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  1. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    I'd have made the Railroad primarily synths. The Institute is deluding themselves about their synths supposedly being without free will so there are multiple competing conspiracies brewing against them. Both composed of human Institute members planning to backstab the rest of the Institute and...
  2. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    This is the specific thread if anyone cares.
  3. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Fanmade not canon, but basically just what you requested.
  4. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Crossposting something neat from spacebattles:
  5. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Yeah, and my point is that it should've. I want to see the prewar American Empire's military in all its ridiculous glory. Bring on the domesticated Deathclaws!
  6. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    The idea would be that it wouldn't be the near-future imagined by a modern FPS or technothriller cliché, which is essentially a modern battlefield with the unwelcome additions of suicide-bombing kamikaze quadcopters and headless cybernetic hellhounds with gun turrets attached to their spines...
  7. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Protagonist is a taiwanese/yankee pirate. The game starts with your discovery of some moldering untranslatable documents in an ancient prewar military complex with tutorials consisting of shooting some security robots and feral ghouls, then when you return to the free port of Taipei to sell you...
  8. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    It could also tie into the Fallout China ideas being tossed around earlier. Either the American characters arrived aboard the Constitution or midway through the game the Constitution shows up with absolutely no warning or explanation and starts attacking everything in sight as Red Chinese...
  9. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Fallout Four's Minutemen ending should've involved convincing Captain Ironsides of how your organization represented the resurrection of his beloved american colonial grandeur, repairing the Constitution's engines and having it fight the Prydwen instead of reprogramming Library Prime to shoot it...
  10. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    The main baddies being a conspiracy among the American wealthy, politically powerful and intelligence agencies with the aim of practicing inhumane medical and physiological Mad Science upon and killing off and replacing all the plebeians.
  11. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Pirate Kingdoms of Taiwan/Yankee Ironborn. Prior to the Great War, the Taiwanese and their American allies/advisors/puppeteers collaborated to build up Taiwan's military prowess as a defense against Chinese invasion/staging ground for invading China. During the War, this turned Taiwan into a...
  12. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Fallout China, aka, the New Warring States Period. Neo-imperial dynasty, aka, caesar's legion based on imperial china rather than rome. Mao's red guard personality cult turned into an actual religion like a more genocidal version of the Kings. Take every single nasty trait of every single...
  13. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    This is the actual PC. Combat tutorial is killing the guy you'd been sent to offer a spot in the Vault, so you can impersonate them until the Vault is safely locked down with you inside it.
  14. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    What could be neat would be a Fallout game which starts prewar. First half of the game is fighting china, then the nukes fly and you just have to survive as everything goes completely to shit.
  15. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Alternate History forum had an actual serious effort at worldbuilding a hypothetical fallout game set in the middle east with a shophet protagonist. Reminds me of something I once read, either on wikileaks or a book on declassified cold war planning, I don't remember, where politicians were...
  16. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Thing is, if any self-sustaining space colonization took place before the Great War, it'd completely break the setting once the descendants of the colonists returned with the orbital high ground, intact manufacturing and scientific infrastructure for at least preWar-level technologies and no way...
  17. Bassoe

    Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

    Just have a cargo living around the base of a space elevator or some kind of gizmo they think is a disintegrator but is actually a teleporter who regularly offer ritual sacrifices of food, water and compressed oxygen tanks to the Elevated Ones. If one of the 'gods' ever descended to the surface...
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