As the Dark Wizard Saruvolt's evil plot to destroy the Frogquartz Wizarding Boarding School/Magical Manufactorum was once again thwarted by the plucky students/factory workers, unintended consequences occurred. A ritual to obfuscate and warp the magic of the spellbooks of the grand library was instead localized within the storeroom of wands of magic missile. It was soon discovered after a few testing misshaps that each and every one of these wands had been attached a random side effect of their usage. Some spells proved disastrous, with one pupils vision fixed permanently to the back of his head, while others seemed to have grand potential, with another students pocket filling with gems.
It was soon proposed by the wizard Shamdolf the Offwhite, member of the board of directors for the magical school and child labor factory that these effects had far too much potential to destroy the school to be tested by the students. However, were these to be transported afar, to a village of backwoods townsfolk and paid to test these wands a handsome sum of gold, the potential for return on investment was near infinite, with negative consequences relegated to a few peasants no one would miss.
These peasants, and the town chosen would be the settlement known as barleyville, an unremarkable place that hardly anyone should noticr were something to happen to it. You will be playing as these peasants, using the DnD commoner class as your character.
Seeing as you are not homeless adventurers carrying all their possessions on their backs but landed peasants, I will allow you to have a fully furnished home and any equipment and items within reason. That means you cant have a full set of platemail, but you want a heirloomed sword? Perfectly acceptable. No warhorses, but a cart and donkey? Absolutely fine. And I will take as many players as are willing to join, just dont get too attached to your character as I will be using a D10,000 random effects table, some of which in the right situations can result in instant death. New characters will start again at level 1 commoners.
It was soon proposed by the wizard Shamdolf the Offwhite, member of the board of directors for the magical school and child labor factory that these effects had far too much potential to destroy the school to be tested by the students. However, were these to be transported afar, to a village of backwoods townsfolk and paid to test these wands a handsome sum of gold, the potential for return on investment was near infinite, with negative consequences relegated to a few peasants no one would miss.
These peasants, and the town chosen would be the settlement known as barleyville, an unremarkable place that hardly anyone should noticr were something to happen to it. You will be playing as these peasants, using the DnD commoner class as your character.
Seeing as you are not homeless adventurers carrying all their possessions on their backs but landed peasants, I will allow you to have a fully furnished home and any equipment and items within reason. That means you cant have a full set of platemail, but you want a heirloomed sword? Perfectly acceptable. No warhorses, but a cart and donkey? Absolutely fine. And I will take as many players as are willing to join, just dont get too attached to your character as I will be using a D10,000 random effects table, some of which in the right situations can result in instant death. New characters will start again at level 1 commoners.
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