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mrttao's latest activity
mrttao
reacted to
ThatZenoGuy's post
in the thread
Five minutes of hate news
with
Like
.
Ahhh yes, legalese. Turning the illegal, to the legal!
48 minutes ago
mrttao
replied to the thread
Five minutes of hate news
.
MLM = multi level marketing = "technically, legally this is not a pyramid scheme accoring to the courts"
51 minutes ago
mrttao
replied to the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
.
they kinda suck in VNs too because voice actors usually have very very disappointing voices compared to what you imagined. Like...
Today at 6:15 AM
mrttao
reacted to
Warmaster's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
I don't think Fallout 3 or 4 ruined the settings. Where did I say that? I'm only pointing out flaws. Christ. How many times are you...
Today at 6:14 AM
mrttao
reacted to
ThatZenoGuy's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
Voiced characters are fine in non-RPG titles, but yep, in RPG's it's really against the concept of roleplaying.
Today at 6:13 AM
mrttao
reacted to
ThatZenoGuy's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
Hey, I will not accept irrational hatred of Bethesda(tm) products in this thread. Todd Howard is a visionary and a genius, the reception...
Today at 6:12 AM
mrttao
reacted to
ThatZenoGuy's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
You would be correct in that assessment, given their next big game Starfield offshored THE MAPS to non-developer sources lmao. They...
Today at 6:12 AM
mrttao
reacted to
Carrot of Truth's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
I'm convinced the settlement bullshit in 4 was tacked on so they wouldn't have to create actual towns with unique NPC's and handcrafted...
Today at 6:11 AM
mrttao
reacted to
ThatZenoGuy's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
PPffft, I almost forgot they had no NPC's at launch, that's embarrassing. They thought they could get away with it too, but they had to...
Today at 6:11 AM
mrttao
reacted to
Warmaster's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
You have the habit of calling people that when you got nothing else to say. I'm not going to launch a whole argument over if that's...
Today at 6:11 AM
mrttao
reacted to
ThatZenoGuy's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
New vegas removed DR from FO1-2, and also removed damage-types from FO1-2. New vegas avoided a lot of classic weapons in FO1-2 which...
Today at 6:10 AM
mrttao
reacted to
ThatZenoGuy's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
Oh my god forum spaghetti. You find pipe rifles in the hands of level 60 giga-chad enemies just as likely as you find them in the hands...
Today at 6:08 AM
mrttao
replied to the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
.
that is another thing. toss out the fucking skeletons. maybe bury them I think they might have inconsistent size. some are smaller and...
Today at 6:07 AM
mrttao
reacted to
Warmaster's post
in the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
with
Like
.
Because they want to freeze to death, I guess. The more real reason is that Bethesda doesn't know how to make realistic towns/cities...
Today at 6:07 AM
mrttao
replied to the thread
Fallout
Fallout General Thread - War, War Never Changes. Nor do game engines.
.
https://fallout.fandom.com/wiki/Radroach also, housecat is full sized adult rad roach. they hatch smaller and grow over time. btw. IRL...
Today at 3:47 AM
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