Commoners Quest- 1000 Wands of World Wrecking Wonder (DnD 5E RPG)

I say luxury because of the glassware and metal whereas most commoners and even adventurers can do fine with candles and torches for light. And yes you do.
The common lantern in 3.5 was clay actually.

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Like that.


Though most parties I've seen use fancy bullseye lanterns where they don't use magic to light things. Adventurers tend to favor magic illumination because being down a hand sucks and I have seen parties do almost anything to avoid having to cary illumination.
 
Oh, I haddnt planned on leaving my cart unattended. Wait, if we had to leave the wizard cart, who's got the wands to test?
If you want to stay back or leave the dog feel free. Also, anyone at any time can add wands to their carried inventory so long as combat has not started as you did. I will be categorizing fired vs unfired wands in numerical order, and I would also suggest you keep track yourself.
 
Though most parties I've seen use fancy bullseye lanterns where they don't use magic to light things. Adventurers tend to favor magic illumination because being down a hand sucks and I have seen parties do almost anything to avoid having to cary illumination.
I honestly wasn't sure which he meant, I need to double check but it seems like only hooded or bullseye are in 5e. I can double check though, may have overlooked it.

Edit: just double checked the list, its hooded he got.
 
If you want to stay back or leave the dog feel free. Also, anyone at any time can add wands to their carried inventory so long as combat has not started as you did. I will be categorizing fired vs unfired wands in numerical order, and I would also suggest you keep track yourself.
@Shipmaster Sane my posts aren't written in stone to be clear. You want to correct something I misinterpreted feel free to do so, and we can move on from there.
I feel like I would have questioned IC leaving behind the barrel of wands we plan on testing, But I guess I'll roll with it, because going back now would decapitate this whole encounter.


Someone is going to have to be carrying around some wands, then, because James diddnt tell anyone he's still carrying ten of them.
 
I feel like I would have questioned IC leaving behind the barrel of wands we plan on testing, But I guess I'll roll with it, because going back now would decapitate this whole encounter.


Someone is going to have to be carrying around some wands, then, because James diddnt tell anyone he's still carrying ten of them.
Given you all planned on testing them in the woods I assume you all have at least one. I'm not being too particular about that. But a wand has a weight of one. Technically, the barrel weighs a thousand pounds. I'm cutting it down somewhat but its still something you just can't carry.
 
Given you all planned on testing them in the woods I assume you all have at least one. I'm not being too particular about that. But a wand has a weight of one. Technically, the barrel weighs a thousand pounds. I'm cutting it down somewhat but its still something you just can't carry.
Right thats why I figured we'd want to stay with the cart. We were just looking for an open area to run through these things in. In any case, I dont want to be the one who cancels the encounter, so lets continue.
 
Feel free.

Would you think this is enough? Anything missing?

Explorer's Pack (10 GP)
10 sheets of Paper (2 GP)
Scroll case (1 GP)
Lamp (.5 GP)
5 Oil Flasks (.5 GP)


total: 14 GP

I was thinking that my character would have some supplies to write notes and actually get this done. And what do you think of the book ideas I proposed, would they work? Or no? Or do you have better ideas?
 
Would you think this is enough? Anything missing?

Explorer's Pack (10 GP)
10 sheets of Paper (2 GP)
Scroll case (1 GP)
Lamp (.5 GP)
5 Oil Flasks (.5 GP)


total: 14 GP

I was thinking that my character would have some supplies to write notes and actually get this done. And what do you think of the book ideas I proposed, would they work? Or no? Or do you have better ideas?
Books work, paper and scrolls you'd have.
 
Right thats why I figured we'd want to stay with the cart. We were just looking for an open area to run through these things in. In any case, I dont want to be the one who cancels the encounter, so lets continue.
My apologies, anyway. Next time I'll make it more clear, just was excited to start making the magic of d10,000 Chaos surge rolls happen.
 
Books work, paper and scrolls you'd have.

So would already have things to write down on? How much?

And on books already asked about what might be taken got one borrowed from my background and figured that one and just one would be reasonable to own for a middle class-ish person.
 
Yes and yes.

Thank you,

First part got it, for second part:

Sorry, just want to make sure you are clear, because I don't want to make any mistake. Borrowed=The anatomy suggestion. Owned=Magical Theory.

Got an idea, if you are alright, going to grab two more books, that are just randomly rolled (by you) from this table
 
Thank you,

First part got it, for second part:

Sorry, just want to make sure you are clear, because I don't want to make any mistake. Borrowed=The anatomy suggestion. Owned=Magical Theory.
For the, what is it, fourth time? Yes.

Got an idea, if you are alright, going to grab two more books, that are just randomly rolled (by you) from this table
Congratulations, you are now the proud owner of The Heavenly Drama, a poem by Alante Dalighieri written some few decades ago, a three part story of the afterlife as the narrator is guided by the ancient poet Lergil through the hell of Zarom, the sleeping Gaius' untamed garden and the paradise of Saras, as well as a newly written book of Doric the Dwarf's history on the alcohol habits, breweries, specialty drinks, and various famous bars across the kingdoms of Fascas, Misythlvania and Al-Shabadad called Dorics Tavern Trawl. The former is bound in wood and slightly damaged but perfectly legible and the latter in paper and is pristine.
 
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