After the INCREDIBLE success of my last NFL themed Versus Matchup (Broncos vs. Jets) I decided to waste an extraodinary amount of time on my next NFL themed matched as well, based after the Los Angeles Chargers versus the New Orleans Saints.
Anyways... without further ado... here are the teams!
The Chargers!
1x Charger Light Battlemech(Battletech)
4x Pinky (Doom)
2x The Charger (Left4Dead)
2x Berserker (Gears of War)
2x Big Daddy (BioShock)
versus...
The Saints!
1x Sister Superior (Warhammer 40K) - Bolter & Chainsword
4x Dominion Sisters of Battle (Warhammer 40K) - 2x Flamers, 1x Storm Bolter, 1x Meltagun, 4x MeltaBombs
2x Brotherhood of Steel Paladins (Fallout: New Vegas) - T-51b Power Armor & Tri-Beam Laser Rifle
3x Witch Hunter (Warhammer: Vermintide) - Rapier/Pistol & Repeater Pistol
1x ArchAngel/Garrus (Mass Effect) - M-92 Sniper Rifle/M-15 Assault Rifle
The Battlefield is a Football Field that measures 110 meters (120 yards) by 49 meters (55 yards). Victory happens when everyone on one team or the other has been killed, knocked out or knocked out of bounds.
Note: Combatants can knock their opponents out of bounds but cannot run themselves or friendlies out of bounds due to magical barriers or whatever.
Anyways... without further ado... here are the teams!
The Chargers!
1x Charger Light Battlemech(Battletech)
4x Pinky (Doom)
2x The Charger (Left4Dead)
2x Berserker (Gears of War)
2x Big Daddy (BioShock)
versus...
The Saints!
1x Sister Superior (Warhammer 40K) - Bolter & Chainsword
4x Dominion Sisters of Battle (Warhammer 40K) - 2x Flamers, 1x Storm Bolter, 1x Meltagun, 4x MeltaBombs
2x Brotherhood of Steel Paladins (Fallout: New Vegas) - T-51b Power Armor & Tri-Beam Laser Rifle
3x Witch Hunter (Warhammer: Vermintide) - Rapier/Pistol & Repeater Pistol
1x ArchAngel/Garrus (Mass Effect) - M-92 Sniper Rifle/M-15 Assault Rifle
The Battlefield is a Football Field that measures 110 meters (120 yards) by 49 meters (55 yards). Victory happens when everyone on one team or the other has been killed, knocked out or knocked out of bounds.
Note: Combatants can knock their opponents out of bounds but cannot run themselves or friendlies out of bounds due to magical barriers or whatever.