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  1. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    You can jump into a gravity well with normal jump drives, you just die when you do so. Its sort of like trying to fore a flat sticker onto a sphere without allowing it to form any wrinkles. It tears apart. Except instead of a sticker, you are fitting a three dimensional object onto a four...
  2. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    It is entirely possible that much of the shock wasn't purely due to the numbers of deaths, but rather the cascade failure and reversion of terraforming done on the planet, rendering it uninhabitable. I could see a variety of genetically engineered seed stocks and highly inbred animals brought in...
  3. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    The tech manual explicitly says that the classifications are a generalization, and different models might have a slightly lighter or heavier caliber with more or less burst fire to compensate. This isn't limited to AC, most LRM-20 have 20 tubes, but the LRM-20 on the Atlas has 5 tubes that are...
  4. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    The must have added content then, in the old book is BA mechanical jump boosters after clan RAC.
  5. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    Page 98 is about picking up a BA and chucking it at your enemies.
  6. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    Gauss generally aren't worth it compared to PPCS in aerospace, but their low heat makes them shine when placed on combat vehicles.
  7. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    SLDF preferred missile artillery, so I'd say having better Arro-IV ammo variants and also some alternative ammunition types for capital missiles (which can also be used as ICBMS). Maybe a missile variant that had SRM as sub-munitions to defeat L-AMS.
  8. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    Why yes, you have some nice quality of life technolgoy. But we not only have cans of whoop-ass, we have 50-gallon drums of whoop-ass.
  9. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    BTech ships tend to suffer from the engines tacking up most of that, especially FTL drives that require half the ship's mass at best. There is also the problem of making a large turret that is also able to deal with multiple gravities of acceleration that prevents the production of all big gun...
  10. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    Or they chose to skimp on the heavy weapons and cargo for more SI and armor.
  11. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    Where is the calculation for that? Did they make it denser than water? Ships are mostly air.
  12. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    probably only on the main engines, but not the maneuvering thrusts. That would make sense since the power supply comes from the main engines, power supply is certainly a concern. It would also save on weight and computational complexity to only have dampening on the main engines. You could...
  13. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    Raptors use anti-gravity for lift.
  14. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    I think the flack cannons are more like long tom cannons given the ultra-AC treatment, or a Medium Sub-Capital Cannon that can fire LBX ammo. The main guns are nose mounted NAC, probably NAC-35s. As for missiles, they are better than clan. Their capital missiles are all much lighter, including...
  15. Doomsought

    Battletech Battletech/Battlestar Galactica Crossover - Lucky 13th (the rewrite)

    As opposed to an RL parsec which is the length of a right triangle with the short end being 1 AU long and the far angle being 1 arcsecond.
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