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  1. Iconoclast

    Mass Effect Mass Effect general thread

    The one thing I did really like about Andromeda was the environment art. EA's "let's use Frostbite for everything" idea was terrible, though. The original ME trilogy were built on Unreal Engine 3, if memory serves. They should have stuck with Unreal instead of trying to shoehorn single-player...
  2. Iconoclast

    Mass Effect Mass Effect general thread

    In the first Mass Effect, Wrex comes inches from literally shooting Shepard in the face, because Shepard is planning on destroying a facility that might hold a cure to the Genophage. In Andromeda, Drack crumbles under a weak retort after being literally the only person in the game to ever...
  3. Iconoclast

    Mass Effect Mass Effect general thread

    No one argued about anything in Andromeda. The plot is railroaded as fuck and there's never any conflict among the protagonists at all.
  4. Iconoclast

    Mass Effect Mass Effect general thread

    The lower rungs of the Andromeda Initiative don’t know that they’re running away from the Reapers as a “backup plan”. Only the upper echelons were privy to any of the details. They think they’re just explorers. The plot itself is a rehash of the assimilation plot from the first game. The Kett...
  5. Iconoclast

    Mass Effect Mass Effect general thread

    Andromeda had very cool environment art, but they really dropped the ball with one of the most important things; the damn characters. When the game launched, they used the wrong shader effect for eyes, and everyone’s eyes were flat and doll-like. They fixed this in a patch (it was a bug with...
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