My main thought is going for sort of a jet-based tiltrotor-like system in a heavily stealth-formed airframe capable of transsonic or low-mach speeds for getting in and out of the engagement zone as the situation demands, basically try to form it around being quite usable in the role of an attack helicopter for prolonged support on an airframe able to zoom out of the area if the situation changes.
Ideally it'd be large enough to have a fuselage bay that works for carrying a squad in full kit without issue that more usually acts as a missile bay, so as to double down on rolling the A-10 and attack helicopter roles together, but fitting that alongside the measures needed for the Hand Of Brrt to go properly is apparently a very difficult task.
Speaking of the Brrt, I'd probably change to a lower fire rate but better recoil managing gun, or up to 40mm, to try and fit the partially guided shells as effectively as possible to greatly reduce ammunition expenditures to have the hovering suppression use-case play much more on fuel requirements than anything else.
Weirdest idea that probably doesn't pan out well is giving it decoy wings, where it has highly visible areas at the extremities of control surfaces to enormously mislead any automated targeting to force anything that can track it to hit what it can survive without. Possibly go so far as to having a lifting body so that it can flat-out have no wings and still go back to base in good time.
Or, in short, a deliberately somewhat slow but hard to outright kill stealth "fighter-bomber" based around passably actively fighting on VTOL settings, to be able to zoom in, slow down to sit in the combat area, and shoot at everything that comes up until either it's out of ammo, low on fuel, at enormous risk from the changed situation since its arrival, or needs to go support somewhere else, and able to sit behind a hill waiting to take off straight up right next to the fighting if the environment is permissive.