowlike I need something extra so I can feel smug and superior like a Drow Female Noble should, even if it's antithetical to me personally. Gotta play the ROLE that was forced on me! Still a boon and a curse for sure.
Disadvantages:
Potent Magic (8 on 1d12)
> Well... my body being useful components I guess makes sense considering the advantages I have so... wait I wake up with missing hair? WTH sisters?! Hoo boy, this is going to be an interesting plot device.
Allies: (9, 13 and 10 on a 1d20)
Jessalyn (13 on 1d20)
> She looks like an unconventional Drider but I dig her being a fighter and excitable and martial and full of bestial fury and energy. I think we could work together. We're both embodiments of physical action I feel and that would be very complimentary. Plus both sort of outcasts and obviously out of the mainstream of Drow Society. Good companion. Makes sense.
Telzandra (10 on 1d20)
> I mean she's wild and a free spirit and thankfully Chaotic Neutral so more compatible then actual evil types so that's good but maybe she's a bit too random for me. But at least I can take her in small quantities, like a recurring guest star in my life and maybe I can bail her out of trouble a few times. She's be another good battle companion but I don't think she'll help me substantially beyond the immediate adventures themselves besides providing good company to Jessalyn and myself. Which is fine.
Lukkt (9 on 1d20)
> Ehhhh we don't really have much in common but if he's a self made Male Drow and clever then he clearly can assist me in navigating the world of byzantine Drow politics and backstabbery. I'm sure we could get along, but not many of his adjectives seem compelling to me on a friendship level. But better then actual evil bastards I suppose. So yeah, I'll work on maintaining this friendship if only for the betterment of all of us involved. We got stuff in common after all. Plus from the nature of it, seems like someone I can deal with as needbe for the most part.
Enemies:
Oh... broken image link... adventure over.
Wait? You mean you actually made the CYOA? Nice job man, it’s actually pretty good. So what is the DLC about Kiransalee being back in power?'Tis odd. I've gone ahead and fixed it.
Enemies are rolled on the same table as allies, the last page is plot hooks and potential ways home or adventures you can go on depending on how your rolls worked out.
I really need to finish the DLC for this I've had bouncing around my hard drive for months.
Yeah, this one was my own work. I actually started two DLCs, one is "Drow in Space" where you get a Spelljammer and then wind up getting lost. It's a set of crossovers where you visit other sci-fi universes finding your way home. The second is "Urban Drow" where Kiaransalee runs out of power before you get all the way to the Forgotten realms, and wind up landing in a modern day Urban Fantasy world.W
Wait? You mean you actually made the CYOA? Nice job man, it’s actually pretty good. So what is the DLC about Kiransalee being back in power?
Vs 1.1 of the Drow CYOA is ready.
Changes:
A few formatting changes to make it more consistent, number of fonts used reduced.
Number of Fragments raised slightly.
Colors and pictures adjusted to be easier to read.
Wording refined on some options to make meaning more clear, rolling "Free Male" no longer invalidates house size choice.
No longer completely hosed by a bad roll in selecting rank.
Price of Artifacts slightly reduced and advantages increased for balance reasons.
Disadvantages generally weakened to be less troublesome and able to be removed over time with effort.
Fifth page added with potential outcomes and plot hooks, as well as thanks for people who gave advice and proofreading.
'Tis odd. I've gone ahead and fixed it.
Enemies are rolled on the same table as allies, the last page is plot hooks and potential ways home or adventures you can go on depending on how your rolls worked out.
I really need to finish the DLC for this I've had bouncing around my hard drive for months.
ASOIAF CYOA
Bear in mind Kantai Collection's canon is about as solid as a sock full of pudding. It's almost impossible not to get any fanon in it because canon is so vague, so don't take what I say as absolute gospel, I'm doing my best but the setting's just that weird.So I know nothing about Kanmasu, but are the shipgirls as strong as an actual battleship, or is it scaled down?