Game Rules

Status
Not open for further replies.
Hull Construction Tables
  • Hull Construction Table


    HullReq. ELRange in HSCost per HSI/Ic/J Engine PowerMax Speed (Agility)FT HS Cost
    I1J1Ic123456
    EX15-73.5¼6(7)8(6)4(1)891011122.75
    ES18-123.851/36(6)8(5)4(1)14161820223
    CT113-164.2½6(6)8(5)4(1)19222528313.33
    FG117-224.552/35(6)7(5)3(1)26303438423.4
    DD123-304.915(5)7(4)3(1)35404550553.65
    CL231-455.251.54(5)6(4)2(1)51576369753.7
    CA346-605.624(5)6(4)2(1)67748188953.7
    BC561-805.952.54(5)6(4)2(1)88961041121203.75
    BB681-1006.333(4)5(3)1(1)1091181271361453.8
    DN7101-1306.6543(4)5(3)1(1)1401501601701804
    SD9131-165753(3)5(2)1(1)1761871982092204.1
    MT11166-2007.3562(2)4(1)1(1)2122242362482604.2
    HM13201-2507.77.52(2)4(1)1(1)2632762763023154.3
    SM15251-3508.0592(1)3(1)1(1)3643783784064204.4


    NOTE – Asteroid Forts may only be constructed in systems with suitable asteroids. By default, single star systems will have asteroids, anomaly systems may have asteroids (check with SM), binary and trinary systems will not have asteroids, starless nexus and nebula will not have asteroids.

    NOTE – Maintenance Cost is calculated as a percentage of the total hull cost of the base and must be paid each turn.

    HullELHS RangeHS CostMaint. Cost
    BS015-153.55%
    BS1116-3045%
    BS2131-5055%
    BS3351-805.255%
    BS4581-1305.55%
    BS57131-2005.755%
    BS69201-30065%
    BS712301-4006.55%
    BS814401-50075%
    BS916501-6257.55%
    BS1018626-75085%
    BS1120751-92585%
    BS1223926-100085%
    BS13281001-15008.255%
    BS14341501-20008.255%
    BS15412001-25008.55%
    BS16492501-30008.55%
    SPECIAL
    AF (Asteroid Fort)2Unlimited43%
    SS Module01-100032%
    SS Core (non-military)0unlimited32%


    • Freighters built with more than 20% military systems (non Ic or H) must be built as warships
    • Warships with more than 33% H/Q look like freighters
    • Bays (Hb, Bs, Bf, BL) are limited to 1 per 30 HS (FRU) except on Fast/Base hulls
    • Launch Bays (BL) must be on a ship 31+ HS
    Arc Restrictions

    • Turret - no modifiers to LRW or SRW rating
    • Side Arc – SRW/LRW Rating is divided by 1+(2/Agility)
    • Forward or Rear Arc – SRW/LRW Rating is divided by 1+(4/Agility)
    Hull Type + WeaponTurretSide ArcForward or Rear Arc
    Any Hull + HomingNever restrictedN/AN/A
    Normal Hull + SRWMore than x3More than x2x2 or less
    Fast Hull + SRWMore than x5More than x3x3 or less
    Normal Hull + KineticMore than x50More than x5x5 or less
    Fast Hull + KineticMore than x100More than x7x7 or less
    Base + SRWMore than x2N/AN/A
    Base + KineticMore than x3N/AN/A
     
    Status
    Not open for further replies.
    Back
    Top