Speaker4thesilent
Crazed Deplorable
Attributes
Strength: *****
Stamina: ***** *
Dexterity: *****
Appearance: ****
Charisma: **
Manipulation: *
Intelligence: ***
Wits: ****
Perception: *****
Willpower: 10/10
Legend: **** [15/16]
DodgeDV((Dex+Dodge+Legend)/2): 7
Parry DV((Dex+weapon wielding ability+weapon defense)/2):
Dodge MDV((Willpower+Integrity+ Legend)/2)=9
Parry MDV((Charisma or Manipulate+Ability)/2=
Free exp: 3 (Spawn more omakes!)
Skills(Mundane)
Melee(Swords ***): ****
Martial Arts: **
Athletics: *****
Resistance: *****
Archery(Swords ***): *****
Thrown(Swords ***): ***
War: ****
Dodge: *****
Integrity: *****
Linguistics: *****(yes)
Pilot: ***
Awareness: *****
Craft(Magitech): *****
Craft(Weapons): *****
Craft(Armor): *****
Craft(Cooking)(Cooking ***): *****
Larceny: *
Performance: **
Presence(Nerds ***): *
Drive: ***
Socialize: **
Stealth: ***
Survival: ***
Medicine: **
Investigation: ***
Bureaucracy: **
Occult: *****
Lore(Legends): ****
Lore(Leaders): ****
Lore(Local Customs): ****
Skills(Supernatural): May only use [Legend] dots
Structural Analysis: ***** ***** (Heroic Ability that effects Investigate, Lore, and Occult checks where Shirou can read an item's history. This can include immediate on-the-spot understanding of a weapon as soon as it is seen, and extend into understanding how it is and has been used.)
Eye of the Mind(True): ***** *** (A product of extremely extensive combat experience, Eye of the Mind(True) is a Heroic Ability that affects Melee, Archery, Thrown, and Dodge checks, granting additional successes on combat checks with these abilities.)
Hawkeye: ***** **** (An ability that reflects extraordinary perception. Effectively Heroic Perception, which grants bonus successes to sight-based perception checks.)
Magic Resistance: **** (A skill indicating resistance to Shaping and direct energy damage effects. Grants automatic successes against the first and increased harness and soak against the latter.)
Charms:
Reinforcement: Expend up to [Attribute] motes of Legend and 1 point of Willpower. For the remainder of the scene, gain an extra dice in [Attribute] for every mote expended. (Currently limited to 2 motes by Legend.) Applicable attributes are Strength, Stamina, Dexterity, and Perception.
One Who Seeks(Permanent): As an existence that Sought Endlessly, Shirou Emiya's Stamina exceeds normal limits. Maximum possible Stamina increased by one dot.
On the Scent(Permanent): With a successful (Perception + Survival) roll, Shirou uses his enhanced senses to pick up on the almost-invisible traces of a foe’s trail. May be contested by a (Wits + Stealth) roll if the target is a Thinker or a Stranger with an applicable ability.
Sixth Sense(Permanent): As one whose senses are superhumanly acute, Shirou is more likely to notice subtle hints that he has wandered into danger. Shirou gains extra dice equivalent to his Hawkeye rank on any (Wits+Awareness) roll to detect an ambush.
Unlimited Blade Works
Tracing: so long as one mote of Legend is committed to this ability, D and E Rank Noble Phantasms may be traced limited only by the number of blueprints Shirou can keep in mind at one time.
Internal Manifestation: Locked. Gain additional Legend.
Full Manifestation: Locked. Gain additional Legend.
Strength: *****
Stamina: ***** *
Dexterity: *****
Appearance: ****
Charisma: **
Manipulation: *
Intelligence: ***
Wits: ****
Perception: *****
Willpower: 10/10
Legend: **** [15/16]
DodgeDV((Dex+Dodge+Legend)/2): 7
Parry DV((Dex+weapon wielding ability+weapon defense)/2):
Dodge MDV((Willpower+Integrity+ Legend)/2)=9
Parry MDV((Charisma or Manipulate+Ability)/2=
Free exp: 3 (Spawn more omakes!)
Skills(Mundane)
Melee(Swords ***): ****
Martial Arts: **
Athletics: *****
Resistance: *****
Archery(Swords ***): *****
Thrown(Swords ***): ***
War: ****
Dodge: *****
Integrity: *****
Linguistics: *****(yes)
Pilot: ***
Awareness: *****
Craft(Magitech): *****
Craft(Weapons): *****
Craft(Armor): *****
Craft(Cooking)(Cooking ***): *****
Larceny: *
Performance: **
Presence(Nerds ***): *
Drive: ***
Socialize: **
Stealth: ***
Survival: ***
Medicine: **
Investigation: ***
Bureaucracy: **
Occult: *****
Lore(Legends): ****
Lore(Leaders): ****
Lore(Local Customs): ****
Skills(Supernatural): May only use [Legend] dots
Structural Analysis: ***** ***** (Heroic Ability that effects Investigate, Lore, and Occult checks where Shirou can read an item's history. This can include immediate on-the-spot understanding of a weapon as soon as it is seen, and extend into understanding how it is and has been used.)
Eye of the Mind(True): ***** *** (A product of extremely extensive combat experience, Eye of the Mind(True) is a Heroic Ability that affects Melee, Archery, Thrown, and Dodge checks, granting additional successes on combat checks with these abilities.)
Hawkeye: ***** **** (An ability that reflects extraordinary perception. Effectively Heroic Perception, which grants bonus successes to sight-based perception checks.)
Magic Resistance: **** (A skill indicating resistance to Shaping and direct energy damage effects. Grants automatic successes against the first and increased harness and soak against the latter.)
Charms:
Reinforcement: Expend up to [Attribute] motes of Legend and 1 point of Willpower. For the remainder of the scene, gain an extra dice in [Attribute] for every mote expended. (Currently limited to 2 motes by Legend.) Applicable attributes are Strength, Stamina, Dexterity, and Perception.
One Who Seeks(Permanent): As an existence that Sought Endlessly, Shirou Emiya's Stamina exceeds normal limits. Maximum possible Stamina increased by one dot.
On the Scent(Permanent): With a successful (Perception + Survival) roll, Shirou uses his enhanced senses to pick up on the almost-invisible traces of a foe’s trail. May be contested by a (Wits + Stealth) roll if the target is a Thinker or a Stranger with an applicable ability.
Sixth Sense(Permanent): As one whose senses are superhumanly acute, Shirou is more likely to notice subtle hints that he has wandered into danger. Shirou gains extra dice equivalent to his Hawkeye rank on any (Wits+Awareness) roll to detect an ambush.
Unlimited Blade Works
Tracing: so long as one mote of Legend is committed to this ability, D and E Rank Noble Phantasms may be traced limited only by the number of blueprints Shirou can keep in mind at one time.
Internal Manifestation: Locked. Gain additional Legend.
Full Manifestation: Locked. Gain additional Legend.
E-Rank Noble Phantasms
Protophantasms:
The Crystalization of Legends-Yet-to-Be. No activated ability. May be Broken for AoE damage.
D-Rank Noble Phantasms
Zabaniya: The First Dark:
D-rank Anti-Unit Noble Phantasm: Wielded by Hassan-I-Sabbah before he founded his legendary order. The knife's only power is to be overlooked and ignored, by its wielder almost as frequently as its target. It can only be noticed by a target with high ranks in Instinct, Eye of the Mind(False), or similar abilities, but it can be avoided by those with sufficiently high luck.(Not DRM locked)
Bow of Agincourt: Chivalry's Demise:
D-Rank Anti Unit Noble Phantasm: One of the longbows wielded at the battle of Agincourt, it has become legendary by the [impossible occurrence] of mere peasants cutting down the flower of France's chivalry. As a result, any arrows fired by the bow have a conceptual advantage against [Nobility] and [Cavalry], doing double damage if the target shares one concept, and quadruple damage if it shares both. (Not DRM locked)
Fragarach: Gouging Sword of the War God:
D-Rank Anti-Unit Noble Phantasm: Fragarach counter attacks any opponent that targets its user. Multiple attacks will draw multiple counters.(DRM locked)(Please note that this is explicitly not Answerer)
Trap of Argalia: Down With a Touch:
D-Rank Anti-Unit Noble Phantasm: An ornate, gold accented lance wielded by Astolfo, Paladin of Charlemagne, this Noble Phantasm's killing power is sub-par. However, any foe struck by the tip is made to fall to the ground. Since the attack is not a lethal effect, it is very difficult to avoid. (DRM locked)
Yew Bow: The Bow of Prayer:
D-Rank Anti-Unit Noble Phantasm: A crossbow made from the wood of the Yew trees of Sherwood Forest. Wielded by Robin Hood, the crossbow's bolts are coated with a lethal poison, and invoking the Noble Phantasm's name multiplies the effect of the poison by several times. By mis-remembering the type of poison, Shirou may use this as a non-lethal effect. (DRM locked)
Kilenc Sárkány: Dragon Cry Thundering Voice:
D-Rank Anti-Army Noble Phantasm: The cry of a dragon given physical form by the spirits of ancient Hungary, this Noble Phantasm has the unique attribute of basing it's attack and damage on the user's Charisma instead of Dexterity and Strength when activated. (Not DRM locked)
Protophantasms:
The Crystalization of Legends-Yet-to-Be. No activated ability. May be Broken for AoE damage.
D-Rank Noble Phantasms
Zabaniya: The First Dark:
D-rank Anti-Unit Noble Phantasm: Wielded by Hassan-I-Sabbah before he founded his legendary order. The knife's only power is to be overlooked and ignored, by its wielder almost as frequently as its target. It can only be noticed by a target with high ranks in Instinct, Eye of the Mind(False), or similar abilities, but it can be avoided by those with sufficiently high luck.(Not DRM locked)
Bow of Agincourt: Chivalry's Demise:
D-Rank Anti Unit Noble Phantasm: One of the longbows wielded at the battle of Agincourt, it has become legendary by the [impossible occurrence] of mere peasants cutting down the flower of France's chivalry. As a result, any arrows fired by the bow have a conceptual advantage against [Nobility] and [Cavalry], doing double damage if the target shares one concept, and quadruple damage if it shares both. (Not DRM locked)
Fragarach: Gouging Sword of the War God:
D-Rank Anti-Unit Noble Phantasm: Fragarach counter attacks any opponent that targets its user. Multiple attacks will draw multiple counters.(DRM locked)(Please note that this is explicitly not Answerer)
Trap of Argalia: Down With a Touch:
D-Rank Anti-Unit Noble Phantasm: An ornate, gold accented lance wielded by Astolfo, Paladin of Charlemagne, this Noble Phantasm's killing power is sub-par. However, any foe struck by the tip is made to fall to the ground. Since the attack is not a lethal effect, it is very difficult to avoid. (DRM locked)
Yew Bow: The Bow of Prayer:
D-Rank Anti-Unit Noble Phantasm: A crossbow made from the wood of the Yew trees of Sherwood Forest. Wielded by Robin Hood, the crossbow's bolts are coated with a lethal poison, and invoking the Noble Phantasm's name multiplies the effect of the poison by several times. By mis-remembering the type of poison, Shirou may use this as a non-lethal effect. (DRM locked)
Kilenc Sárkány: Dragon Cry Thundering Voice:
D-Rank Anti-Army Noble Phantasm: The cry of a dragon given physical form by the spirits of ancient Hungary, this Noble Phantasm has the unique attribute of basing it's attack and damage on the user's Charisma instead of Dexterity and Strength when activated. (Not DRM locked)
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