What If? Star Trek Federation is transported into the 40k galaxy

Bear Ribs

Well-known member
Huh, I didn't realize they were that slow. That does give the Federation a rather brutal advantage, between having superior FTL sensors and moving hundreds of times faster both in realspace and FTL the Federation will be able to force fights on their terms in almost any situation they're not defending a fixed point.

However, they have a lot of fixed points in the form of planets to defend and they're not going to shrug and write a world off the way the IoM would.
 

Lord Sovereign

The resident Britbong
I will note that Imperial warships basically as a rule don't crack 10Gs in acceleration. Meanwhile....it takes what maybe a few seconds to reach full impulse which is usually around 25% the speed of light? I don't know if the Imperium has the means to have their weapons track ships going that fast

They’ve blasted the bejesus out of things that aren’t entirely corporeal. The Imperium probably has some rather decent tracking and firing solutions.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
They have Lance batteries which are able to fire at the speed of light. And they face the Eldar which make sensors see multiple or all over the place. Can't rember exactly.
40k arnt slouches when ir comes to space combat either.
The only ones they struggle to ever defeat are the Necrons because...
Well...
They are basically immune to most things 40k can throw out
 

Sailor.X

Cold War Veteran
Founder
Huh, I didn't realize they were that slow. That does give the Federation a rather brutal advantage, between having superior FTL sensors and moving hundreds of times faster both in realspace and FTL the Federation will be able to force fights on their terms in almost any situation they're not defending a fixed point.

However, they have a lot of fixed points in the form of planets to defend and they're not going to shrug and write a world off the way the IoM would.
Don't forget cloaked Replicator mines can be placed in various systems as a booby trap of sorts. Any enemy ship that blunders into one is gonna have a bad day depending on the warhead assigned.
 

Sailor.X

Cold War Veteran
Founder
IF trek cloak actually works against 40K sensors. I have doubts about that.
Even if they could see the mines. Fat chance of clearing the minefield. The Imperium would be playing wackamole for weeks and stop in frustration. Remember the Dominon first tried to use overwhelming firepowrer to clear the mines. That tactic didn't work.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
Ironically enough federation vessels would be nightmares for Eldar ships since their speed and sensors basically mean their primary design philosophy is if not countered made massively harder to do.
Anyways as related to the speed bit and imperial ships was actually trying to say this simple question..."can the IOM's starship weapon mounts turn and elevate fast enough to engage federation ships if they use their massive speed and acceleration/deceleration advantage to present targets changing the percentage of the speed of light they're moving quite rapidly"
 

Zachowon

The Army Life for me! The POG life for me!
Founder
Well 40k cloaking is diffrent mechanism then ST.
Ironically enough federation vessels would be nightmares for Eldar ships since their speed and sensors basically mean their primary design philosophy is if not countered made massively harder to do.
Anyways as related to the speed bit and imperial ships was actually trying to say this simple question..."can the IOM's starship weapon mounts turn and elevate fast enough to engage federation ships if they use their massive speed and acceleration/deceleration advantage to present targets changing the percentage of the speed of light they're moving quite rapidly"
Most likely yes.
They can hit Eldar even with the sensors they use
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
It's not the sensors that matter. It's the shit that moves the gun to aim. Unless your telling me they can basically move faster than most modern CIWS tracking systems or at least the 5" mounts on modern ships on guns the size of sizeable buildings....
Mind you give impulse tech to the imperium and all the sudden they've become at least a order of magnitude more dangerous navally speaking
 

Zachowon

The Army Life for me! The POG life for me!
Founder
It's not the sensors that matter. It's the shit that moves the gun to aim. Unless your telling me they can basically move faster than most modern CIWS tracking systems or at least the 5" mounts on modern ships on guns the size of sizeable buildings....
Mind you give impulse tech to the imperium and all the sudden they've become at least a order of magnitude more dangerous navally speaking
They are able to engage the Eldar doing thier fuckery and are capable of engaging the very fast Necrons in soace.
Hitting things moving fast isn't hard.

Then again ship size diffrence is huge here.

How big is the biggest fed ship?
 

Sailor.X

Cold War Veteran
Founder
They are able to engage the Eldar doing thier fuckery and are capable of engaging the very fast Necrons in soace.
Hitting things moving fast isn't hard.

Then again ship size diffrence is huge here.

How big is the biggest fed ship?
The Odyssey Class Star Cruisers are 1,085 Meters long.

star-trek-enterprise-f-1665483601529.png
 
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Bear Ribs

Well-known member
Does size actually matter? A US Navy Wickes-class destroyer is a heck of a lot smaller than HMS Victory but I wouldn't bet on the Ship-Of-The-Line winning that fight. It's speed, toughness, and firepower that make a difference, not hull length.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
The Odyssey Class Star Cruisers are 1,085 Meters long.

star-trek-enterprise-f-1665483601529.png
The smallest IoM ships are barley under a km
Does size actually matter? A US Navy Wickes-class destroyer is a heck of a lot smaller than HMS Victory but I wouldn't bet on the Ship-Of-The-Line winning that fight. It's speed, toughness, and firepower that make a difference, not hull length.
The durability of 40k ships is VERY durable.

They can take being rammed into each other as part of a space hulk.
It is also a setting that ramming is a valid tactic to either board or destroy.
 

Sailor.X

Cold War Veteran
Founder
The smallest IoM ships are barley under a km

The durability of 40k ships is VERY durable.

They can take being rammed into each other as part of a space hulk.
It is also a setting that ramming is a valid tactic to either board or destroy.
Bigger does not always mean better. The Deathstar was freaking huge. And one X Wing with a Proton Torpedo still took it out. Once you find a ships weakness you can destroy it. And Starfleet sensor tech can find weaknesses really good.
 

ShadowArxxy

Well-known member
Comrade
Bigger does not always mean better. The Deathstar was freaking huge. And one X Wing with a Proton Torpedo still took it out. Once you find a ships weakness you can destroy it. And Starfleet sensor tech can find weaknesses really good.

The Death Star *had* a specific weakness engineered into it. The assertion that all ships must magically have *some* weak spot that Federation sensors can magically find is absurd and without any basis in either canon or realism.
 

Sailor.X

Cold War Veteran
Founder
The Death Star *had* a specific weakness engineered into it. The assertion that all ships must magically have *some* weak spot that Federation sensors can magically find is absurd and without any basis in either canon or realism.
You haven't watched any TOS, TNG, Voyager or DS9 have you. Shoot a large part of many episodes is using Treknobabble to fubar an enemy ship.
 

Zachowon

The Army Life for me! The POG life for me!
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40k has over 467 novels alone.

And there really isn't any known Weakness that is exploited by enemies in 40k.
Take down the shields and board then if one can.
Ram them.
Shoot then till they go kaboom.

Basically Battlefleet Gothic.

One could say weakspots for Imperium ships are to take the bridge and destroy them, or teleport.

All of this has to be done after void shields are taken down. Said shields can take a lot, and I mean A LOT.
Like planet cracking fire power repeatedly kind.
And as far as I know nothing really goes through them. They can be overloaded by outright overpowering them. Necrons usually do that.

Teleportstion doesn't work for them either.
Bigger does not always mean better. The Deathstar was freaking huge. And one X Wing with a Proton Torpedo still took it out. Once you find a ships weakness you can destroy it. And Starfleet sensor tech can find weaknesses really good.
40k has things like Black Fortress. It only got destroyed due to a space marine chapter, a whole fucking chapter or damn near. It was either a company or a chapter, gutted the crew and destroyed it from the inside.

It was still not destroyed until it took it running into a planet to destroy a good bit ot if
And the planet broke just from that.
 

Sailor.X

Cold War Veteran
Founder
40k has over 467 novels alone.

And there really isn't any known Weakness that is exploited by enemies in 40k.
Take down the shields and board then if one can.
Ram them.
Shoot then till they go kaboom.

Basically Battlefleet Gothic.

One could say weakspots for Imperium ships are to take the bridge and destroy them, or teleport.

All of this has to be done after void shields are taken down. Said shields can take a lot, and I mean A LOT.
Like planet cracking fire power repeatedly kind.
And as far as I know nothing really goes through them. They can be overloaded by outright overpowering them. Necrons usually do that.

Teleportstion doesn't work for them either.

40k has things like Black Fortress. It only got destroyed due to a space marine chapter, a whole fucking chapter or damn near. It was either a company or a chapter, gutted the crew and destroyed it from the inside.

It was still not destroyed until it took it running into a planet to destroy a good bit ot if
And the planet broke just from that.
A few Redmatter warheads hitting within a Imperium Fleet would be something even they can't take. Unless you are suggesting they can tank a few hundred blackholes.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
A few Redmatter warheads hitting within a Imperium Fleet would be something even they can't take. Unless you are suggesting they can tank a few hundred blackholes.
And a vortex torpedo would not care about anything the Federation has when suddenly the ship is ripped apart and half or the whole ship has been ripped apart amd put into the Warp. Also have a nearly light speed Nova Cannon type for it
Hell, the Imperium has Nova Cannon shells that turn into minurature black holes upon detonation.
And the shells move at nearly light speed.

The point I am making is do not discount Imperial Navy weapons and capabilities
 

Sailor.X

Cold War Veteran
Founder
And a vortex torpedo would not care about anything the Federation has when suddenly the ship is ripped apart and half or the whole ship has been ripped apart amd put into the Warp. Also have a nearly light speed Nova Cannon type for it
Hell, the Imperium has Nova Cannon shells that turn into minurature black holes upon detonation.
And the shells move at nearly light speed.

The point I am making is do not discount Imperial Navy weapons and capabilities
Too bad for the Imperium Starfleet can launch these weapons at Warp Speed and the Imperium's fleet would hit jack and shit being only speed of light weapons. Warp Strafing is a thing in Star Trek.
 

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