System Creation
- System Record Sheets contain the following fields
- System ID
- System Type - (HOMEWORLD, Binary System, Single Star, Starless Nebula, Anomaly, Trinary System, Starless Nexus)
Use the following table
- 1-10
- Anomaly
- 11-20
- Starless Nexus
- 21-30
- Starless Nebula
- 31-60
- Single Star
- 61-65
- Single Star with Nebula
- 66-90
- Binary System
- 91-95
- Binary Nebula
- 96-100
- Trinary System
- Anomaly - self explanatory Y/N, might delete
- Anomaly Type - (Only used if anomaly system) (See Anomaly Table)
- Special Features - (N/A for HOMEWORLD, all other lists number of INHABITABLE planets, with Super Terra worlds (habitable and larger than normal) noted. Each system has 8 potential planets per star if star type permits habitable planets. Roll 1d100 per slot, 51-85 Indicates a Type T planet, 86-100 an ST
In addition, lists type of nebula, special properties of anomalies, etc.
To determine if there are habitable planets in a system, first roll 1d100, on a 30+ there will be 8 potentially habitable planets per star in system. - Number of WP
- WP Connects (Will be revealed to players as they explore)
- System Max POP - (1000 POP for HOMEWORLD, 100 POP per habitable planet, 200 per ST)
- Growth Modifier - (Generated with 1d3) Used to determine how quickly a system grows once the first POP is settled via colonization and is a divisor for how long initial colonization takes
- Wealth Modifier - (Multiplier for MC generation. HOMEWORLD is 5, all other worlds determined by 1d10)
- Habitability - (Generated with 1d10 for each planet, ST count twice, take MEDIAN) HOMEWORLD default is 0, Can colonize systems with a HI of HOMEWORLD Rating +EL+TERRAFORMING SL