Just polished off the Tower of Somnus.
This is an interesting case. It's nominally LitRPG, crossed with a distinctly Shadowrun-flavored cyberpunk dystopia. Aliens made contact with Earth some 40 years ago and promptly threw up their hands in horror at the atrocities of the megacorps and embargo'd the planet, but not before leaving behind the great game, Tower of Somnus. If you have a subscription to the game, it coopts your REM cycles and allows you to play an RPG-like world in your sleep. Your actual real-life skills will translate over to your character, so f'rex the main character is rather nastily skilled with knives and thus even at level 1 is a force to be reckoned with once she gets a dagger. The LitRPG parts with stats and such are all in the game world.
However... skills you learn in the game also translate into real life, albeit without game mechanics like a mana bar to help. If you learn to cast fireball or levitation or whatever, you will be able to do those things in the real world as well. The transnational megacorporations have seized control of the game as much as possible and try to keep a tight hold on subscriptions, allowing only the wealthiest managers to access it's power, but sometimes things slip out, and a new free subscription is a rare monster drop that happens even on the first level so once one person is loose, eventually many more will be.
Oh, but if you die in the Tower of Somnus... haha, no, you don't die in real life but you are locked out of the game until you get a new subscription, and all the power you gained along the way is lost and you start at level 1 again.
Kat is a debt-peon to a megacorporation, enslaved for life having to pay the corporation for every bite of food and drop of water, put into debt by the medical bills for her own birth and locked in for life. Her mother is slowly working herself to death in a factory and her only ambition is that Kat can get a little higher and become a lab assistant so she's safe from the OSHA non-compliant factories that killed her dad and are slowly killing the mom. Her little sister is equally indebted, and Kat has become a "Runner" to pay off their debts, a courier for sensitive information of the extralegal kind, sneaking through areas and smuggling datachips too sensitive to be transmitted even on secure channels. Kat aspires to one day be able to afford a datajack for her little sister, cyberware that will let her learn at superhuman speeds and break out of the laborer class into the scientist or perhaps even lower managerial class.
Then her crush Arnold, a boy from a much richer family of the higher managerial class, approaches her. He got a chance at a Subscription and blew his entire college fund to get it. Now he's toast unless he can get enough power to prove to his parents that the power of the game is worth losing his college fund for. And he got the rare lucky drop of another subscription, and wants Kat to join him because he's barely surviving even the tutorial level and knows she can fight...
The story's fairly solid, the worldbuilding is a bit shaky and some things don't seem to make a lot of sense but the characters are generally well written. Kat is a little bit of a sue, I really got tired of hearing every single Alien break out "You're a credit to your race, not like all those awful other humans" for the 10,000th time. The rest works well.
It interestingly seems to be written specifically to immunize the author from the Twitter mob, the first few chapters are quite woke with "Humans are the real monsters," benevolent aliens that are far more enlightened and beyond such things as profit motive, and Kat throwing a hissy fit over pronouns. Once you get past the first few chapters, what a twitter mob might look at before moving on, though, suddenly that starts falling away and the aliens are far more malevolent, the game itself is fairly suspect, and the evil corporate exec might even be more reasonable than she seems.