The History of MWSE - Part 1
Alright, so you've probably noticed I've yet to cross-post some of my more-known works like the TGG stories, "The Power of a Name", or the current "Undiscovered Frontier" series. I'm waiting for the site to go public before I start any such reposting.
I decided to repost some of the 2011 material of MWSE mostly for fun, and because Spartan303 loves the story so much I suppose. Now, you might be wondering just what the big deal is with this "mix BattleTech with near-future Earth" thing. I'm going to give you a quick explanation.
Well, an explanation anyway. 3600 words for this post and the history's not done, so this will be Part 1 of probably 3, maybe 2.
Anyway, let's get started.
This begins back in the early days of SB.com. Late 1999, to be exact, when Johan was still making Spacebattles movies, we had the greats like IceFire and Miles Obrien doing videos too, and posters who have long since gone beyond the Rim such as Mayhem, Boothby, Obi-Jok Kenobi, and Cyclops. In these halcyon days when dialup was still common, broadband only starting to become widely available outside of college student dorms, and Napster was still an issue, there was nothing like Discord or similar chat programs around. You had messenger services like AIM and ICQ, but nothing like we have today. Audio chat was just starting to become a thing.
But on SB, a small client called IPARTY became known, and some of our broadband-using posters would host sessions with this audio and text chat program. You held down a button on the window to talk or play audio - no PTT functionality back then! - or you typed in the chat box - no logging either! - and that was that. Then you watched a bar fill up with the back-log of audio and waited for your dial-up, if you were still on one, to catch up to a conversation that was ten minutes ahead in some cases.
But I'm not complaining! IPARTY chats were part of a charmed time for Spacebattles, and I miss the participants that no longer post quite dearly. Our Music Wars were matters of great pride and joy, and if anyone got unruly, there was always my collection of "Thermonuclear retaliatory mp3s" such as the Pokemon theme.
The relevance? This was when MechWarrior 3 had also come out, and some of us played it. Around February 2000, shortly after Spacebattles opened the Non-Sci-Fi Discussion forum (perhaps not the wisest idea, in retrospect), a somewhat demented poster called VALYNN posted a screed about the UN conquering the world, black helicopters, etc. This came up in our chat for a laugh as we were talking about competing in MW3 multiplayer stuff. And from that combination came inspiration.
Specifically, Anakha - another Old One who's passed beyond the Rim - and the rest of us started joking about how our MechWarrior unit would be the Spacebattles First Freeman's Militia, fighting the evil UN and their allies Clan Pikachu (since this was before B5: Into the Fire was canceled, and we loved to mock a group planning to play the game as the "Pokemon Mercenary Squadron", later changed to "Fleet" when it was happily pointed out they acronymed as "PMS". Thus Pokemon insults were a thing).
Now this joke might have just remained another silly little thing to inevitably fade, but that March, I had a little plot bunny pop into my head, so I wrote out an "intro" for something I called "MechWarrior: Scorched Earth". (A reminder, I was 17 at this time)
Suffice to say I got some supportive reactions from Anakha and the others. Given this was formed from the stillborn plans for a MW3 unit, we turned it into an semi-SI thing, with lead characters named and based after us. I had a character, Anakha did, Grumble, HBMC, and on. Early on we were going with three groups: Anakha's lance in the upper midwest fighting in the Dakotas with IceFire, ProvostQ, and Grumble as his lancemates (three of them at least), my lance holding the line in isolated Florida with myself and Divide_Overflow (A RL friend of mine who introduced me to the MechWarrior games, he stopped posting many years ago), and HBMC's lance in the Top End of Australia (consisting of himself, a couple of RL friends of his who also posted on SB at the time, and another Aussie poster - animator/writer Entilzha, IIRC). We filled out the positions with original (mostly female) characters (not a lot of girls back then), and I regret to say that thanks to teenage hormones, their primary role was to be love interests/sex partners.
And yeah, I went a bit overboard on the coupling. Like I said, I was 17, and I'd just read Tom Clancy's Netforce and was wowed to think about stories involving male characters touching boobs and stuff. Also, the bad guys practiced torture and made people nekkid during it like a bad SM Stirling book. Because bad guys gonna torture y'know. (I thought I was being mature. *sigh*)
Anyway, the stories began with Episode 1 "Standoff". In the next episode, "A Moment to Breathe" (winner of "Weakest title ever), I added a fourth group based on the popular reaction by introducing the British MechWarriors of His Majesty's Royal Resistance Force, the main lance being led by an insert of Reaperman and including SB animator/creator Drakh and hardcore B5 fan Dark Lord, who were based out of an underwater facility under Loch Ness in a long-term effort to drive the Giuseppian forces from Britain. In that episode and later ones I threw in the lancemates from MechWarrior 3 (the Eridani Light Horse ones), sending Epona to the Brits, Alan Matilla to the Aussies, and Dominic Paine joining the Florida team. The next episode, "Blood Trial", saw the introduction of the Eeeeeevil UN torturers with the capture of characters from both the Florida and Midwest fronts, as well as SB poster Deathbringer's character, the first non-MechWarrior one, super-assassin-spy Agent 13 aka "He Who Has No Name" (because he always killed his targets and nobody on the villain side knew any designation for him). It also brings in Samuel Drummond, a Clan Nova Cat MechWarrior who goes over to the good guys because visions lead him to believe it's the only way to save his Clan.
if this isn't impressing you, that's fine. I look back at this 19 years later, almost 20 now, and I cringe. (At both the writing and the fact that I'm over twice the age I was then, ugh). But keep in mind that this was when Story Debates were only just becoming popular and hadn't left the "Wanky art exchange" phase, hell, they were still in the Vs. Forum at the time. And we didn't have a fanfic forum, nor much of a community in terms fo fanfic writers. But MWSE, by naming characters for posters, had an RPG flavor to it that helped make a lot of people love it, warts and all (or so it seems now). They felt like "us", basically.
Anyway, with the popularity high I kept writing. I ended up with a "trilogy" format, with every three episodes having something of an arc. This only really kicked in with Episode 4, as that's when I started taking MWSE seriously. I ended up merging the two North American teams together into a unit called the 8th Striker Battalion while the Aussies continued to fight off an overwhelming invasion of Australia by the Star Adders, Fire Mandrills, and Ice Hellions. The Brits had their own thing and I even introduced the royals (the actual Prince William in fact, although later editions re-named him to the fictional James).
Over the course of that spring and early summer I wrote my way through to Episode 9, "The Hammer Falls", by which time the bad guys were expelled completely from Australia, Britain, and North America. I introduced the royal twins, Henry and Edward. Edward was destined to become the Kai Allard-Liao of Scorched Earth while Henry became something of a cross of Kali Liao and Katherine Steiner-Davion (that is, a murdering nut with a capital "MY HORSE SHALL MAKE A FINE SENATOR!" obsessed with taking the throne and making one of the British femme OCs his girl), as well as Edward's future girl Tatya aka Tatyana Ivanova, younger sister of a Susan Ivanova expy named Kristina Ivanova (another main SF expy was MechTech Shaun O'Brien, you can guess who he was modeled for). I also had the characters go out on a mission with some of the big BTech named characters (this was after I'd started reading Btech novels), with Victor, Kai, Kai's sister Cassandra, Phelan, and Kali all showing up, and He Who Has No Name even attempting to assassinate one of them due to faked orders from internal enemies working with Katherine (convoluted). The Aussiesed join up with the Sunhawks as a third company for the unit for the final episode, causing my character and HBMC's to meet, even as HBMC himself started doing fics about his unit, while one of the Aussies ended up being adopted into the Wolves in Exile in a really messed up set-up that put him on a (forced) path of following Phelan's initial arc in fast forward. And the Brits had Reaperman's character and his love interest, a Scotswoman named Tessa Shallinaugh (young Steve can do not Gaelic names!) go off to find out if his wife was alive, just to be captured by the bad guys, subjected to - you guessed it - more horrible torture, and then ultimately rescued by Tiamat (the Smoke Jaguar elemental who canonically became Victor's bodyguard) and a surprise character, a bondswoman of the local Jade Falcons who is initially introduced as "Tasha" and is revealed to be, yes, the Goddamned Black Widow herself, Natasha Kerensky, as I had never read the book where she died, didn't know the specific details of that defeat, and honestly couldn't care less about Thurston's work with the Falcons (although I hear it's quite good).
At that time I took a break, worked on the old Undiscovered Frontier some, while HBMC continued with his stuff (He was covering a planned Siberian campaign for the characters, while I ended up glossing over the Sunhawks' operations in Siberia). Toward September of 2000 I got rolling again with Episode 10, Applications of Force, which saw all of the protaganists gathering in England for the cross-channel invasion of Europe. I added a Chinese unit, with a brilliant Chinese MechWarrior/commander, and gradually introduced a unit of Israelis and Arabs from the "Middle East Alliance" (Giuseppe managed the impossible of getting the Israelis and Arabs to work together, namely by nuking Jerusalem and then Mecca and Medina when this prompted an anti-UN Muslim rising). By this time new SB posters were interested or accepted invitations for characters. Laird, Dingo, Sakura Azhreia, Fenris Ulfric, Slacker, Russ, Shadow_43, DJ, Tron (by proxy of a "daughter" character), and LTR all received inserts as new recruits to the Sunhawks (IIRC one of our purported female posters, by the SN "Susan Ivanova",inspired another).
Ep 10 hit 65,000 words. The follow-up, Pain and Triumph, was another torture-fest with Prince Edward as the primary victim, captured during Ep 10's climax, and here I tell you a fun little story about inspiration from the strangest of places. You see, I had planned to kill Edward off. The good guys would fail to rescue him in time and the Giuseppians, with their card-carrying Sadistic Asshole ways, would literally eviscerate him, as Giuseppe demanded the worst deaths for those who defied him. It was going to be an infuriating, horrifying thing...
...and I couldn't do it. Why?
Because I watched Titan A.E.
Yeah, the character's life was saved because of the movie that killed Fox's animation studio (and arguably Don Bluth's career). But it was an optimistic movie that appealed to me, and I found I couldn't do it. I couldn't kill Edward and put the characters connected to him through that. So I wrote the episode to have him rescued. And I used the episode to make a big new twist: Giuseppe was not the real villain. He was the pawn of the leader of the UN's secret police, the Verteidiger der Ordnung, a man called Reinhelt von Krager (Steve can do not German names!). Von Krager is the evil genius behind the war, behind the torture and the experimentation and the horrid "Human Behavioral Research Centers" that they were centered in, using what was sold to Giuseppe as a way to turn dissenters and enemies into loyal followers to instead follow his own twisted vision of Human evolution by separating the weak (those who die from the ordeal) from the strong (those who survive physically). Sakura's character was given major prominence by having a past connection to him and to "He Who Has No Name".
This led to the big goddamned finale, "Crimson Twilight", which broke my record at 119,314 words and set it until 2005 when TGG's "Anatomy of a War" nearly doubled that count on completion. Despite the term "episode" it really was a novel. In it our heroes join Victor's forces in going to Strana Mechty for the Great Refusal. There they issue their own challenge, declaring a Trial of Refusal over Giuseppe's proclaimed right to rule the planet. The good guys decide to troll Giuseppe by painting their 'Mechs in the UN colors of light blue and white with the original, non-militarized UN insignia on their machines, Prince William/James declaring his side the "real" United Nations. The result is a massive, novel-sized BattleMech battle (I think it was like half the book) where a bunch of characters die, shit happens, and ultimately, Giuseppe is defeated and captured by Edward after losing a 'Mech duel to him while my insert kills von Krager in a sword fight (don't ask). My insert also kills Asa Taney of the Ice Hellions in a Circle of Equals after he, and Vlad, goad the weasel into it for helping Giuseppe cheat by giving him extra 'Mechs for his fight. There are partings of characters with Sam Drummond returning to the Nova Cats to help lead them to the Inner Sphere (canonical things happened for them) as their new Khan, and ultimately the characters return to Geneva on Earth for a victory parade and the ritual blowing up of the bad guy's super-sized logo a la the Soviets dynamiting the swastika on the Reichstag. Oh, and my character calls in a favor that the Combine owes him by having Theodore agree to let Omi marry Victor without a dowry, because what makes a BTech-related character a Marty Stu more than being a Vic-bro, eh?
Then... through the first quarter of 2001, I did episode 13, in which I pulled a rogue neutron star out of my ass, put it on a course to irradiate Earth, and kicked off the setup for the next arc by forcing the Scorched Earthers to leave their homeworld and move to the Inner Sphere. Contrived, forced things happen and they basically get to take over parts of the old Terran Hegemony, with Dieron as their capital and the plan being to make the Chaos March part of their new Terran Alliance. I spent 106,700 words doing this, being silly, setting up other plot bits (including LTR's character turning coat to work for Katherine with her new prosthetic arm with a built-in laser *hint hint for BTech lore aficionados), having my character marry the woman he'd been screwing throughout the series during a stopover on Arc-Royal, and even doing Victor's wedding to Omi near the end. It was very much a grabbag of scenes solely meant to set up the growing idea I had for the sequel, MechWarrior: Armageddon, which would have all sorts of BTech shenanigans, including basically the Blakist Jihad and a general 5th Succession War, set off by the untimely killing of Katherine Steiner-Davion by a Scorched Earther mercenary (not my character either, surprisingly).
But while I was working on the fluff for the spinoff and ultimately doing silly things - like a vs. forum thread pitting the TAAF as it would be five years later versus the Lyran Alliance, done as humor inspired by Slacker and Chris O'Farrell to tease a known Lyran (but pro-Victor) Lyran partisan known as Cronos - that I ended up writing Episode 0 "Tides of Fire", which I would never complete. As the name implies, it was a prequel. The first section was about von Krager's origins and that of his evolution-obsessed secret society, Das Mittel der Entwicklung, from the ashes of the Second World War. When his father mourned the end of the Cold War, believing the conflict spurred human evolution and development, von Krager ultimately decided to start a new conflict, a bigger one, to clean out the detritus and make a stronger Humanity. Following sections follow the early years of the war with various characters (like Reaperman and Dark Lords' characters as RAF pilots in the pre-Mech days) and the career of Sakura as a CIA operative working in Japan with a prominent (yakuza IIRC) family, where she falls in love with the family heir, ultimately setting up the situation where she wants revenge on von Krager. We see the fate of Giuseppe's kind and compassionate daughter Antonia, namely, von Krager further provokes Giuseppe's madness by faking her death at the hands of "nationalist rebels" while, in actuality, he spends his time torturing her to death (because he's a BAD GUY y'know).
The Btechverse's entry is eventually covered with the training camp for a number of the characters seen in the story as well as those I was covering in the fluff for the sequel, including inserts for LordChaos, RocketGirl, and Bryan (as I recall, there may have been more).
At the same time I was writing this, the silly thread I mentioned and other thoughts led to me attempting a Story Debate, to be set after Episode 13 and provide lead-up to the timeframe of Armageddon. A number of fans and others joined up at least briefly. This is when Eagle One was becoming a fan of the setting and he joined up with a... unique character idea in the vein of HWHNN, Cavalier also signed up, and Slacker decided to make a new character to command one of the Clan WarShips given to the new Terran Alliance since his insert was a MechWarrior lieutenant. Fenris decided to follow his character since at the end of MWSE he was kinda messed up from grief.
A few other known names of the time like Revenant (the "Crazy Cappie"), Oshay, his brother Kirby, Cronos, and a certain Commander Razor all signed on as well (and so did Ghost Bear wanker Clanner, *sigh*). If anything, I'd recommend Revenant's posts, Zhou Bae-Hui was a particularly interesting character as a St. ives military officer).
And then... it all ended. August 2001 rolled around, FASA was dying, and BattleTech co-creator Jordan Weisman's company WhizKids bought the BattleTech property. The opening promotional material did not inspire much confidence, since it involved an AgriMech (or was it industrial Mech?) and a scene implying that most BattleMechs were gone from the setting, and with my momentum on everything else failing (and the whole thing of, y'know, my mom dying), I came to a decision.
I was going to reboot the whole damn thing.
(To be continued... maybe)
I decided to repost some of the 2011 material of MWSE mostly for fun, and because Spartan303 loves the story so much I suppose. Now, you might be wondering just what the big deal is with this "mix BattleTech with near-future Earth" thing. I'm going to give you a quick explanation.
Well, an explanation anyway. 3600 words for this post and the history's not done, so this will be Part 1 of probably 3, maybe 2.
Anyway, let's get started.
This begins back in the early days of SB.com. Late 1999, to be exact, when Johan was still making Spacebattles movies, we had the greats like IceFire and Miles Obrien doing videos too, and posters who have long since gone beyond the Rim such as Mayhem, Boothby, Obi-Jok Kenobi, and Cyclops. In these halcyon days when dialup was still common, broadband only starting to become widely available outside of college student dorms, and Napster was still an issue, there was nothing like Discord or similar chat programs around. You had messenger services like AIM and ICQ, but nothing like we have today. Audio chat was just starting to become a thing.
But on SB, a small client called IPARTY became known, and some of our broadband-using posters would host sessions with this audio and text chat program. You held down a button on the window to talk or play audio - no PTT functionality back then! - or you typed in the chat box - no logging either! - and that was that. Then you watched a bar fill up with the back-log of audio and waited for your dial-up, if you were still on one, to catch up to a conversation that was ten minutes ahead in some cases.
But I'm not complaining! IPARTY chats were part of a charmed time for Spacebattles, and I miss the participants that no longer post quite dearly. Our Music Wars were matters of great pride and joy, and if anyone got unruly, there was always my collection of "Thermonuclear retaliatory mp3s" such as the Pokemon theme.
The relevance? This was when MechWarrior 3 had also come out, and some of us played it. Around February 2000, shortly after Spacebattles opened the Non-Sci-Fi Discussion forum (perhaps not the wisest idea, in retrospect), a somewhat demented poster called VALYNN posted a screed about the UN conquering the world, black helicopters, etc. This came up in our chat for a laugh as we were talking about competing in MW3 multiplayer stuff. And from that combination came inspiration.
Specifically, Anakha - another Old One who's passed beyond the Rim - and the rest of us started joking about how our MechWarrior unit would be the Spacebattles First Freeman's Militia, fighting the evil UN and their allies Clan Pikachu (since this was before B5: Into the Fire was canceled, and we loved to mock a group planning to play the game as the "Pokemon Mercenary Squadron", later changed to "Fleet" when it was happily pointed out they acronymed as "PMS". Thus Pokemon insults were a thing).
Now this joke might have just remained another silly little thing to inevitably fade, but that March, I had a little plot bunny pop into my head, so I wrote out an "intro" for something I called "MechWarrior: Scorched Earth". (A reminder, I was 17 at this time)
MechWarrior: Scorched Earth
In the year 2010, fanatical madman Armand Guiseppe was elevated to the position of Secretary-General of the United Nations following a war between the US and China over Taiwan. The fears of American right wing conspiracy theorists were realized when Guiseppe used his political influence to convince Europe and Japan to vote on making the UN the authoritive government over Earth. The US, China, and Russia fought back, and the Third World War began. By 2015, Russia had fallen to the forces of Guiseppe, who now controlled virtually the entire Eastern Hemisphere. Only Australia, New Zealand, parts of China, and the Western Hemisphere remained out of Guiseppe's control. On March 3rd, 2015, Guiseppe's forces landed in New England, intending to drive to Ottawa and Washington and force the surrenders of the US and Canada. As a show of force, three tactical nuclear weapons are fired into New York City, killing and irradiating millions of New Yorkers. NYC surrenders to the onrushing force the next day. President Colin Powell escapes as UN forces occupy Washington, and solidify their hold on the Eastern Coast. Only the arrival of Mexican, Brazilian, and Cuban troops stops the UN advance into Florida. The Pan-American Confederation begins sending troops into the Midwestern area of the US and Canada, determined to defeat Guiseppe's forces. The UN continues advancing, and by late 2015, it is becoming obvious that the PAC cannot hold out for long.
On December 3rd, First Contact came. A spacecraft lands in Kansas, near a battle line between the PAC and UN. Out come a force of BattleMechs under the command of Star Colonel Elias Kerensky of Clan Wolf. They have journeyed through a stable wormhole in the Warden Wolf capital system of Ark Royal to this place, and soon realized they were seeing an alternate Earth a thousand years in the past. Rushing to the battle, Star Colonel Kerensky patches in to the PAC's radio network and is moved by the determination and ferocity of their futile stand. His Star of heavy Mechs enter the fray, and within hours Star Colonel Kerensky has asked Khan Phelan Kell for reinforcements. Kell responds by sending the newly re-formed Tau Galaxy. The PAC and Clan Wolf, with Star League backing, form an alliance.
Guiseppe is outraged, and begins a massive construction of anti-starship nuclear missile batteries to stop the intervention of Clan Wolf. A second rift is discovered, but this one leads to Huntress, the Clan Smoke Jaguar homeworld. Guiseppe and Jaguar Galaxy Commander Brendan Corbett sign an alliance, and Smoke Jaguar MechWarriors begin to arrive at the flanks of Guiseppe's armies. As both sides continue to build and send more Mechs, and as PAC and UN forces begin training in advanced Clan and Star League technology, the lines have been drawn for one final confrontation that will not only decide the fate of one Earth, but of an entire galaxy.
Welcome to Scorched Earth, MechWarrior!
Suffice to say I got some supportive reactions from Anakha and the others. Given this was formed from the stillborn plans for a MW3 unit, we turned it into an semi-SI thing, with lead characters named and based after us. I had a character, Anakha did, Grumble, HBMC, and on. Early on we were going with three groups: Anakha's lance in the upper midwest fighting in the Dakotas with IceFire, ProvostQ, and Grumble as his lancemates (three of them at least), my lance holding the line in isolated Florida with myself and Divide_Overflow (A RL friend of mine who introduced me to the MechWarrior games, he stopped posting many years ago), and HBMC's lance in the Top End of Australia (consisting of himself, a couple of RL friends of his who also posted on SB at the time, and another Aussie poster - animator/writer Entilzha, IIRC). We filled out the positions with original (mostly female) characters (not a lot of girls back then), and I regret to say that thanks to teenage hormones, their primary role was to be love interests/sex partners.
And yeah, I went a bit overboard on the coupling. Like I said, I was 17, and I'd just read Tom Clancy's Netforce and was wowed to think about stories involving male characters touching boobs and stuff. Also, the bad guys practiced torture and made people nekkid during it like a bad SM Stirling book. Because bad guys gonna torture y'know. (I thought I was being mature. *sigh*)
Anyway, the stories began with Episode 1 "Standoff". In the next episode, "A Moment to Breathe" (winner of "Weakest title ever), I added a fourth group based on the popular reaction by introducing the British MechWarriors of His Majesty's Royal Resistance Force, the main lance being led by an insert of Reaperman and including SB animator/creator Drakh and hardcore B5 fan Dark Lord, who were based out of an underwater facility under Loch Ness in a long-term effort to drive the Giuseppian forces from Britain. In that episode and later ones I threw in the lancemates from MechWarrior 3 (the Eridani Light Horse ones), sending Epona to the Brits, Alan Matilla to the Aussies, and Dominic Paine joining the Florida team. The next episode, "Blood Trial", saw the introduction of the Eeeeeevil UN torturers with the capture of characters from both the Florida and Midwest fronts, as well as SB poster Deathbringer's character, the first non-MechWarrior one, super-assassin-spy Agent 13 aka "He Who Has No Name" (because he always killed his targets and nobody on the villain side knew any designation for him). It also brings in Samuel Drummond, a Clan Nova Cat MechWarrior who goes over to the good guys because visions lead him to believe it's the only way to save his Clan.
if this isn't impressing you, that's fine. I look back at this 19 years later, almost 20 now, and I cringe. (At both the writing and the fact that I'm over twice the age I was then, ugh). But keep in mind that this was when Story Debates were only just becoming popular and hadn't left the "Wanky art exchange" phase, hell, they were still in the Vs. Forum at the time. And we didn't have a fanfic forum, nor much of a community in terms fo fanfic writers. But MWSE, by naming characters for posters, had an RPG flavor to it that helped make a lot of people love it, warts and all (or so it seems now). They felt like "us", basically.
Anyway, with the popularity high I kept writing. I ended up with a "trilogy" format, with every three episodes having something of an arc. This only really kicked in with Episode 4, as that's when I started taking MWSE seriously. I ended up merging the two North American teams together into a unit called the 8th Striker Battalion while the Aussies continued to fight off an overwhelming invasion of Australia by the Star Adders, Fire Mandrills, and Ice Hellions. The Brits had their own thing and I even introduced the royals (the actual Prince William in fact, although later editions re-named him to the fictional James).
Over the course of that spring and early summer I wrote my way through to Episode 9, "The Hammer Falls", by which time the bad guys were expelled completely from Australia, Britain, and North America. I introduced the royal twins, Henry and Edward. Edward was destined to become the Kai Allard-Liao of Scorched Earth while Henry became something of a cross of Kali Liao and Katherine Steiner-Davion (that is, a murdering nut with a capital "MY HORSE SHALL MAKE A FINE SENATOR!" obsessed with taking the throne and making one of the British femme OCs his girl), as well as Edward's future girl Tatya aka Tatyana Ivanova, younger sister of a Susan Ivanova expy named Kristina Ivanova (another main SF expy was MechTech Shaun O'Brien, you can guess who he was modeled for). I also had the characters go out on a mission with some of the big BTech named characters (this was after I'd started reading Btech novels), with Victor, Kai, Kai's sister Cassandra, Phelan, and Kali all showing up, and He Who Has No Name even attempting to assassinate one of them due to faked orders from internal enemies working with Katherine (convoluted). The Aussiesed join up with the Sunhawks as a third company for the unit for the final episode, causing my character and HBMC's to meet, even as HBMC himself started doing fics about his unit, while one of the Aussies ended up being adopted into the Wolves in Exile in a really messed up set-up that put him on a (forced) path of following Phelan's initial arc in fast forward. And the Brits had Reaperman's character and his love interest, a Scotswoman named Tessa Shallinaugh (young Steve can do not Gaelic names!) go off to find out if his wife was alive, just to be captured by the bad guys, subjected to - you guessed it - more horrible torture, and then ultimately rescued by Tiamat (the Smoke Jaguar elemental who canonically became Victor's bodyguard) and a surprise character, a bondswoman of the local Jade Falcons who is initially introduced as "Tasha" and is revealed to be, yes, the Goddamned Black Widow herself, Natasha Kerensky, as I had never read the book where she died, didn't know the specific details of that defeat, and honestly couldn't care less about Thurston's work with the Falcons (although I hear it's quite good).
At that time I took a break, worked on the old Undiscovered Frontier some, while HBMC continued with his stuff (He was covering a planned Siberian campaign for the characters, while I ended up glossing over the Sunhawks' operations in Siberia). Toward September of 2000 I got rolling again with Episode 10, Applications of Force, which saw all of the protaganists gathering in England for the cross-channel invasion of Europe. I added a Chinese unit, with a brilliant Chinese MechWarrior/commander, and gradually introduced a unit of Israelis and Arabs from the "Middle East Alliance" (Giuseppe managed the impossible of getting the Israelis and Arabs to work together, namely by nuking Jerusalem and then Mecca and Medina when this prompted an anti-UN Muslim rising). By this time new SB posters were interested or accepted invitations for characters. Laird, Dingo, Sakura Azhreia, Fenris Ulfric, Slacker, Russ, Shadow_43, DJ, Tron (by proxy of a "daughter" character), and LTR all received inserts as new recruits to the Sunhawks (IIRC one of our purported female posters, by the SN "Susan Ivanova",inspired another).
Ep 10 hit 65,000 words. The follow-up, Pain and Triumph, was another torture-fest with Prince Edward as the primary victim, captured during Ep 10's climax, and here I tell you a fun little story about inspiration from the strangest of places. You see, I had planned to kill Edward off. The good guys would fail to rescue him in time and the Giuseppians, with their card-carrying Sadistic Asshole ways, would literally eviscerate him, as Giuseppe demanded the worst deaths for those who defied him. It was going to be an infuriating, horrifying thing...
...and I couldn't do it. Why?
Because I watched Titan A.E.
Yeah, the character's life was saved because of the movie that killed Fox's animation studio (and arguably Don Bluth's career). But it was an optimistic movie that appealed to me, and I found I couldn't do it. I couldn't kill Edward and put the characters connected to him through that. So I wrote the episode to have him rescued. And I used the episode to make a big new twist: Giuseppe was not the real villain. He was the pawn of the leader of the UN's secret police, the Verteidiger der Ordnung, a man called Reinhelt von Krager (Steve can do not German names!). Von Krager is the evil genius behind the war, behind the torture and the experimentation and the horrid "Human Behavioral Research Centers" that they were centered in, using what was sold to Giuseppe as a way to turn dissenters and enemies into loyal followers to instead follow his own twisted vision of Human evolution by separating the weak (those who die from the ordeal) from the strong (those who survive physically). Sakura's character was given major prominence by having a past connection to him and to "He Who Has No Name".
This led to the big goddamned finale, "Crimson Twilight", which broke my record at 119,314 words and set it until 2005 when TGG's "Anatomy of a War" nearly doubled that count on completion. Despite the term "episode" it really was a novel. In it our heroes join Victor's forces in going to Strana Mechty for the Great Refusal. There they issue their own challenge, declaring a Trial of Refusal over Giuseppe's proclaimed right to rule the planet. The good guys decide to troll Giuseppe by painting their 'Mechs in the UN colors of light blue and white with the original, non-militarized UN insignia on their machines, Prince William/James declaring his side the "real" United Nations. The result is a massive, novel-sized BattleMech battle (I think it was like half the book) where a bunch of characters die, shit happens, and ultimately, Giuseppe is defeated and captured by Edward after losing a 'Mech duel to him while my insert kills von Krager in a sword fight (don't ask). My insert also kills Asa Taney of the Ice Hellions in a Circle of Equals after he, and Vlad, goad the weasel into it for helping Giuseppe cheat by giving him extra 'Mechs for his fight. There are partings of characters with Sam Drummond returning to the Nova Cats to help lead them to the Inner Sphere (canonical things happened for them) as their new Khan, and ultimately the characters return to Geneva on Earth for a victory parade and the ritual blowing up of the bad guy's super-sized logo a la the Soviets dynamiting the swastika on the Reichstag. Oh, and my character calls in a favor that the Combine owes him by having Theodore agree to let Omi marry Victor without a dowry, because what makes a BTech-related character a Marty Stu more than being a Vic-bro, eh?
Then... through the first quarter of 2001, I did episode 13, in which I pulled a rogue neutron star out of my ass, put it on a course to irradiate Earth, and kicked off the setup for the next arc by forcing the Scorched Earthers to leave their homeworld and move to the Inner Sphere. Contrived, forced things happen and they basically get to take over parts of the old Terran Hegemony, with Dieron as their capital and the plan being to make the Chaos March part of their new Terran Alliance. I spent 106,700 words doing this, being silly, setting up other plot bits (including LTR's character turning coat to work for Katherine with her new prosthetic arm with a built-in laser *hint hint for BTech lore aficionados), having my character marry the woman he'd been screwing throughout the series during a stopover on Arc-Royal, and even doing Victor's wedding to Omi near the end. It was very much a grabbag of scenes solely meant to set up the growing idea I had for the sequel, MechWarrior: Armageddon, which would have all sorts of BTech shenanigans, including basically the Blakist Jihad and a general 5th Succession War, set off by the untimely killing of Katherine Steiner-Davion by a Scorched Earther mercenary (not my character either, surprisingly).
But while I was working on the fluff for the spinoff and ultimately doing silly things - like a vs. forum thread pitting the TAAF as it would be five years later versus the Lyran Alliance, done as humor inspired by Slacker and Chris O'Farrell to tease a known Lyran (but pro-Victor) Lyran partisan known as Cronos - that I ended up writing Episode 0 "Tides of Fire", which I would never complete. As the name implies, it was a prequel. The first section was about von Krager's origins and that of his evolution-obsessed secret society, Das Mittel der Entwicklung, from the ashes of the Second World War. When his father mourned the end of the Cold War, believing the conflict spurred human evolution and development, von Krager ultimately decided to start a new conflict, a bigger one, to clean out the detritus and make a stronger Humanity. Following sections follow the early years of the war with various characters (like Reaperman and Dark Lords' characters as RAF pilots in the pre-Mech days) and the career of Sakura as a CIA operative working in Japan with a prominent (yakuza IIRC) family, where she falls in love with the family heir, ultimately setting up the situation where she wants revenge on von Krager. We see the fate of Giuseppe's kind and compassionate daughter Antonia, namely, von Krager further provokes Giuseppe's madness by faking her death at the hands of "nationalist rebels" while, in actuality, he spends his time torturing her to death (because he's a BAD GUY y'know).
The Btechverse's entry is eventually covered with the training camp for a number of the characters seen in the story as well as those I was covering in the fluff for the sequel, including inserts for LordChaos, RocketGirl, and Bryan (as I recall, there may have been more).
At the same time I was writing this, the silly thread I mentioned and other thoughts led to me attempting a Story Debate, to be set after Episode 13 and provide lead-up to the timeframe of Armageddon. A number of fans and others joined up at least briefly. This is when Eagle One was becoming a fan of the setting and he joined up with a... unique character idea in the vein of HWHNN, Cavalier also signed up, and Slacker decided to make a new character to command one of the Clan WarShips given to the new Terran Alliance since his insert was a MechWarrior lieutenant. Fenris decided to follow his character since at the end of MWSE he was kinda messed up from grief.
A few other known names of the time like Revenant (the "Crazy Cappie"), Oshay, his brother Kirby, Cronos, and a certain Commander Razor all signed on as well (and so did Ghost Bear wanker Clanner, *sigh*). If anything, I'd recommend Revenant's posts, Zhou Bae-Hui was a particularly interesting character as a St. ives military officer).
And then... it all ended. August 2001 rolled around, FASA was dying, and BattleTech co-creator Jordan Weisman's company WhizKids bought the BattleTech property. The opening promotional material did not inspire much confidence, since it involved an AgriMech (or was it industrial Mech?) and a scene implying that most BattleMechs were gone from the setting, and with my momentum on everything else failing (and the whole thing of, y'know, my mom dying), I came to a decision.
I was going to reboot the whole damn thing.
(To be continued... maybe)
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