A thread for random ideas for any fandom whatsoever: To discuss them, develop them, and to think on them. Essentially a placeholder until we get more members. Only rule? Just post what franchise it's for (or franchises if it's a crossover). So here we go:
Star Trek
So, an extremely stupid but potentially funny idea: According to the DS9 technical manual, many Galaxy-class starships were finished with more than 40% of their internal volume unfinished and sent into combat. So apparently they didn't need that stuff just to be a fighting ship.
And of course, thanks to volumetrics done by ST vs SW.net, we have this for internal volume of a Galaxy-class starship.
-Cetacean Operations (So a giant aquarium for our aquatic friends)
-An arboretum.
-Gyms.
-A pool.
-Elementary School.
-Theater/Concert Hall
-Salon
-Replicator Centers
-Workshops
-General relaxation areas
-Phaser range
So! What else could you put onto a Galaxy-class starship for fun/ridiculous purposes? And for short bits detailing just why poor Worf had so much trouble while on the Enterprise-D?
Here are a few random ideas:
-A full on Comic/Pop Culture Convention is held on the Enterprise-D! While a few recognizable franchises still endure into the 24th century, there are plenty of other new ones too! Including, strangely enough, the Dixon Hill holonovel series. So Picard is all for this and nerding out (though the newest Fate franchise that turns Shakespearean Characters into anime waifus is a bit much for him). See Data attempt cosplay! See Worf argue with Federation gamers on the most honorable Klingon import hologames! See Troi have to put up with hundreds of fanboys over her voice acting in a few holonovels! And Wesley tries to deal with his mom taking part in his holo DnD sessions!
-The Enterprise-D must broker a peace between two warring planets by way of ritualistic combat: Automotive racing. To help with this, Data has four holographic avatars created of the greatest automotive experts from Earth's history: Jeremy Clarkson, James May, Richard Hammond, and The Stig. Who, to do this properly, require a space on the ship to be used as their studio.
-The Enterprise-D has to transport not only a gigantic alien circus troupe with their animals, but also a ballet company, a platoon of MACOs with powered armor, refugees from a planetary disaster, AND the students from Vulcan, Human, Betazoid and Klingon high schools. And it has to deliver them all to the exact right places on time.
Star Trek
So, an extremely stupid but potentially funny idea: According to the DS9 technical manual, many Galaxy-class starships were finished with more than 40% of their internal volume unfinished and sent into combat. So apparently they didn't need that stuff just to be a fighting ship.
And of course, thanks to volumetrics done by ST vs SW.net, we have this for internal volume of a Galaxy-class starship.
So, let's think of ridiculous things that a Galaxy-class starship in peacetime could carry. The sillier the better, to match with the silliness we saw in many TNG episodes where the Enterprise-D functioned as essentially a space Holiday Inn/Convention Center/Uber ship. As per canon, the facilities that a Galaxy-class starship can carry are:Of course, they wouldn't really need to have dedicated troop transports at Cardassia, except perhaps to prevent large ships like the Galaxy Class from having to do everything. After all, the total Galaxy volume is about 5,800,000m³. Per each of the 42 decks, we'd have an average of about 138,000m³. Of course, we're still working in three dimensions, so we need to excise the height value. If we divide by 3.5m (just as a rough average deckheight), we end up with an average floor area per deck of 39,400m². Multiply by 42 decks, and we end up with 1,654,800m². Some, of course, would be taken up by walls, machinery, tankage, and other similar elements. If 40% is so employed, then the remaining space would equal 992,880m², or just under a square kilometer of room. Not accounting for life support requirements, you should be able to squeeze in several thousand people easily . . . the World Trade Center had about a square kilometer of rentable space and was generally occupied by about 50,000 people.
Mass certainly wouldn't be an issue . . . Intrepid Class ships like Voyager weighed in at 700,000 metric tons, and the Galaxy Class would be at least about 10 times that massive. Thus, if you assume that a Starfleet soldier and his equipment weighed 400 pounds (181kg), then even with 50,000 troops you're only talking about adding 9,100 metric tons . . . a drop in the proverbial bucket. We do know with certainty that the Enterprise-D could carry some 15,000 extra people at least, as per the discussions regarding the evacuation of that many colonists in "The Ensigns of Command"[TNG3]. Given the possibility of 50,000 or more, mixed with the space needed by soldiers for readiness, supplies, and storage of other materiel, up to 15,000 troops and support personnel seems like a decent figure. (The alternate-universe Enterprise-D from "Yesterday's Enterprise"[TNG3], incidentally, was said to be capable of carrying 6,000 troops, though as a battleship her internal configuration was presumably a bit less cozy.)
-Cetacean Operations (So a giant aquarium for our aquatic friends)
-An arboretum.
-Gyms.
-A pool.
-Elementary School.
-Theater/Concert Hall
-Salon
-Replicator Centers
-Workshops
-General relaxation areas
-Phaser range
So! What else could you put onto a Galaxy-class starship for fun/ridiculous purposes? And for short bits detailing just why poor Worf had so much trouble while on the Enterprise-D?
Here are a few random ideas:
-A full on Comic/Pop Culture Convention is held on the Enterprise-D! While a few recognizable franchises still endure into the 24th century, there are plenty of other new ones too! Including, strangely enough, the Dixon Hill holonovel series. So Picard is all for this and nerding out (though the newest Fate franchise that turns Shakespearean Characters into anime waifus is a bit much for him). See Data attempt cosplay! See Worf argue with Federation gamers on the most honorable Klingon import hologames! See Troi have to put up with hundreds of fanboys over her voice acting in a few holonovels! And Wesley tries to deal with his mom taking part in his holo DnD sessions!
-The Enterprise-D must broker a peace between two warring planets by way of ritualistic combat: Automotive racing. To help with this, Data has four holographic avatars created of the greatest automotive experts from Earth's history: Jeremy Clarkson, James May, Richard Hammond, and The Stig. Who, to do this properly, require a space on the ship to be used as their studio.
-The Enterprise-D has to transport not only a gigantic alien circus troupe with their animals, but also a ballet company, a platoon of MACOs with powered armor, refugees from a planetary disaster, AND the students from Vulcan, Human, Betazoid and Klingon high schools. And it has to deliver them all to the exact right places on time.