Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder

Scheduled vote count started by LordSunhawk on Aug 19, 2023 at 5:16 AM, finished with 8 posts and 7 votes.

  • [X] Plan: Bureaucratic Almond Haikus
    -[X] Procurement [$ 11,422,823,134,705.60 ]
    --[X] Lay Down Major Unit [Construction - $86,800,471,451.75 ] (95)
    ---[X] 400 Artemis [95]
    ---[X] 237 Wright [95]
    ---[X] 237 Colt [95]
    ---[X] 359 Kearsage [95]
    ---[X] 60 Mashu [95]
    --[X] Lay down Jumpship [Jumpship Construction - $17,434,639,200.00 ] (90)
    ---[X] 24 Rawalpindi [90]
    --[X] Lay down Warship [Warship Construction - $894,520,729,200.00 ] (90)
    ---[X] 50 Belfast*
    ---[X] 50 Phoenix*
    ---[X] 50 Atlanta*
    ---[X] 3 Centaur*
    ---[X] 20 Prinz Eugen II*
    ---[X] 20 Hawke*
    ---[X] 5 Akagi*
    ---[X] 10 Akagi*
    ---[X] 14 Kaiserin*
    ---[X] 14 Lion*
    ---[X] 4 Saratoga*
    ---[X] 16 Kaiserin*
    ---[X] 16 Lion*
    ---[X] 1 Nagato*
    ---[X] 200 Battle [90]
    ---[X] 50 Tarantul [90]
    ---[X] 50 Asheville [90]
    ---[X] 60 White Plains [90]
    ---[X] 60 Legend [90]
    ---[X] 10 Wolverine [90]
    ---[X] 20 Centaur [90]
    ---[X] 25 Prinz Eugen II [90]
    ---[X] 25 Hawke [90]
    --[X] Purchase New Units [Minor Unit - $ 13,400,719,853.85 ] (90)
    ---[X] 100 Fighter Wing [auto]
    ---[X] 100 Carrier Wing [90]
    ---[X] 50 CAP Wing [90]
    ---[X] 50 Interceptor Wing [90]
    ---[X] 15 Garrison Division [90]
    ---[X] 15 Militia Division [90]
    ---[X] 25 Infantry Division [90
    ---[X] 5 Light Combat Team Division [90]
    --[X] Fortress Command [$ 10,410,666,575,000 ] (90)
    ---[X] 10 Arx Defense Stations [90]
    ---[X] 10 Fortress Class Defense Station [90]
    ---[X] Construct Black Tower
    ----[X] Nox [90]
    ----[X] Olej [90]
    ----[X] Glorreich [90]
    ----[X] Pryyemnyy [90]
    ----[X] Novolar [90]
    ---[X] 5 Spartoi Clusters [90]
    ---[X] Build Sensor Shell
    ----[X] Nya Kopenhamn [90]
    ---[X] 30 Laser Turret Clusters [90]
    -[X] General [$ 42,138,350,000,000.00 ]
    --[X] Focus Development on Core World Shin Tokyo [90]
    --[X] Focus Development on Peripheral World Nox [90]
    --[X] Massive Core Investment Bohren [85]
    --[X] Massive Peripheral Investment Platzregensburg [85]
    --[X] Economic Investment (90)
    ---[X] New Algiers [90]
    ---[X] New Clew Bay [90]
    ---[X] Nuova Tripoli [90]
    ---[X] Neubayern [90]
    ---[X] Hot Mess [90]
    --[X] Major Economic Investment (90)
    ---[X] New Castor [90]
    ---[X] Pustina [90]
    ---[X] Novolar [90]
    ---[X] Kurortas [90]
    ---[X] New Capricorn [90]
    --[X] Construct Infrastructure and Industrial zones on
    ---[X] Can Tho Moi [90]
    ---[X] Salamander [90]
    ---[X] Highland [90]
    ---[X] Gateway[90]
    ---[X] Nuova Basilicata [90]
    --[X] Imperial Outreach
    --[X] Expand High Security Prison - Griff's Leap [90]
    --[X] Expand Imperial Grifftiger Mounted Police [85]
    --[X] Major Cultural Venues* [80]
    --[X] Build ASF Factory Complex (95)
    ---[X] Glorreich [95]
    ---[X] Shin Tōkyō [95]
    ---[X] Raj [95]
    ---[X] Platzregensburg [95]
    ---[X] Pryyemnyy [95]
    ---[X] Awha [95]
    ---[X] Bāṛi [95]
    ---[X] Bellaterra [95]
    --[X] Survey GX-I39 [90]
    --[X] Survey GX-I40 [90]
    --[X] Survey GX-I41 A [90]
    --[X] Survey GX-I41 B [90]
    --[X] Expand Civil Service [80]
    --[X] Construct Escort Yard Nowy Szecin [90]
    --[X] Construct Escort Yard Baddorando [90]
    --[X] Construct Escort Yard Sturmland [90]
    --[X] Construct Escort Yard Neubayern [90]
    --[X] Construct Escort Yard Neuhessen [90]
    --[X] Construct Escort Yard Nouvelle Bourgogne [90]
    --[X] Construct Escort Yard Nuova Lombardia [90]
    --[X] Construct Escort Yard Skala [90]
    --[X] Construct Escort Yard Stahlfurt [90]
    --[X] Construct Escort Yard Griff's Leap [90]
    --[X] Construct Escort Yard Kurortas [90]
    --[X] Construct Escort Yard Olej [90]
    --[X] Construct Escort Yard Pinball [90]
    --[X] Construct Escort Yard Pryyemnyy [90]
    --[X] Construct Escort Yard Nashornland [90]
    --[X] Construct Escort Yard The Hub [90]
    --[X] Construct Escort Yard Nuova Puglia [90]
    --[X] Construct Escort Yard Nuovo Abruzzo [90]
    --[X] Construct Escort Yard Stenen Tuin [90]
    --[X] Construct Escort Yard Nyu Shikoku [90]
    --[X] Construct Escort Yard Nuova Tripoli [90]
    --[X] Construct Escort Yard Catachan [90]
    --[X] Construct Escort Yard Neuthuringen [90]
    --[X] Construct Escort Yard Nowe Mazsowsze [90]
    --[X] Construct Escort Yard Nox [90]
    --[X] Construct Escort Yard Platzregensburg [90]
    --[X] Construct Escort Yard Porto Milano [90]
    --[X] Construct Escort Yard Landprettig [90]
    --[X] Construct Escort Yard New Algiers [90]
    --[X] Construct Escort Yard New Clew Bay [90]
    --[X] Construct Escort Yard Nubifrgio [90]
    --[X] Construct Escort Yard Bellaterra [90]
    --[X] Construct Escort Yard Highland [90]
    --[X] Construct Escort Yard New Arcadia [90]
    --[X] Construct Escort Yard New Portlanf [90]
    --[X] Construct Escort Yard Hot Mess [90]
    --[X] Construct Escort Yard New Narnia [90]
    --[X] Construct Escort Yard Nueva Chiapas [90]
    --[X] Construct Escort Yard Nowego Lubina [90]
    --[X] Construct Escort Yard Salamander [90]
    --[X] Construct Small Warship Yard Griffon [90]
    --[X] Construct Small Warship Yard Calliope [90]
    --[X] Construct Small Warship Yard Edelsteine [90]
    --[X] Construct Small Warship Yard Nowa Warzsawa [90]
    --[X] Construct Small Warship Yard Chuma [90]
    --[X] Construct Small Warship Yard Awha [90]
    --[X] Construct Small Warship Yard Kaiyo [90]
    --[X] Construct Small Warship Yard Iskra [90]
    --[X] Construct Small Warship Yard Bohren [90]
    --[X] Construct Small Warship Yard Feurstern [90]
    --[X] Construct Small Warship Yard Novolar [90]
    --[X] Construct Small Warship Yard Grand View [90]
    --[X] Construct Small Warship Yard Kainga [90]
    --[X] Construct Small Warship Yard New Capricorn [90]
    --[X] Construct Small Warship Yard Pustina [90]
    --[X] Construct Small Warship Yard Steingarten [90]
    --[X] Construct Small Warship Yard Raj [90]
    --[X] Construct Medium Warship Yard New Pollux [90]
    --[X] Construct Medium Warship Yard New Phoenix [90]
    --[X] Construct Medium Warship Yard Nya Kopenhamn [90]
    --[X] Construct Medium Warship Yard Nowy Slask [90]
    --[X] Construct Medium Warship Yard Okusawa [90]
    --[X] Construct Large Warship Yard Glorreich [->1]
    --[X] Construct Large Warship Yard New Port Royal [->1]
    --[X] Construct Large Warship Yard New Castor [->1]
    --[X] Construct Large Warship Yard Nowy Wroclaw [->1]
    --[X] Construct Large Warship Yard Bari* [90]
    --[X] Construct Large Warship Yard Shin Tokyo* [90]
    --[X] Construct Large Warship Yard New Libertalia* [90]
    --[X] Construct Large Warship Yard Pieklo* [90]
    --[X] Upgrade Refit & Repair Yard [105]
    --[X] Expand Orbital Shipyards [105]
    -[X] DoME [$ 4,040,000,000,000.00 ]
    --[X] Construct Major Army Base - Nya Köpenhamn [->2]
    --[X] Construct Major Fleet Base - Nya Köpenhamn [->2]
    --[X] Build Capital Shipyard Nowa Warszawa [->4]
    --[X] Terraforming Hot Mess* [90]
    --[X] Terraforming Baddorando* [90]
    --[X] Terraforming Nowy Szczecin* [90]
    --[X] Terraforming Nueva Chiapas* [90]
    --[X] Terraforming Salamander* [90]
    --[X] Terraforming New Portland* [90]
    --[X] Terraforming Highland* [90]
    --[X] DoME Team to NRR*
    --[X] DoME Team to NRI*
    --[X] Planetary Optimization (Peripheral) - Porto Milano* [90]
    -[X] Research [$ 195,000,000,000,000.00 ]
    --[X] Prototype Lithium-Fusion Battery II* [->7]
    --[X] Economic Forecasting lvl 3* [->1]
    --[X] Improved Automation Lvl 11 [100]
    --[X] Genetic Engineering Lvl 7 [->3]
    --[X] Military Drone Theory II* [->2]
    --[X] Military Drone Design II* [->2]
    --[X] Military Drone Control Systems II* [->2]
    --[X] Military Drone Handling Systems II* [->2]
    --[X] Commercial R&D
    --[X] Industrial R&D
    -[X] Miscellaneous [$ 227,390,000,000.00 ]
    --[X] Culture [$ 91,020,000,000.00 ]
    ---[X] Local Games
    ---[X] German Cultural Festival [70]
    --[X] Production Contract [134,370,000,000]
 
Turn 140 - Devil Music

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder

Turn 140 - Devil Music


Meta Event
28​
Dynasty Luck
31​
Successes
Imperial Approval
1​
Approval Change
0​
Political Event
0​
Successes
Imperial Economy
7​
Economic Event
1​
Research Event
0​
Griffon
Econ
4​
Health
4​
Event
3​
Nowa Warszawa
Econ
5​
Health
4​
Event
1​
Calliope IV
Econ
4​
Health
4​
Event
3​
TTP
Econ
4​
Health
4​
Event
3​
New Capricorn
Econ
4​
Health
4​
Event
3​
Nowy Śląsk
Econ
4​
Health
4​
Event
3​
Edelsteine
Econ
4​
Health
4​
Event
3​
Nowy Wroclaw
Econ
4​
Health
4​
Event
3​
Griff's Leap
Econ
4​
Health
4​
Event
3​
New Phoenix
Econ
2​
Health
4​
Event
4​
New Eden
Econ
2​
Health
4​
Event
4​
New Castor
Econ
4​
Health
4​
Event
3​
Okusawa
Econ
5​
Health
4​
Event
1​
New Pollux
Econ
4​
Health
5​
Event
1​
New Port Royal
Econ
3​
Health
2​
Event
2​
Kainga
Econ
4​
Health
5​
Event
1​
Chuma
Econ
4​
Health
5​
Event
1​
Stahlfurt
Econ
3​
Health
2​
Event
2​
Bāṛi
Econ
2​
Health
4​
Event
4​
Skała
Econ
5​
Health
4​
Event
1​
Piekło
Econ
5​
Health
4​
Event
1​
Nya Köpenhamn
Econ
4​
Health
4​
Event
3​
Bauernparadis
Econ
4​
Health
5​
Event
1​
Awha
Econ
2​
Health
4​
Event
4​
Kaiyo
Econ
2​
Health
4​
Event
4​
Bohren
Econ
2​
Health
4​
Event
4​
Grand View
Econ
4​
Health
5​
Event
1​
Iskra
Econ
4​
Health
5​
Event
1​
Raj
Econ
5​
Health
4​
Event
1​
Feurstern
Econ
2​
Health
4​
Event
4​
Pinball
Econ
2​
Health
4​
Event
4​
Catachan
Econ
5​
Health
4​
Event
1​
Nox
Econ
4​
Health
5​
Event
1​
Olej
Econ
2​
Health
4​
Event
4​
Glorreich
Econ
3​
Health
2​
Event
4​
Pryyemnyy
Econ
1​
Health
0​
Event
0​
Novolar
Econ
4​
Health
5​
Event
1​
Steingarten
Econ
4​
Health
5​
Event
1​
Pustina
Econ
3​
Health
2​
Event
4​
Kurortas
Econ
3​
Health
2​
Event
4​
Arvum
Econ
1​
Health
0​
Event
0​
Landprettig
Econ
5​
Health
4​
Event
1​
Bellaterra
Econ
3​
Health
2​
Event
4​
Nubifragio
Econ
5​
Health
4​
Event
1​
Platzregensburg
Econ
3​
Health
2​
Event
2​
Shin Tōkyō
Econ
3​
Health
2​
Event
4​
Porto Milano
Econ
3​
Health
2​
Event
2​
Nuova Fortezza
Econ
3​
Health
2​
Event
2​
Nowe Mazowsze
Econ
5​
Health
4​
Event
1​
Neuthüringen
Econ
3​
Health
2​
Event
4​
New Algiers
Econ
3​
Health
2​
Event
2​
New Clew Bay
Econ
3​
Health
2​
Event
2​
Nuova Tripoli
Econ
3​
Health
2​
Event
2​
New Libertalia
Econ
3​
Health
2​
Event
2​
Nuova Puglia
Econ
2​
Health
1​
Event
3​
Nuovo Abruzzo
Econ
2​
Health
1​
Event
3​
Nuova Lombardia
Econ
2​
Health
1​
Event
3​
Stenen Tuin
Econ
2​
Health
1​
Event
3​
Nouvelle Bourgogne
Econ
2​
Health
1​
Event
3​
Nyū Shikoku
Econ
3​
Health
2​
Event
2​
Neubayern
Econ
2​
Health
1​
Event
3​
Neuhessen
Econ
2​
Health
1​
Event
3​
Hot Mess
Econ
1​
Health
0​
Event
0​
New Narnia
Econ
1​
Health
0​
Event
0​
The Hub
Econ
1​
Health
0​
Event
0​
Baddorando
Econ
1​
Health
0​
Event
0​
Sturmland
Econ
1​
Health
0​
Event
0​
Blár
Econ
1​
Health
0​
Event
0​
Nueva Chiapas
Econ
3​
Health
2​
Event
4​
New Kansas
Econ
3​
Health
2​
Event
4​
Nowego Lublina
Econ
3​
Health
2​
Event
4​
Nowy Szczecin
Econ
3​
Health
2​
Event
4​
Salamander
Econ
3​
Health
2​
Event
4​
New Portland
Econ
3​
Health
2​
Event
4​
Highland
Econ
1​
Health
0​
Event
0​
New Arcadia
Econ
3​
Health
2​
Event
4​
Gateway
Econ
1​
Health
0​
Event
0​
Nashornland
Econ
2​
Health
1​
Event
3​
Nuovo Paradiso
Econ
2​
Health
1​
Event
3​
Ogien
Econ
2​
Health
1​
Event
3​
Cần Thơ mới
Econ
4​
Health
4​
Event
5​
Zbor
Econ
4​
Health
4​
Event
5​
Bukoliczny
Econ
4​
Health
4​
Event
5​
Nuova Basilicata
Econ
4​
Health
4​
Event
5​
Imobiliar
Econ
4​
Health
4​
Event
5​
Acélbánya
Econ
4​
Health
4​
Event
5​
Pusztaság
Econ
4​
Health
4​
Event
5​
Apleista
Econ
4​
Health
4​
Event
5​
Przyjemny
Econ
4​
Health
4​
Event
5​

[X] Plan: Bureaucratic Almond Haikus
-[X] Procurement [$ 11,422,823,134,705.60 ]
--[X] Lay Down Major Unit [Construction - $86,800,471,451.75 ] (95)
---[X] 400 Artemis [95]
Target – 95
Roll - 91
Result – SUCCESS

---[X] 237 Wright [95]
Target – 95
Roll - 16
Result – SUCCESS

---[X] 237 Colt [95]
Target – 95
Roll - 93
Result – SUCCESS

---[X] 359 Kearsage [95]
Target – 95
Roll - 47
Result – SUCCESS

---[X] 60 Mashu [95]
Target – 95
Roll - 84
Result – SUCCESS

--[X] Lay down Jumpship [Jumpship Construction - $17,434,639,200.00 ] (90)
---[X] 24 Rawalpindi [90]
Target – 90
Roll - 87
Result – SUCCESS

--[X] Lay down Warship [Warship Construction - $894,520,729,200.00 ] (90)
---[X] 200 Battle [90]
Target – 90
Roll - 86
Result – SUCCESS

---[X] 50 Tarantul [90]
Target – 90
Roll - 31
Result – SUCCESS

---[X] 50 Asheville [90]
Target – 90
Roll - 11
Result – SUCCESS

---[X] 60 White Plains [90]
Target – 90
Roll - 74
Result – SUCCESS

---[X] 60 Legend [90]
Target – 90
Roll - 69
Result – SUCCESS

---[X] 10 Wolverine [90]
Target – 90
Roll - 83
Result – SUCCESS

---[X] 50 Belfast [90]
Target – 90
Roll - 71
Result – SUCCESS

---[X] 50 Phoenix [90]
Target – 90
Roll - 66
Result – SUCCESS

---[X] 50 Atlanta [90]
Target – 90
Roll - 29
Result – SUCCESS

---[X] 20 Centaur [90]
Target – 90
Roll - 31
Result – SUCCESS

---[X] 25 Prinz Eugen II [90]
Target – 90
Roll - 20
Result – SUCCESS

---[X] 25 Hawke [90]
Target – 90
Roll - 17
Result – SUCCESS

---[X] 10 Akagi [90]
Target – 90
Roll - 88
Result – SUCCESS

---[X] 16 Kaiserin [90]
Target – 90
Roll - 35
Result – SUCCESS

---[X] 16 Lion [90]
Target – 90
Roll - 69
Result – SUCCESS

--[X] Purchase New Units [Minor Unit - $ 13,400,719,853.85 ] (90)
---[X] 100 Fighter Wing [auto]
---[X] 100 Carrier Wing [90]
Target – 90
Roll - 90
Result – SUCCESS

---[X] 50 CAP Wing [90]
Target – 90
Roll - 37
Result – SUCCESS

---[X] 50 Interceptor Wing [90]
Target – 90
Roll - 8
Result – SUCCESS

---[X] 15 Garrison Division [90]
Target – 90
Roll - 71
Result – SUCCESS

---[X] 15 Militia Division [90]
Target – 90
Roll - 55
Result – SUCCESS

---[X] 25 Infantry Division [90
Target – 90
Roll - 67
Result – SUCCESS

---[X] 5 Heavy Combat Team Division [90]
Target – 90
Roll - 31
Result – SUCCESS

--[X] Fortress Command [$ 10,410,666,575,000 ] (90)
---[X] 10 Arx Defense Stations [90]
Target – 90
Roll - 84
Result – SUCCESS

---[X] 10 Fortress Class Defense Station [90]
Target – 90
Roll - 77
Result – SUCCESS

---[X] Construct Black Tower
----[X] Nox [90]
Target – 90
Roll - 19
Result – SUCCESS

----[X] Olej [90]
Target – 90
Roll - 34
Result – SUCCESS

----[X] Glorreich [90]
Target – 90
Roll - 2
Result – SUCCESS

----[X] Pryyemnyy [90]
Target – 90
Roll - 84
Result – SUCCESS

----[X] Novolar [90]
Target – 90
Roll - 88
Result – SUCCESS

---[X] 5 Spartoi Clusters [90]
Target – 90
Roll - 83
Result – SUCCESS

---[X] Build Sensor Shell
----[X] Nya Kopenhamn [90]
Target – 90
Roll - 89
Result – SUCCESS

---[X] 30 Laser Turret Clusters [90]
Target – 90
Roll - 71
Result – SUCCESS

-[X] General [$ 42,138,350,000,000.00 ]
--[X] Focus Development on Core World Shin Tokyo [90]
Target – 90
Roll - 17
Result – SUCCESS

--[X] Focus Development on Peripheral World Nox [90]
Target – 90
Roll - 8
Result – SUCCESS

--[X] Massive Core Investment Bohren [85]
Target – 85
Roll - 31
Result – SUCCESS

--[X] Massive Peripheral Investment Platzregensburg [85]
Target – 85
Roll - 22
Result – SUCCESS

--[X] Economic Investment (90)
---[X] New Algiers [90]
Target – 90
Roll - 37
Result – SUCCESS

---[X] New Clew Bay [90]
Target – 90
Roll - 36
Result – SUCCESS

---[X] Nuova Tripoli [90]
Target – 90
Roll - 36
Result – SUCCESS

---[X] Neubayern [90]
Target – 90
Roll - 61
Result – SUCCESS

---[X] Hot Mess [90]
Target – 90
Roll - 6
Result – SUCCESS

--[X] Major Economic Investment (90)
---[X] New Castor [90]
Target – 90
Roll - 16
Result – SUCCESS

---[X] Pustina [90]
Target – 90
Roll - 37
Result – SUCCESS

---[X] Novolar [90]
Target – 90
Roll - 71
Result – SUCCESS

---[X] Kurortas [90]
Target – 90
Roll - 48
Result – SUCCESS

---[X] New Capricorn [90]
Target – 90
Roll - 88
Result – SUCCESS

--[X] Construct Infrastructure and Industrial zones on
---[X] Can Tho Moi [90]
Target – 90
Roll - 61
Result – SUCCESS

---[X] Salamander [90]
Target – 90
Roll - 37
Result – SUCCESS

---[X] Highland [90]
Target – 90
Roll - 61
Result – SUCCESS

---[X] Gateway[90]
Target – 90
Roll - 12
Result – SUCCESS

---[X] Nuova Basilicata [90]
Target – 90
Roll - 27
Result – SUCCESS

--[X] Imperial Outreach [-]

--[X] Expand High Security Prison - Griff's Leap [90]
Target – 90
Roll - 16
Result – SUCCESS

--[X] Expand Imperial Grifftiger Mounted Police [85]
Target – 85
Roll - 8
Result – SUCCESS

--[X] Major Cultural Venues* [80]
Target – 80
Roll – 71
Result – SUCCESS

--[X] Build ASF Factory Complex (95)
---[X] Glorreich [95]
Target – 95
Roll - 91
Result – SUCCESS

---[X] Shin Tōkyō [95]
Target – 95
Roll - 37
Result – SUCCESS

---[X] Kurortas [95]
Target – 95
Roll - 36
Result – SUCCESS

---[X] Raj [95]
Target – 95
Roll - 95
Result – SUCCESS

---[X] Pustina [95]
Target – 95
Roll - 90
Result – SUCCESS

---[X] Platzregensburg [95]
Target – 95
Roll - 37
Result – SUCCESS

---[X] Pryyemnyy [95]
Target – 95
Roll - 21
Result – SUCCESS

---[X] Awha [95]
Target – 95
Roll - 47
Result – SUCCESS

---[X] Bāṛi [95]
Target – 95
Roll - 37
Result – SUCCESS

---[X] Bellaterra [95]
Target – 95
Roll - 39
Result – SUCCESS

--[X] Survey GX-I39 [90]
Target – 90
Roll - 16
Result – SUCCESS

--[X] Survey GX-I40 [90]
Target – 90
Roll - 1
Result – Critical SUCCESS

--[X] Survey GX-I41 A [90]
Target – 90
Roll - 84
Result – SUCCESS

--[X] Survey GX-I41 B [90]
Target – 90
Roll – 100, Jarow reroll - 98
Result – SUCCESS (with Complications)

--[X] Expand Civil Service [80]
Target – 80
Roll - 71
Result – SUCCESS

--[X] Construct Escort Yard Nowy Szecin [90]
Target – 90
Roll - 31
Result – SUCCESS

--[X] Construct Escort Yard Baddorando [90]
Target – 90
Roll - 23
Result – SUCCESS

--[X] Construct Escort Yard Sturmland [90]
Target – 90
Roll - 81
Result – SUCCESS

--[X] Construct Escort Yard Neubayern [90]
Target – 90
Roll - 3
Result – SUCCESS

--[X] Construct Escort Yard Neuhessen [90]
Target – 90
Roll - 84
Result – SUCCESS

--[X] Construct Escort Yard Nouvelle Bourgogne [90]
Target – 90
Roll - 71
Result – SUCCESS

--[X] Construct Escort Yard Nuova Lombardia [90]
Target – 90
Roll - 73
Result – SUCCESS

--[X] Construct Escort Yard Skala [90]
Target – 90
Roll - 58
Result – SUCCESS

--[X] Construct Escort Yard Stahlfurt [90]
Target – 90
Roll - 49
Result – SUCCESS

--[X] Construct Escort Yard Griff's Leap [90]
Target – 90
Roll - 63
Result – SUCCESS

--[X] Construct Escort Yard Przyjemny [90]
Target – 90
Roll - 1
Result – Critical SUCCESS

--[X] Construct Escort Yard Olej [90]
Target – 90
Roll - 87
Result – SUCCESS

--[X] Construct Escort Yard Pinball [90]
Target – 90
Roll - 16
Result – SUCCESS

--[X] Construct Escort Yard Pryyemnyy [90]
Target – 90
Roll - 37
Result – SUCCESS

--[X] Construct Escort Yard Nashornland [90]
Target – 90
Roll - 88
Result – SUCCESS

--[X] Construct Escort Yard The Hub [90]
Target – 90
Roll - 61
Result – SUCCESS

--[X] Construct Escort Yard Nuova Puglia [90]
Target – 90
Roll - 18
Result – SUCCESS

--[X] Construct Escort Yard Nuovo Abruzzo [90]
Target – 90
Roll - 27
Result – SUCCESS

--[X] Construct Escort Yard Stenen Tuin [90]
Target – 90
Roll - 22
Result – SUCCESS

--[X] Construct Escort Yard Nyu Shikoku [90]
Target – 90
Roll - 31
Result – SUCCESS

--[X] Construct Escort Yard Nuova Tripoli [90]
Target – 90
Roll - 29
Result – SUCCESS

--[X] Construct Escort Yard Catachan [90]
Target – 90
Roll - 19
Result – SUCCESS

--[X] Construct Escort Yard Neuthuringen [90]
Target – 90
Roll - 38
Result – SUCCESS

--[X] Construct Escort Yard Nowe Mazsowsze [90]
Target – 90
Roll - 88
Result – SUCCESS

--[X] Construct Escort Yard Nox [90]
Target – 90
Roll - 64
Result – SUCCESS

--[X] Construct Escort Yard Platzregensburg [90]
Target – 90
Roll - 81
Result – SUCCESS

--[X] Construct Escort Yard Porto Milano [90]
Target – 90
Roll - 13
Result – SUCCESS

--[X] Construct Escort Yard Landprettig [90]
Target – 90
Roll - 51
Result – SUCCESS

--[X] Construct Escort Yard New Algiers [90]
Target – 90
Roll - 14
Result – SUCCESS

--[X] Construct Escort Yard New Clew Bay [90]
Target – 90
Roll – 100, ShadowArxxy reroll - 4
Result – SUCCESS

--[X] Construct Escort Yard Nubifrgio [90]
Target – 90
Roll - 84
Result – SUCCESS

--[X] Construct Escort Yard Bellaterra [90]
Target – 90
Roll - 11
Result – SUCCESS

--[X] Construct Escort Yard Highland [90]
Target – 90
Roll - 2
Result – SUCCESS

--[X] Construct Escort Yard New Arcadia [90]
Target – 90
Roll - 27
Result – SUCCESS

--[X] Construct Escort Yard New Portland [90]
Target – 90
Roll - 81
Result – SUCCESS

--[X] Construct Escort Yard Hot Mess [90]
Target – 90
Roll - 41
Result – SUCCESS

--[X] Construct Escort Yard New Narnia [90]
Target – 90
Roll - 8
Result – SUCCESS

--[X] Construct Escort Yard Nueva Chiapas [90]
Target – 90
Roll - 17
Result – SUCCESS

--[X] Construct Escort Yard Nowego Lubina [90]
Target – 90
Roll - 49
Result – SUCCESS

--[X] Construct Escort Yard Salamander [90]
Target – 90
Roll - 81
Result – SUCCESS

--[X] Construct Small Warship Yard Griffon [90]
Target – 90
Roll - 22
Result – SUCCESS

--[X] Construct Small Warship Yard Calliope [90]
Target – 90
Roll - 16
Result – SUCCESS

--[X] Construct Small Warship Yard Edelsteine [90]
Target – 90
Roll - 30
Result – SUCCESS

--[X] Construct Small Warship Yard Nowa Warzsawa [90]
Target – 90
Roll - 28
Result – SUCCESS

--[X] Construct Small Warship Yard Chuma [90]
Target – 90
Roll - 87
Result – SUCCESS

--[X] Construct Small Warship Yard Awha [90]
Target – 90
Roll - 61
Result – SUCCESS

--[X] Construct Small Warship Yard Kaiyo [90]
Target – 90
Roll - 55
Result – SUCCESS

--[X] Construct Small Warship Yard Iskra [90]
Target – 90
Roll - 29
Result – SUCCESS

--[X] Construct Small Warship Yard Bohren [90]
Target – 90
Roll - 71
Result – SUCCESS

--[X] Construct Small Warship Yard Feurstern [90]
Target – 90
Roll - 77
Result – SUCCESS

--[X] Construct Small Warship Yard Novolar [90]
Target – 90
Roll - 31
Result – SUCCESS

--[X] Construct Small Warship Yard Grand View [90]
Target – 90
Roll - 22
Result – SUCCESS

--[X] Construct Small Warship Yard Kainga [90]
Target – 90
Roll - 28
Result – SUCCESS

--[X] Construct Small Warship Yard New Capricorn [90]
Target – 90
Roll - 6
Result – SUCCESS

--[X] Construct Small Warship Yard Pustina [90]
Target – 90
Roll - 59
Result – SUCCESS

--[X] Construct Small Warship Yard Steingarten [90]
Target – 90
Roll - 37
Result – SUCCESS

--[X] Construct Small Warship Yard Raj [90]
Target – 90
Roll - 71
Result – SUCCESS

--[X] Construct Medium Warship Yard New Pollux [90]
Target – 90
Roll - 80
Result – SUCCESS

--[X] Construct Medium Warship Yard New Phoenix [90]
Target – 90
Roll - 39
Result – SUCCESS

--[X] Construct Medium Warship Yard Nya Kopenhamn [90]
Target – 90
Roll - 67
Result – SUCCESS

--[X] Construct Medium Warship Yard Nowy Slask [90]
Target – 90
Roll - 69
Result – SUCCESS

--[X] Construct Medium Warship Yard Okusawa [90]
Target – 90
Roll - 81
Result – SUCCESS

--[X] Construct Large Warship Yard Bari* [90]
Target – 90
Roll - 82
Result – SUCCESS

--[X] Construct Large Warship Yard Shin Tokyo* [90]
Target – 90
Roll - 16
Result – SUCCESS

--[X] Construct Large Warship Yard New Libertalia* [90]
Target – 90
Roll - 31
Result – SUCCESS

--[X] Construct Large Warship Yard Pieklo* [90]
Target – 90
Roll - 28
Result – SUCCESS

--[X] Upgrade Refit & Repair Yard [105]
Target – 105
Roll - 98
Result – SUCCESS

--[X] Expand Orbital Shipyards [105]
Target – 105
Roll - 99
Result – SUCCESS

-[X] DoME [$ 4,040,000,000,000.00 ]
--[X] Terraforming Hot Mess* [90]
Target – 90
Roll - 89
Result – SUCCESS

--[X] Terraforming Baddorando* [90]
Target – 90
Roll - 12
Result – SUCCESS

--[X] Terraforming Nowy Szczecin* [90]
Target – 90
Roll - 37
Result – SUCCESS

--[X] Terraforming Nueva Chiapas* [90]
Target – 90
Roll - 22
Result – SUCCESS

--[X] Terraforming Salamander* [90]
Target – 90
Roll - 41
Result – SUCCESS

--[X] Terraforming New Portland* [90]
Target – 90
Roll - 42
Result – SUCCESS

--[X] Terraforming Highland* [90]
Target – 90
Roll - 19
Result – SUCCESS

--[X] DoME Team to NRR*
--[X] DoME Team to NRI*

--[X] Planetary Optimization (Peripheral) - Porto Milano* [90]
Target – 90
Roll - 83
Result – SUCCESS

-[X] Research [$ 195,000,000,000,000.00 ]
--[X] Improved Automation Lvl 11 [100]
Target – 100
Roll - 91
Result – SUCCESS

--[X] Commercial R&D [-]
--[X] Industrial R&D [-]

-[X] Miscellaneous [$ 227,390,000,000.00 ]
--[X] Culture [$ 91,020,000,000.00 ]
---[X] Local Games [-]
---[X] German Cultural Festival [70]
Target – 70
Roll – 81, General reroll - 69
Result – SUCCESS

--[X] Production Contract [->?][134,370,000,000]

-------------------------------------------------------------------------------------------------------------------------

While your granddaughter doesn’t earn a podium finish in the finals of the mountain bike race, she does do exceptionally well, finishing in the top ten and definitively earning herself a spot on the Griffon Olympic Team. You are quite proud of her, while still being utterly convinced that she is completely insane and should be locked up for her own good, because being such an adrenaline junkie as to ride down a mountain on a fragile little bike in the suit that you were issued with at birth is madness as far as you are concerned.

The Pan-Griffon Games in general have been very successful this year, with some very spirited competition and no real issues encountered. Ratings were excellent and the athletes clearly were enjoying the competition.

The program to build major cultural and athletic venues throughout the Empire goes quite well, being received very positively by the population and causing a massive boom in economic and tourist activity as people flock to the new facilities. Here in the Griffon system, off-duty DoME teams assisted with the project in their spare time, resulting in something called the Sky Needle, an enormous megastructure that is so tall that the top thousand floors had to be built more along the lines of a space station than a building. It is not quite a space elevator, as the top is ‘technically’ at a sub-orbital altitude, but dropships can easily dock at the top without having to reenter the atmosphere, so it basically counts as one.

In a bit of exceptionally good news, orbital construction crews in the Przyjemny system have discovered an incredibly useful iron asteroid that is of just the perfect configuration to serve as the best anchor for escort shipyards. As a consequence, it is far easier to build such yards in this system then just about anywhere else in the Empire, proven when with the same resources normally needed to build a single new slip the construction teams are able to build two.
QM Note - this is the result of two things, first the QM messed up and had a Core world still only getting Escort yards. That has been corrected by giving said Core world a Small Warship Yard this turn and switching the Escort yard to Przyjemny, and then I went and rolled a critical success on that exact yard. Going forward, whenever you build an Escort yard in the Przyjemny system the rating will go up by 2 instead of 1.

The civil service expansion actually goes extremely smoothly this year, which is a bit of a relief as hopefully this will mean that Tiberius will stop trying to write haikus.

Overall construction of new shipyards and such goes very well, and the general result of the economic planning this year has been more than satisfactory, especially in conjunction with the expected economic boom from the new cultural venues. The military is reporting no issues with the new construction this year as well, which is always good news.

Three out of four of your survey missions this year go quite well indeed.

GX-I39 is remarkable for the sheer number of rivers present on the otherwise Pangea-like supercontinent which graces the large habitable moon present in the system, orbiting one of the super-Jupiters in the habitable zone of the star. Resource-wise there is nothing remarkable about the system and so the survey crews have dubbed the place Nowa Rzeka, or ‘New River’.

The survey teams investigating GX-I40 are stunned by the rugged beauty of the exceptionally mineral-rich habitable earth-like planet in the system. The climate is glorious, the soil is fertile, the native life forms are actually relatively advanced mammals, quite similar to those of the Miocene epoch, including primitive apes. Thankfully most of the wildlife is concentrated in the large, fertile plains leaving the rugged mountains free for colonization without fear of disrupting the local ecosystem too much. Survey crews have named the system Bergheim, or Mountain Home, because of this.

The teams at GX-I41-A find a very frigid world only marginally habitable. The system is somewhat lacking in resources as well, making for a rather miserable place with one exception… The place is an amazing site for skiing and other such winter sports. Therefore that system has been dubbed Eisabfall, or Ice Waste, by the survey teams.

Unfortunately the survey work in GX-I41-B ends in tragedy. As expected, the system possesses an enormous raging blue hypergiant as the primary with no useful planetary bodies of any kind, especially considering the radiation environment. Unfortunately contact was lost with the survey ship not long after transmission of confirmation of the hostile environment and a follow-on investigation by the Navy discovered the ship adrift and extremely irradiated. It appears that while transiting back to the jump point from deeper in-system the survey ship was struck by an enormous burst of radiation from the star. The raw intensity of the burst overwhelmed the anti-radiation measures in place on the vessel and appears to have killed the entire crew instantly as well as utterly destroying all the electronics on board. Raging fires sparked by this completed the work started by it, and the ship is a constructive total loss. Salvage has been deemed too dangerous, and the investigators quite hastily departed the system. Waypoint 11 has been marked on the charts as far too dangerous to use, even as a recharge point.

DoME reports excellent results from their many terraforming projects this year, significantly improving those systems that they’ve been assigned to.

Work on improved automation techniques has been completed, boosting overall industrial efficiency. Thanks solely to the combination of excellent social-services and your superb education system the disruption to employment has, for now, proven minimal. The margin for such is shrinking, however, which is an area of future concern.
 
Turn 141 - The Rumor

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder

Turn 141 - The Rumor


You are starting to get rather nervous about what the Black Steel is up to. Engagements in the raiding region have trailed off to nearly nothing, yet Black Steel scouts are continuing to harass worlds in the northeast quadrant of the Empire. Worse, the scouts are new classes of vessels that you’ve never seen before, which run whenever your forces attempt to engage them, depriving you of meaningful intel about their capabilities.

Anytime the Black Steel changed their patterns to this extent in the past was a prelude to a heavy attack somewhere, usually with some new, devastating, weapon or tactic. You have every confidence in the Navy, but it is still something that occasionally keeps you awake at night worrying.

One positive thing is that this is giving you time to get as many LasSats deployed as possible to the threatened region, although Home Fleet is mostly concentrating Artemis flotillas in adjacent areas on the theory that the small parasites are best used to cover rear areas and those less exposed to Black Steel attacks, freeing up heavier units for the most threatened regions.

Across the Empire, meanwhile, the economy is booming this year. Among other such good bits of news is that the Pinball system has been officially designated as a Core system, expanding your potential naval production base for heavier warships than Escorts. Pinball already is a minor producer of escorts and parasites, so this will be a nice new industry for them. However, despite the great news this year, there are some storm clouds on the horizon for the economy next year, as analysts suspect that the sheer exuberance of growth this year will lead to a bit of a correction next year.

The newly expanded IGMP faces an early test this year as an organized crime ring is busted in the Diamond March after they attempt, and fail, to slip sympathizers and members into the March government. The attempt is thwarted thanks to the excellent anti-corruption measures in place in the Empire, combined with the Empire’s reputation for being exceptionally diligent in rooting out such things. The trials are ongoing and are expected to result in a number of new inmates in the Griff’s Leap Penitentiary.

A series of extremely heavy storms have swept through the main inhabited planet in the Awha system, although thankfully damage was extremely light thanks to the extensive measures put in place by DoME in the past to contain such things. It still makes for some very spectacular video footage of furious winds, blazing sheets of lightning, and boiling clouds.

Speaking of DoME, you have plenty of teams awaiting their next assignments and they are plotting something…

You receive several status updates on the first of the Nagato-class, which is still under construction in the yard over Griffon. Progress is going very well and Admiral Fisher reports that he expects the ship to meet or exceed all specifications. However he is recommending that the first of the class be reserved as the Imperial Flagship, rather than assigned to Grand Fleet, on the grounds that such a powerful unit is the most suitable to serve as your transport in times of trouble. Most of the Admiralty appears to agree that this is most suitable, with even the current CO of Grand Fleet concurring.

Operationally speaking, a single ship of this size is actually less of a benefit and more of an anchor around the rest of the fleet, it simply is too valuable to risk, but too powerful to keep in reserve. Once you have several ships of the type the calculus rapidly changes, but with the first it becomes a simple question of risk/reward. If you lose the ship, you’ve completely lost the capability which you might have come to rely on due to just how potent the ship is.

Logistically speaking this would allow the Navy to conduct an extended shakedown of the design even after officially commissioning the vessel next year, thus permitting them to iron out any potential faults without exposing the ship to the front lines. It would also give the Quartermaster Corps time to fully evaluate the supply requirements of the ship in a controlled environment where errors are less damaging. Homeporting the ship out of the Griffon system would additionally insure that it remains close to your top ship designers and engineers, further amplifying the benefits of an extended shakedown.

[]Action
[]Accept the recommendation
[]Decline the recommendation

On the diplomatic front your trade attaches in the Fringe have succeeded in arranging another trade route, this time for exotic fabrics and porcelain with a planet that appears to have modeled their culture and society on ancient China despite being of obviously African and Middle-Eastern ethnic heritage. It creates some fascinating combinations of art styles and has proven to have a rather niche, if profitable, market in the Empire.

You have also discovered one of your grandfathers and great-grandmothers' more amusing ‘annoyances’ is now directed at you, as apparently there is now a cult in the NRI devoted to you personally. You thought their complaints about this were a bit overblown, but now that you discover that there are heroic nude bronzes of, well, you, being worshiped in temples in the NRI you realize just how annoying and embarrassing this actually is. Your husband is no help, as he is of the opinion that they are simply giving you your due, while laughing his head off.

So you toss him through the Window of Defenestration a few times. Along with your kids. And your grandkids. And everybody else who keeps on laughingly pretending to ‘pray’ to ‘your magnificence’.
 

The Whispering Monk

Well-known member
Osaul
[X] Accept the Recommendation

**This type of ship is extremely effective when used in multiples. A single might be able to influence a battle some, but whole line of them will absolutely shift a battle. In addition, figuring out how to use it is just as important as building it.
 

ShadowArxxy

Well-known member
Comrade
[X] Accept the recommendation

Unfortunately, this causes your dreams to be haunted by several Honored Ancestors who whine that the new Royal Flagship is too slow.
 

Yacovo

Occasionally spouting nonsense
[X] Accept the Recommendation

At least we will have a surprise if Black Steel magically makes it to the Homeworld using some nonsense.
 
Turn 141 - Far From The Home I Love

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder

Turn 141 - Far From The Home I Love


The long awaited, and feared, Black Steel attack strikes the Arvum system with tremendous force, with the single largest Black Steel fleet concentration ever seen. The ships themselves are significantly different in design, appearing extremely boxy and nearly modular, with radiation levels detected that would make them utterly lethal to any living crews.

Unfortunately those ships also have a number of new tricks up their sleeves, the worst of which were hundred-thousand ton parasite kamikazes that could accelerate at a blistering rate along with shocking agility, extremely thick armored hides, and massive point-defense. These kamikazes were found to have absolutely enormous nuclear self-destruct charges linked to impact triggers.

The initial stages of the battle were brutal, with Home Fleet spending lives like water simply trying to hold the Black Steel tide back.

Then it got worse.

Grand Fleet jumped in, as planned, and that is when the Black Steel sprung one of their own trump cards. No sooner had the Grand Fleet jumped into a pirate point to defend the system than a massive number of small Black Steel ships deliberately jumped right on top of them before they could clear the jump point, causing nearly catastrophic damage and ripping the guts out of Grand Fleet before they could even truly engage the enemy. These ships were jumping in from within the same system, so there was absolutely no warning as the pre-jump pulse occurred literally nanoseconds before the actual arrival, giving zero time to react.

Admiral Teijo was killed instantly, along with his flagship, and the Black Steel wasted no time exploiting the chaos this caused. More and more relatively light Black Steel ships jumped in, releasing the kamikaze parasites, and died. The fleet did their absolute best, and the exchange ratio was ridiculously lopsided in your favor, but the Black Steel had raw numbers on their side.

Grand Fleet died that day, but in dying they killed the Black Steel forces. Casualties were catastrophic on both sides. In the end, your navy held the line. Not a single missile, mass driver round, or energy weapon shot struck any civilian target in the system. Not a single Black Steel ship escaped to fight another day. But the losses. By God Almighty the losses.

Over two thousand warships lost. Almost three thousand parasites were destroyed. Four hundred wings of ASFs were obliterated to the last man.

And it cost you Admiral Fisher. As the reports came in the old admiral had sat there, listening, in silence. At some point during that litany of horror he died, still in his chair, and it took his aides almost a half hour to realize that he was no longer breathing and had passed away. An autopsy showed that he suffered a catastrophic heart attack that killed him instantly. He had to have been feeling the signs, but the stubborn old admiral had refused to show any weakness in this time of tragedy. Admiral de Palo is taking over for her former boss as the Chief of Naval Operations, and Admiral Savić has been assigned as the head of BuShips.

UnitNumber Lost
Kaiserin-class Battleship100
Prinz Eugen II-class Heavy Cruiser70
Belfast-class Light Cruiser400
Guiseppe Garibaldi-class Light Cruiser100
Worcester-class Light Cruiser100
Atlanta-class Light Cruiser100
White Plains-class Escort Carrier60
Battle-class Destroyer800
Tarantul-class Missile Raider200
Asheville-class Raider200
Artemis-class System Defense Flotilla700
Wright-class Dockable ASF Platform513
Colt-class Defense Blister513
Kearsarge-class Parasite Battleship421
Mikasa-class Parasite Battleship750
Carrier Wing200
Fighter Wing100
CAP Wing100
QM Note - losses are rounded down to the nearest multiple of 100 in many cases, mostly to keep my accounting easy but also as a benefit to the players. As a peak behind the scenes, the rolls for the battle were absolute garbage for Griffon the first time I did it, so I rerolled it, got garbage again, rerolled a second time, and while the rolls were better, the Black Steel rolled even better. And when I was rolling for damage control survival, you had a target number of 80 thanks to all your upgrades to damage control, the lowest number I rolled after multiple rerolls was an 87. The new dice bot really wanted you to suffer in this battle.

One very bright spot in this disaster was the performance of the fixed defenses of Fortress Command, especially the new LaSats. They proved remarkably effective against those Black Steel forces that tried to force their way past in order to attack civilian infrastructure. Plans are in work now to develop multiple variations on the theme, dubbed the BattleSat program. Initial results are expected early next year.

For the scale of losses suffered, the actual death rates among the spacers aren’t nearly as horrendous as in previous battles with the Black Steel. This time, the Black Steel never wasted a single shot on an escape capsule or lifeboat, unlike past experience.

It helps. A little.

Parliament is in session, but out of deference to the battle and the dead they focus on memorializing the fallen and ensuring that adequate funding is available for survivor benefits. It is rather welcome that they are neither seeking to exploit the casualties nor causing you any further headaches this year.
Scheduled vote count started by LordSunhawk on Aug 22, 2023 at 3:22 AM, finished with 13 posts and 13 votes.
 

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