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  1. J

    Warhammer 40K Rogue Trader, 1987

    yeah, I do intellectually respect crunchy rules that force you to behave in more realistic ways. One reason I in theory like Battletech. It does have that detail of facing and crunchyness. Its also a game where managine one mech gives a new player plenty to do, and full rules running 1 lance of...
  2. J

    Warhammer 40K Rogue Trader, 1987

    As an example (and to see if I can copy a page link) vehicle rules assumed turn radiuses. So, every time a vehicle moved, you had to move it on a curve, based on how fast the vehicle was moving. Imagine modern 40k games were to move around an L shaped ruin you had to take a large arc around...
  3. J

    Warhammer 40K Rogue Trader, 1987

    I think Warhammer was the first to really do the green ork thing. At least I don't believe Tolkien did green orks, so it occurred somewhere between Tolkien and Warhammer.
  4. J

    Warhammer 40K Rogue Trader, 1987

    I discovered that the Warhammer 40,000 Rogue Trader Rule book from 1987 is available for free online, and figured this is something worth sharing with people. https://archive.org/details/warhammer-40000-rogue-trader-1987-1e-rulebook-gaw00151/page/n1/mode/2up Besides an interesting find, it...
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