Commoners Quest- 1000 Wands of World Wrecking Wonder (DnD 5E RPG)

Spent? You only used it twice right?
With wands of magic missile you can expend more charges like using additional spell level slots, so instead of 3, I fired 9 bolts.

Seeing as it didn't crumble, so long as we remember to gather it up again it means tomorrow the RAGE! Wand can be used again.

Wand of Magic Missiles
Wand, uncommon

This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
 
My first wand summons three magic darts that kills instantly, and may hurt vampires/dhampirs.
To be clear, magic darts is what a normal magic missile is described as, and it turns out if they hit people hard enough, it tends to lead to death. The effect may or may not have had anything to do with the death, but it's entirely possible that it did just outright kill the guy on its own. Knowing that, if you'd like to change to another feel free.
 
To be clear, magic darts is what a normal magic missile is described as, and it turns out if they hit people hard enough, it tends to lead to death. The effect may or may not have had anything to do with the death, but it's entirely possible that it did just outright kill the guy on its own. Knowing that, if you'd like to change to another feel free.
So its three magic missiles but they're really hard.
 
So its three magic missiles but they're really hard.
What?

Oh wait I see the confusion, by hit someone hard enough, I mean if you roll damage dice well, the magic missiles can kill someone in one shot. Your missiles looked identical to everyone elses, those missiles just happened to kill instead of wound. Like shooting an arrow at a guy and hitting him in the heart kills him right away while hitting his leg just wounds him. Same arrow, different outcome.
 
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So its three magic missiles but they're really hard.
One use of the spell magic missile fires three bolts of magic. Each bolt does 1d4+1 damage. So you probably just did enough damage with the three bolts to kill the bandit outright.

The random magic effects, like the one that made Hastria shiver, are just additional things that occur when magic missile is cast with the wands. The bolts themselves are not special in any way.
 
You know economists have actually been measuring the GDP of guilds inside multiplayer games, the Imperium, that's the largest faction in EVE, actually has a real world GPD equivalent o seven million dollars, they actually have a welfare system for ships, @Draco do you have that video?
 

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