Speaking of videogames, there was
Guns of Icarus Online, an airship combat game. The setting was far in our future, after a world war plunged civilization into a dark age and rendered the surface of the planet uninhabitable. Nations have reemerged, perched upon mountaintops, and have built airships to fly over the toxic valleys. It's now the age of sail but in the skies, complete with imperialism and colonies and mercantilism. Players are hired by these empires as privateers to wage war against the other empires. The airship designs were pretty neat.
The red ship on the left is the Crusader class. Most ships in GoI have fuselages hanging from gas bags (ie a naval ship with airbags instead of sails), but the Crusader had a frame built around the gas bags. I preferred that design style.
Unfortunately, the game wasn't very fun. The game was (and still is) very barebones. It launched with PvP only. You could not perform boarding actions. There were only three roles: helmsman/pilot, gunner, and engineer. Engineer is utterly dull as you constantly run around the ship left clicking anything on fire, and every ship needs at least one engineer, so someone isn't going to be having fun. Being a helmsman is more involved, as you have to get used to the slow handling of the airship and steer in advance and be sure to not overshoot, but it gets dull after a while. Gunner is the most fun, but when the game launched there wasn't much variety in the mounted guns. The game was overall underwhelming and got critically panned. Yes, the gaming media didn't really have high regard for indies back then (and to an extent, still does) but in this case there really just wasn't that much fun to be had.
It took years for the devs to release an expansion. It added a PvE mode... which is just PvP but against bots. New airship designs were nice. More variety in mounted turrets for the gunner (flamethrowers and rocket launchers and tesla coils!). And that was it. The game is currently near dead, with only a couple hundred or so players playing at any time. Prospects for future expansions or sequels are nill.
It saddens me that no one else is making a high production quality airship combat game. There was that MMO, Ascent, which initially promised airships and steampunk robots, but then that MMO was revamped and now it looks like the airships aren't a focus anymore. There are a few indie games out there, but the indie industry is bleak and they don't seem to be very good.