What....
Just saw it on the Twitter now.
What....
Just saw it on the Twitter now.
Let's see if the Employee did own that server then yeah that's theft and wrongful termination.That's almost lawsuit worthy.
CGL reportedly took over a private Discord server whose Admin was a CGL employee that wouldn't let a *takes a deep breath* LGBTQIA+ member issue death threats against wrong thinkers who were in the same server.
BB-2 (Noah II) Battleship
Mass: 2,500,000 tons
Use: System Patrol, Light Capital Ship, Flagship
Technology Base: Inner Sphere (Advanced)
Introduced: 2630
Mass: 2,500,000
Battle Value: 333,415
Tech Rating/Availability: E/E-X-E-X
Cost: 45,008,486,000 C-bills
Dimensions
Length: 1200 meters
Width: 100 meters
Height: 100 meters
Fuel: 7,000 tons (17,500)
Safe Thrust: 3
Maximum Thrust: 5
Sail Integrity: 9
KF Drive Integrity: 48
Heat Sinks: 25,000
Structural Integrity: 150
Armor
Nose: 765
Fore Sides: 765/765
Aft Sides: 765/765
Aft: 765
Cargo
Bay 1: ARTS Fighter (48) 12 Doors
Bay 2: ARTS Small Craft (24) 6 Doors
Bay 3: Cargo (8141.0 tons) 10 Doors
Ammunition:
57,600 rounds of Anti-Missile System [IS] ammunition (4,800 tons),
40 rounds of Medium N-Gauss ammunition (16 tons),
120 rounds of Heavy N-Gauss ammunition (60 tons),
4,800 rounds of LRM 20 ammunition (800 tons)
Dropship Capacity: 10
Grav Decks: 6 (100 m, 100 m, 100 m, 100 m, 100 m, 100 m)
Escape Pods: 0
Life Boats: 282
Crew: 156 officers, 601 enlisted/non-rated, 177 gunners, 120 bay personnel, 120 passengers, 480 marines
Notes: Equipped with
lithium-fusion battery system
1 Communications Equipment (200 tons)
1 Naval Comm-Scanner Suite (Large)
7,500 tons of improved ferro-aluminum armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (4,726 Heat)
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
Heavy N-Gauss Ammo (40 shots)
40 Large Laser 320 32(320) 32(320) 0(0) 0(0) Laser
8 Naval Laser 55 680 44(440) 44(440) 44(440) 44(440) Capital Laser
2 Naval Gauss (Medium) 30 50(500) 50(500) 50(500) 50(500) Capital Gauss
Medium N-Gauss Ammo (20 shots)
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
FRS/FLS (920 Heat)
6 Naval Laser 45 420 27(270) 27(270) 27(270) 27(270) Capital Laser
40 Large Laser 320 32(320) 32(320) 0(0) 0(0) Laser
20 LRM 20 120 24(240) 24(240) 24(240) 0(0) LRM
LRM 20 Ammo (1200 shots)
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
RBS/LBS (4,711 Heat)
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
Heavy N-Gauss Ammo (40 shots)
40 Large Laser 320 32(320) 32(320) 0(0) 0(0) Laser
8 Naval Laser 55 680 44(440) 44(440) 44(440) 44(440) Capital Laser
1 Naval Gauss (Medium) 15 25(250) 25(250) 25(250) 25(250) Capital Gauss
Medium N-Gauss Ammo (10 shots)
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
ARS/ALS (920 Heat)
6 Naval Laser 45 420 27(270) 27(270) 27(270) 27(270) Capital Laser
40 Large Laser 320 32(320) 32(320) 0(0) 0(0) Laser
20 LRM 20 120 24(240) 24(240) 24(240) 0(0) LRM
LRM 20 Ammo (1200 shots)
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
Aft (720 Heat)
4 Naval Laser 55 340 22(220) 22(220) 22(220) 22(220) Capital Laser
40 Large Laser 320 32(320) 32(320) 0(0) 0(0) Laser
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
BB-3a (Noah IIIa) Battleship
Mass: 2,500,000 tons
Use: System Patrol, Capital Ship, Flagship
Technology Base: Inner Sphere (Advanced)
Introduced: 2785
Mass: 2,500,000
Battle Value: 414,993
Tech Rating/Availability: E/X-X-F-X
Cost: 52,853,960,000 C-bills
Dimensions
Length: 1200 meters
Width: 100 meters
Height: 100 meters
Fuel: 7,000 tons (17,500)
Safe Thrust: 3
Maximum Thrust: 5
Sail Integrity: 9
KF Drive Integrity: 48
Heat Sinks: 17000 (34000)
Structural Integrity: 150
Armor
Nose: 1265
Fore Sides: 1265/1265
Aft Sides: 1265/1265
Aft: 1265
Cargo
Bay 1: ARTS Fighter (48) 12 Doors
Bay 2: ARTS Small Craft (24) 6 Doors
Bay 3: Cargo (10044.0 tons) 12 Doors
Ammunition:
8,640 rounds of Gauss Rifle [IS] ammunition (1,080 tons),
57,600 rounds of Anti-Missile System [IS] ammunition (4,800 tons),
60 rounds of Medium N-Gauss ammunition (24 tons),
120 rounds of Heavy N-Gauss ammunition (60 tons),
4,800 rounds of LRM 20 ammunition (800 tons)
Dropship Capacity: 12
Grav Decks: 6 (100 m, 100 m, 100 m, 100 m, 100 m, 100 m)
Escape Pods: 0
Life Boats: 286
Crew: 158 officers, 619 enlisted/non-rated, 176 gunners, 120 bay personnel, 120 passengers, 480 marines
Notes: Equipped with
lithium-fusion battery system
1 Mobile Hyperpulse Generators (Mobile HPG)
1 Communications Equipment (200 tons)
1 Naval Comm-Scanner Suite (Large)
7,500 tons of lamellor ferro-carbide armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (4,716 Heat)
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
Heavy N-Gauss Ammo (40 shots)
8 Naval Laser 55 680 44(440) 44(440) 44(440) 44(440) Capital Laser
2 Naval Gauss (Medium) 30 50(500) 50(500) 50(500) 50(500) Capital Gauss
Medium N-Gauss Ammo (20 shots)
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
30 Large Pulse Laser 300 27(270) 27(270) 0(0) 0(0) Pulse Laser
10 Gauss Rifle 10 15(150) 15(150) 15(150) 0(0) AC
Gauss Rifle Ammo [IS] (1440 shots)
FRS/FLS (911 Heat)
6 Naval Laser 45 420 27(270) 27(270) 27(270) 27(270) Capital Laser
20 LRM 20 120 24(240) 24(240) 24(240) 0(0) LRM
LRM 20 Ammo (1200 shots)
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
30 Large Pulse Laser 300 27(270) 27(270) 0(0) 0(0) Pulse Laser
11 Gauss Rifle 11 17(165) 17(165) 17(165) 0(0) AC
Gauss Rifle Ammo [IS] (1440 shots)
RBS/LBS (4,706 Heat)
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
4 Naval PPC (Heavy) 900 60(600) 60(600) 60(600) 60(600) Capital PPC
2 Naval Gauss (Heavy) 36 60(600) 60(600) 60(600) 60(600) Capital Gauss
Heavy N-Gauss Ammo (40 shots)
8 Naval Laser 55 680 44(440) 44(440) 44(440) 44(440) Capital Laser
2 Naval Gauss (Medium) 30 50(500) 50(500) 50(500) 50(500) Capital Gauss
Medium N-Gauss Ammo (20 shots)
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
30 Large Pulse Laser 300 27(270) 27(270) 0(0) 0(0) Pulse Laser
ARS/ALS (910 Heat)
6 Naval Laser 45 420 27(270) 27(270) 27(270) 27(270) Capital Laser
20 LRM 20 120 24(240) 24(240) 24(240) 0(0) LRM
LRM 20 Ammo (1200 shots)
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
30 Large Pulse Laser 300 27(270) 27(270) 0(0) 0(0) Pulse Laser
10 Gauss Rifle 10 15(150) 15(150) 15(150) 0(0) AC
Gauss Rifle Ammo [IS] (1440 shots)
Aft (710 Heat)
4 Naval Laser 55 340 22(220) 22(220) 22(220) 22(220) Capital Laser
60 Anti-Missile System 60 18(180) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [IS] (7200 shots)
30 Large Pulse Laser 300 27(270) 27(270) 0(0) 0(0) Pulse Laser
10 Gauss Rifle 10 15(150) 15(150) 15(150) 0(0) AC
Gauss Rifle Ammo [IS] (1440 shots)
It seems there's an ugly underbelly to it all.
....I really, really need to learn how to properly art, since Zerg-infested Battlemechs would be a kickass crossover project.