Forces of the Last City, led by Future War Cult all Star System assets available with Warsat Network rebuilt. All Guardian Sub Class available.
Common Wealth of Man, ALL Tech IV research unlocked. Has following Megastructures (Mega Shipyard, Gateway Technology, Dyson Sphere, Science Nexus, Quantum Catapult, 3x Ecumenopolis, Hundreds of Habitats) and
start off with a thousand planets that have the fortress FTL inhibitor worlds Infront of the resource producing world's.
Their starting fleet numbers in the tens of thousands for cruiser and below ships and thousands for Battleships, dozens for Titans and a handful of Juggernauts. Their population is 750 Trillion in Total. (Double digit Gigaton Calcs for Tier I-II Missiles are being used)
Starship Troopers Federation (Composite Cinematic universe)
The Triple H alliance has the following benefits
1) The Traveler's influence spreads to conquered territories providing its passive defenses to them and there is a 1% chance that any soldier fighting with a Guardian who ends up courageously fighting and dying will end up being resurrected as a Guardian.
2) The Common Wealth of Mankind will both tech share with their allies as well as provide ships and have the Enigmatic Engineering perk, if the Alliance struggles to meet their goals they will get the Nemesis Perk
3) The Federation has all available tech and feats from all adaptions of the cinematic universe including the various power armor models from the tabletop game and movies, they will also be able to recruit additional soldiers from the Common Wealth into their armies.
Goals
1. Vassalize Tau
2. Destroy Dark Eldar
3. Vassalize Eldar
4. Capture and reverse as much Necron technology as possible
5. Destroy all existing Hive Fleets
6. Initiate Special Project to calm the warp with R&D Necron Pylons
7. Force a Status Quo Peace with the Imperium of Mankind.
8. Force a Status Quo with with 25% of Orkz or eliminate 50% of Orkz in the Milky Way Galaxy.