Blasterbot
Well-known member
so on the reroll do you want to do the honor or should I? or does anyone else want to spend it on something other than diplo? I am open to counter arguments.
I rerolled it, you rolled a 11so on the reroll do you want to do the honor or should I? or does anyone else want to spend it on something other than diplo? I am open to counter arguments.
21 martial makes you an exceptional Officers, with no training.so pretty average. enough to not hinder us but our future aims should hold. we are a prodigal military mind and should aim to in some way play to it.6
I can help with grammer and spell checking but I work 3rd shift here in america so my hours are weird by anyone's standards. would be up in about 7 hours and could try and get back to you with it in 2-10 hours after that. kinda depends on how busy I am at work.Anyone is willing to try and proof read me?
I just need someone to check the intro to the next update,I can help with grammer and spell checking but I work 3rd shift here in america so my hours are weird by anyone's standards. would be up in about 7 hours and could try and get back to you with it in 2-10 hours after that. kinda depends on how busy I am at work.
Working in the factory would be illegal, according to law, you cannot do dangerous work until you are 12.If we end up needing to work to help the family we can do clerk work and avoid being on the dangerous factory floor.
after this turn do you want to stay on a learning secondary focus or diversify a bit?full martial whenever we can, be the killing machine the world wants
Wait, you've got an action too many here![X] plan cute little soldier boy
-[X] Name Filip
-[X] Go outside play with your peers – the basics of being a child, go outside with your fellow kids and play around, observe the world, and just socialize.
-[X] Pick a fight with the other kids in the neighborhood– The older kids in your street like to pick on the younger kids like yourself, no way you are letting them get away with it!
-[X] Play battle! – A favorite past time of youth find a few sticks and lead your fellow hero to glorious battle against the vile Turk/Russian, or whatever struck yours fancy at the time, winner get to take the other side buttons. (necessitate the Action Go outside and play with your peers.)
-[X] Go bother the men in blue – You see them from time to time, the strange men in blue walking neatly in the street with those strange tube made of metal and wood hanging off their shoulders. They look so…incredible, perhaps you should talk to them?
-[X] Learn how to read and write – it is how you put word on papers so that you can see them, according to your mothers. This seems like an absolutely magical thing to you! luckily, both she and your father seem to know how to do it!
-[X] Learn German – It is the language of the Emperor and the Empire, everyone important speak it, learning it seems like it would be interesting, if only you could find someone to teach you.
[X] Learn Polish – Your mother tongue, of course you can speak it!
[X] Learn numbers – Numbers apparently help for many things, like counting people, or money, something really important in short! You’re supposed to learn this in school, but it doesn’t hurt to start early right?
Am willing to discuss plan in more depth When I get home in 4 or so hours
sorryWait, you've got an action too many here!
... I'll let it pass this time since I am already writing the update, but I'll find a way to compensate for it.
if we need to drop an action would you rather it be German or numbers? we will likely pick up what we drop next turn if possible but which do you think?[X] plan cute little soldier boy
full martial whenever we can, be the killing machine the world wants
It’s ok, I’ll just take it this time since I started writing and already rolled, I’ll just find a way to make it up later on.sorry
you listed it as 6 +1 locked action. so I thought 7 total. 3 ideas 1 I will drop 1 that tri2 agrees with, 2 up the DC of each action by 10-15, 3 guaranteed bad event for us. sorry about that. when writing that instruction 5+1 locked or 6-1 locked would have been clearer.
if we need to drop an action would you rather it be German or numbers? we will likely pick up what we drop next turn if possible but which do you think?
It is also my fault for not noticing earlier. I shouldn't have counted when I had only 2 hour of sleep, turn out even simple maths can get complicated.oh. I have 8 actions. now I feel silly.