Triple Human Alliance in 40k

Scooby Doo

Well-known member
Empire Builder Games can get pretty wild with tech descriptions. I remember some of the Sid Meier's Alpha Centauri late game tech was pretty bonkers as described with like miniaturized black holes as personal body armor or some such lol.
Yeh Stellaris is like that but only for Space, which is why the Forces of the Last City and Federation compliment them so well.


I'm surprised no one argued that 40k can win the ground game. I feel like the hardest for this alliance to fight would be the Adeptus Mechanicus.
 

Scooby Doo

Well-known member
Okay lets talk ground game since no one has debunked Stellaris Common Wealth being more than able to compete with every existing faction.



Federation troops will have their forces in addition to being able to recruit from the Common Wealths 750 trillion population per OP. This gives them a nice reserve of troops which will be further supplemented with lost or abandoned former Imperium colonies being absorbed and relocated to safer territory.

Now Federation troop Morita is the standard rifle so if they're planning on not destroying everything they'll be using this.
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Gauss Tech 7.62 rifles not bad, they're also noted to be accurate over 1,000 meters so more than triple an AK-47.

This effective range would allow the bog standard trooper to compete with Tau at range

Testament to the Morita Gauss Rifle speed and power .
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MK II Morita uses grenade launchers with wide shrapnel radius, excellent for slaughtering Eldars who rely on holofields. Oh you're not really there? Too bad I just shrapneled the entire area with in tens of meters.


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Armor? Meet Federation phosphorus that burns with the heat of a thousand suns, plasma weapons be coping at the bullshittery
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Marauder no selling triple digit gigajoules worth of thermal energy, bullshit incendiary/thermal weapons are bullshit.

The Guardsmen will piss themselves when they see this beast shrug off Las Cannons.
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Armor piercing 15.5 mm Vulcan rotary cannon , so Anti-Tank rifle minigun 😬 then you have the 155mm Howitzer.
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This is only scratching the surface and its already enough to make the Tyranids flee in terror.
 
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Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
You forgot the canonical power of prayer featured in Starship Troopers 3 as well. They will contest the Powers of 40k on both the physical and spiritual battlefields.
 

Scooby Doo

Well-known member
You forgot the canonical power of prayer featured in Starship Troopers 3 as well. They will contest the Powers of 40k on both the physical and spiritual battlefields.
And the robots
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They basically can field a lot more infantry than the Imperium thanks to their automation and each robot can be programmed to be on par with the best of the Imperium.




The only issue are Titans but Guardians HARD counter Titans, Titans get boarded and destroyed 100/100 times if a Guardian is present.
 

Scooby Doo

Well-known member
How fast is their FTL? becouse if they are,let say,10 times faster then IoM,then they need 10 time less troops for the same territory.
Their FTL speed is unknown for Stellaris they don't list any numbers.
Unknown for Destiny, no numbers listed.
For Federation it is a consistent 12 L/Y a day.

Keep in mind tho they have the Quantum Catapult so their distance is galactic for getting somewhere but returning somewhere quickly is only possible by building gate ways.
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Gate Ways provide instantaneous travel between point A to any other Gateway that is constructed.

So if you have one Gate in the Northern galaxy and three others on the other corners then you can have a fleet go to either North/South/West/East gate by going through any gate.


Gate ways are capable of connecting to other gate ways across inter galactic distances.
 
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Scooby Doo

Well-known member
So in terms of difficulty for the alliance to deal with here is where I would rank top 3

1. AdMech (Their radiation weapons and Sicarian Infiltrators will be difficult to work around, plus they'll have the best most organized navy)
2. Orkz (Just as numerous as the Tyranids but with actual good fire power, can definitely beat the alliance if they weren't so easily manipulated and broken up by assassinating leaders)
3. Necrons (Easy to deal with when they're isolated, the Mobile Infantry will run circles around them in ground combat. The main issue will be the Necron Lords)


Top easiest.
1. Dark Eldar (No Psykers, super easy to kill)
2. Eldar (Less planet than Tau, easy attrition)
3. Tau (Lots more planets than the previous two but inadequate Navy)
 

Vyor

My influence grows!
2. Eldar (Less planet than Tau, easy attrition)

You have no idea what you're talking about in any way.

2. Orkz (Just as numerous as the Tyranids but with actual good fire power, can definitely beat the alliance if they weren't so easily manipulated and broken up by assassinating leaders)

If you can beat the eldar easily, you can beat the orks even easier.

1. AdMech (Their radiation weapons and Sicarian Infiltrators will be difficult to work around, plus they'll have the best most organized navy)

Admech are quite literally weaker than the eldar.

3. Necrons (Easy to deal with when they're isolated, the Mobile Infantry will run circles around them in ground combat. The main issue will be the Necron Lords)

W U T

How in the fuck would mobile infantry run circles around them in any combat?
 

Zachowon

The Army Life for me! The POG life for me!
Founder
Should we bring up the fact that Necrons are literally taking over a large portion due to paraiahs. And making every human a soulless husk basically
 

Scooby Doo

Well-known member
You have no idea what you're talking about in any way.
Uh yeah I do, Eldars got their population significantly reduced by she who thirsts.

The existing major Eldar factions only know about a dozen existing Craftworlds that exist with the majority of Craftworlds having populations under a billion.

The Tau have an estimated 400 planets

If you can beat the eldar easily, you can beat the orks even easier.
Nah Orkz are more sturdier and by far numerous, the Orkz are more numerous and better in head in fights.

They can also afford to eat losses, Eldars take like over 200 something years to procreate it's hilarious that you're furiously wanking them when Eldar can't even trade evenly with Spacemarines.

Admech are quite literally weaker than the eldar.
Uh no an Ad Mech squad can take out a Necron Lord.

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Their tech and numbers are also better than Eldars, they're also smarter.

Edit: They've also lost to the AdMech in fights before..soooooo

W U T

How in the fuck would mobile infantry run circles around them in any combat?
Bruh, Necrons fucking walk we see a Battle Sister win a 3v1 against them simply by out maneuvering them.

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Necrons will get dusted by MOBILE INFANTRY. You know it's in the god dam name.



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They're also only slightly slower in running speed than a Arachnid Warrior, able to delay getting reached by a full Sprint Arachnid for a considerable amount of time before stamina becomes an issue for the human.


Warriors Bugs can run 64 km/h
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So yeah Necrons who walk at a Brisk pace get outflanked and wiped out easily if the Federation doesn't just decide to nuke the nice bunched up dummies from several KM away.
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Megadeath

Well-known member
This shit is so vague and ridiculously expansive as to be un-debatable. So lo and behold, we don't get a debate. Instead there's a couple people running to their prepared positions, to turtle up in defense of their preferred franchise. A few admirable sally attempts, from people looking to examine specifics, but quickly bought low by the weight of imponderables, branching interaction and contradictory lore. An entirely predictable resort to the waving of well know and endlessly debated feats, and the issues with their representation.

On the plus side, with recent innovations in AI, soon we'll be able to have entire arguments like this without any input beyond the initial prompt. We can completely fail to arrive at a conclusion or even movement of positions without any effort at all!
 

Scooby Doo

Well-known member
In my defense I'm just debunking wank and pointing out weaknesses. The Eldar just really be overrated and a poor hill to die on, if only they debated with competitive factions like AdMech or Orkz.
 

Megadeath

Well-known member
In my defense I'm just debunking wank and pointing out weaknesses. The Eldar just really be overrated and a poor hill to die on, if only they debated with competitive factions like AdMech or Orkz.
Yes. Your preferred high ends are noted. I'm holding up one finger for everyone who cares and pointing it directly at you.
 

Scooby Doo

Well-known member
Yes. Your preferred high ends are noted. I'm holding up one finger for everyone who cares and pointing it directly at you.
I'm not using high ends tho.

The Marauder sources come from the guide book (which came with the DVD in Japan) of the third film where they're first introduced.

The nuke scenes come from the first film and the 5th film which takes place 20 years later.

For the Common Wealth those are the stated descriptions and go off of a hierarchy so there's no high end.


Edit: If you're going to accuse me of using high ends go ahead by all means and state why they're high ends.
 

Megadeath

Well-known member
I'm not using high ends tho.

The Marauder sources come from the guide book (which came with the DVD in Japan) of the third film where they're first introduced.

The nuke scenes come from the first film and the 5th film which takes place 20 years later.

For the Common Wealth those are the stated descriptions and go off of a hierarchy so there's no high end.


Edit: If you're going to accuse me of using high ends go ahead by all means and state why they're high ends.
Ok. Can you come up with higher results? Or can you give me specific examples for worse showings, and explain why you're ignoring them?
 

Scooby Doo

Well-known member
Ok. Can you come up with higher results?
Uh no at least for most of the ones that I mentioned because those are their only feats, Marauders appear in SST3 only and their stats are only listed in the guidebook/toy and the armaments.

Like wise the only scenes of the nukes being used are in the first film and fifth, with the nuke in the first film being more powerful than the ones used in the 5th film.


But for the Morita it's stated to punch through two inches of Titanium if you wanted to go high ends 🙂 but personally I don't believe it to be accurate because that would mean a Morita can burst down a Space Marine.


Or can you give me specific examples for worse showings, and explain why you're ignoring them?
There is no worse showings because everything I mentioned so far is equipment based, equipment is going to be consistent unless the manufacturers don't care about quality 😂
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Rico would definitely get his cheeks clapped by a Dark Eldar 😏

But the Guardians can be a good substitute to save him.

So according to the timeline... The Triple Alliance would likely vassalize the Eldar first before taking on the Dark Eldar.

This it's almost a certainty that when the Dark Eldar capture Colonel Johnny Rico for their depraved purposes that he likely would've helped the Triple Alliance in personally brokering a peace treaty with the Eldar which implied he either has or (let's be honest) had a relationship with some manner of Knife Eared Xenos Lady.

This'll be important for when the Triple Alliance begins their campaign to neutralize Commorragh, Rico's friends will need help from those more familiar with the Eldar of they want to improve their chances of success in rescuing Colonel Rico before it's too late.

But what kind of class of Eldar would Colonel Rico most likely have personally and intimately brokered peace with prior to this? :unsure:
 

Scooby Doo

Well-known member
So according to the timeline... The Triple Alliance would likely vassalize the Eldar first before taking on the Dark Eldar.
Yeah and in terms of objective order they'd also have Tau technology and assets to reinforce their mainline infantry.
This it's almost a certainty that when the Dark Eldar capture Colonel Johnny Rico for their depraved purposes that he likely would've helped the Triple Alliance in personally brokering a peace treaty with the Eldar which implied he either has or (let's be honest) had a relationship with some manner of Knife Eared Xenos Lady.
It's possible, we see the Federation is probably the least Xenophobic of the Alliance here so General Rico can do the ol razzle dazzle once the Eldars see they're outmatched and would lose more from fighting the triple HA.



This'll be important for when the Triple Alliance begins their campaign to neutralize Commorragh, Rico's friends will need help from those more familiar with the Eldar of they want to improve their chances of success in rescuing Colonel Rico before it's too late.
Yeah if Rico dies I could see the only really nice pseudo diplomat causing the Eldar to get punished severely with more aggressive tithes.




But what kind of class of Eldar would Colonel Rico most likely have personally and intimately brokered peace with prior to this? :unsure:
Probably a Farseerer. They'll see he's the nicest of the bunch and try to keep him in power so the Eldar could probably win their independence again after the T.H.A secure their objectives.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
We have the necrons kicking the whole of the Ultramarines and only being stopped because it is the Smurfs and they had a lucky vortex grenade on them and shoved it into the body of the lord.

After he was fighting the chapter master.
 

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