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  1. The Whispering Monk

    Versus Match GDI Zone Trooper/Raider vs Clan Elementals

    Or simply misdirection on Kane's part.
  2. The Whispering Monk

    Versus Match GDI Zone Trooper/Raider vs Clan Elementals

    Hmm...wonder if we can compare that to the 'Mech Taser?
  3. The Whispering Monk

    Versus Match GDI Zone Trooper/Raider vs Clan Elementals

    I went to bed and then to work to find y'all in the perpetual struggle! :) (y)
  4. The Whispering Monk

    Versus Match GDI Zone Trooper/Raider vs Clan Elementals

    Actually, Battle Armor does NOT count as infantry in the game. Yes, Anti-Infantry weapons get extra damage, however, BA are not subject to this extra damage. The plain Jane PBIs do however. Only reason I'm trying to use game stats as all, it because we really don't have ANY point of...
  5. The Whispering Monk

    Versus Match GDI Zone Trooper/Raider vs Clan Elementals

    @Battlegrinder I'm simply working off of rules. In BattleTech, the AP Gauss Rifle does 3 damage ('Mech scale). The Elemental Suit has 10 points of 'Mech scale armor. Your second quote address the Needlers inability to even penetrate ANY level of hardened armor. The AP Gauss rifle goes right...
  6. The Whispering Monk

    Versus Match GDI Zone Trooper/Raider vs Clan Elementals

    Kinda my point. There are Flechette Railguns in BattleTech, AP Gauss Rifles, and they cannot penetrate battlearmor.
  7. The Whispering Monk

    Versus Match GDI Zone Trooper/Raider vs Clan Elementals

    So we're probably looking at equivelant armors then. BattleTech armor is supposed to be able to repel RL modern depleted uranium sabot rounds. It's ablative for that reason. There really isn't a penetrative quality in Battletech's normal rules. By the fluff, even the Elemental's small laser...
  8. The Whispering Monk

    Versus Match GDI Zone Trooper/Raider vs Clan Elementals

    I'll give odds to the Elementals as well. Flight ability is of limited use if you're fighting within buildings, which will be your greatest source of cover. Really only used to reposition and fall back. Weapon-wise, the Clanners have it. MG's and Flamers can cause havoc for the Zone...
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