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  1. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Oh? Hmm. So to be a true fan of something I have to have ingested every form of media they were in and respect all the good and bad right? So tell me, can someone be a fan of superman without inning the over 70 years of comics, movies, radio shows, TV, toys...etc? What about being a fan of...
  2. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    I am a star wars fan who enjoys episode 7, the entire mandaloraon series, the 08 and 03 clone wars series, and think a lot of legend shit was overblown. I can be a fan without seeing every piece of media and respecting it. I have played every fallout except BoS. 1 and 2 are just clunky and...
  3. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Ans what do they think?
  4. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Who was the lead story designer foe the game?
  5. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Tim should join Bethesda and help with FO5
  6. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    We know that 2 is praised as the masterful of Fallouts not 1
  7. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Fun is still subjective, so not the best metric. Thiugh most older turn based games have that same style. Modern day Isometric and turn based have a lot more variety then the older ones
  8. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Fun is subjective. But look wise, Bethesda games look so kuch better.
  9. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    I think the same. What arguments can be made that 2 os better? Story? Both have eh stories.
  10. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    See, even though i am a huge fan of Larian studio and Owlcat games RPGs as well and that they are 100 percent better RPGs, I prefer first person RPGs myself just due to the immersion I get with them. I feel I am actually in the game that way. It'd why I love the FO series. I am also a huge fan...
  11. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    There is a diffrence between pen and paper rpgs and video game ones. You present me a world, I should be able to.explore without care of time. But in DnD terms I have spent a while session in the starting town doing just random shit before, and exploring. I can play plenty of games for hours...
  12. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Time limits are stupid in RPG games. I can't explore and do all the stuff I want if I have a time limit. Say I wanna jist fully explore the map and do all the side quests. Nope I am forced to beat the main quest and anything else will prevent that. FO 1 is boring. I get bored trying to get...
  13. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    It honestly is though. It's boring amd is still a time limit. Time limits ruin RPGs. On the west coast all you need to air burst because there is nothing there. East coast got ground bursts. So how come you can use this excuse for the Glow but not thr Glowing Sea? Storms carry the radiation...
  14. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Why? It is by far the worst in terms of gameplay out of all the games jist due to the time limit. ....the smallest nukes ever made were airburst ya know. Yet Hiroshima and Nagasaki armt still radioactive. Ground burst bomb a lot bigger then 100 kilo The glowing sea is right adjacent to one of...
  15. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    You do know airburst is the safest way to detonate a nuke, while ground bursting is what gets long lasting fallout, in which would cause the ground the be irradiated and things like the Glow and the Glowing Sea to exist
  16. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    Interplay can do no wrong Doo, didn't ya know
  17. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    That's what I'm trying to argue. If @ThatZenoGuy was put 200 years into the future with no internet, but only a basic understanding of fire arms. He would use what is easiest. Pipes. Remember, pipes can make very good improvised weapons
  18. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    No, they were rusty when they were made. And uh He explains jt isn't as easy as one thinks
  19. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    https://www.reddit.com/r/Cursedgunimages/s/Zv69ehU8ej 50 cal sub machine gun https://www.reddit.com/r/CursedGuns/s/x53k2cdHFD
  20. Zachowon

    Fallout Perpetual Debate of Bethesda Versus Interplay/Obsidian Fallout World Design

    I mean, have you seen the shit made in Brazil?
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