Well, let's go crazy... this has 'A New World: A World of Conflict and Sorrow'!Sol (post-unification) ending up in Star Wars a decade before Episode 1. This Sol is different than the rest of the galaxy, given that it practices gene and cyber-augmentation that goes into what used to be considered
Sith Alchemy but also has 'droids' that are extremely smart but also extremely cheap... and
have rights.
Yeah, one AGI showing up asking to adopt a few kids was kind of a shocker for the galaxy at large who kind of spent a few hours trying to process that before causing a major fight in the courts, massive protests on droid rights, among other things. The Republic isn't
evil in terms of social mores, hell it's outright hyper-tolerant. The problem with the Republic is that it is
gigantic, it has
oodles of various social systems, and is not only screwing itself into the ground but ignorant of what is happening outside of their spheres of influence, while being so tolerant that it becomes
intolerant. If a social more is overwhelmingly powerful (like, say, the treatment of droids in canon) then it becomes de facto/actual law...
This Sol is going to shake things up quite a bit once an effective holonet connection is established (although on the Sol end it's going to have various screenings and 'checkpoints' to ensure that memetic weapons from either side don't harm anyone)...
Sallidum Upper Atmosphere, Drop Pod 4-3-22 - Near the End of the Coruscant Road Hyperspace Route; April 22nd, 0670 NWE (51 BBY)
"T minus 60 seconds until deployment."
"Drop Face First Into Hell", that's the motto and consistent situation of the Drop Troopers. It is partially due to how we operate: get into special pods filled with countermeasures and decoys and hope to get to whatever planet or moon surface to secure the dropship LZ. We are essentially the space-based version of the paratroopers... just mixed with Heinlein's Mobile Infantry for good measure.
"Well shit, they expect having flak weapons would work? They must be dumber than we thought."
That was when my AugReal showed that some aerospace jocks had also joined in on the fun, sent to do DEAD* missions across the battlefield. Although given that they're using flak weapons against
drop pods... not AHEAD shells but old-fashioned
WW2 style flak, that is kind of overkill... but you might never know what might be waiting in the wings.
"T minus 30 seconds until deployment. Decoys and countermeasures away."
Soft thumps reverberated as the decoys ejected, giving the enemy even
more targets on their sensors. Flares and chaff modules thumped as they fired, causing any enemy sensor locks to break.
The altimeter rapidly shifted as I continued to plummet towards the surface at 10km/s, trying to get to the safe altitude of 5 kilometers.
"T minus 15 seconds, prep and go."
Each second felt
agonizing, yet I was going as fast as physics will allow. Yet I heard the armor signal deployment altitude and I pulled the manual release, turning the fore-end of the pod into a bunch of debris. I quickly used my armor's RCS units to start maneuvering, firing off HARM and AGMs as I went. Giant, brilliant, 1-ton explosions rattled the landscape as I slow my descent with my thrusters. My HMG fired into the distance while my recoilless rifle fired into the distance into a makeshift bunker, annihilating it with an immense explosion.
"This is Delta 2-3, I'm on the ground," I stated through the ComLink, "I've already taken out one makeshift bunker and a pirate fireteam."
"Understood 2-3," Delta Actual stated,
"Met up with the rest of Delta 2 and get that sector cleared. The dropships are finishing prep now."
"Understood Delta Actual," I answered, "Oscar Mike." I fire my thrusters to start my 'bunny hopping' towards the rest of Delta 2. The scattered enemy never lasted long within my LoS, always becoming pink mist as the 100kJ kinetic impacts imparted their energies. The HRV continued to scan for the enemy, allowing me to destroy them with ease as I moved towards my unit.
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SFV Johnathan Reager, Dropship 4 "Richard's Own" - in orbit of Sallidum, near the end of the Coruscant Road Hyperspace Route
"All units, prepare for combat drop. Repeat: all units, prepare for combat drop."
Planetary invasions -as well as warfare- are something of an art form as well as a science. There are all sorts of intricacies that have to be part of any planetary invasion: securing the LZs, suppressing enemy air defenses, suppressing enemy air support, so on and so forth. No two invasions are exactly alike, just like art... and just like how two wars are never exactly alike.
Something that is lost on the 'Galactic Republic'... and especially lost to the 'Judicial Forces' attache that I've been working with.
"Alright boys and girls, we're going to have a combat drop," I stated, "prepare for combat maneuvers." Everyone simply strapped themselves harder and chuckled a little. "So, officer, are you ready to see how we roll?" That was when the dropship jerked around, avoiding some weapon fired from the surface.
"I've don't have a choice!" the Judicial attache answered as he held on for dear life, "If I knew that I would be in the sithspawn thick of it, I would have passed the responsibility to someone else!" Everyone in the Brigade Command Vehicle chuckled at the poor attache. "No one said
anything about intense combat!"
"Welcome to the Cosmo Marines then!" I commented, "First in, last out!" The Judicial -while still clinging to his seat as if his life depended on it- eyes widened, apparently remembering the phrase from somewhere. "Stith, get the turret ready, I feel that we're going to hit the ground blasting this time around." The Sogowan** simply nodded and manned the nearby turret console.
"... why are you so jovial about getting sent into a
sithspawn bloodbath?!?" the Judicial asked, "What are you? Lost Mandalorians!?!"
"Prep for disembarkment ladies and gentlemen. LZ in 10 seconds. The Drop Jocks say that there is still limited enemy fire in the LZ."
"Alright, you apes," I stated over the comms, "you've heard the ship jockey, prepare to go out guns blazing!" The comms roared with jovial exclamations of 'finally some action'. I turned to the Judicial. "We're not, as you put it, 'Lost Mandalorians', we're
Marines. Fighting in shit worse than this is what we
train for." That was when the CV was hit with a blaster cannon. The main gun -a 45mm autocannon- let out a muffled
roar as it sent a burst of ammunition towards the offending weapon, sending it and it's crew into oblivion. "Driver, get us to the battalion CP. Battallion, we're oscar mike to the primary objective." The comms chatter was filled with wilcos and rogers as the CV rolled out of the dropship guns blazing. Tracers rippled through the air as my fellow soldiers ripped the pirates apart. I smiled, it was
good to be useful again...
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Nuala Marauders Main Sallidum Base
The holoplot only showed that the situation has gotten from bad to worse. This 'SolForce' was
nothing like the Judicials. They have struck hard, they struck fast and struck relentlessly. Our
benefactor had decided to screw with this 'SolForce' by allowing my gang of pirates effectively free reign in the newly discovered hyperspace route... but now I think that the sithspawn benefactor had used us for
pasties. Now... now we're screwed. SolForce controls the orbitals, meaning that even if we had the ships (which we don't because SolForce had already obliterated the main ship park to bits), we couldn't escape because we'll get shot to pieces if we tried.
"They've already got most of our facilities," one of my fellow pirates stated, "only the shielded sections have weathered the assault so far." I sighed, at least we've got various theater and base shields... although the only question would be
for how long.
"Whomever this SolForce is, they're frakking determined," another commented, "by now practically every other defense force outside of a handful would have given up by now." That was the truth. Only a literal handful of defense forces were able to go for long periods of time in combat... and those are
explicitly forbidden to go outside their sectors. That was when the holoplot crashed.
"What was that?" I exclaimed as the rest of the command crew tried to find out what happened.
"Looks like some sort of atomic sir," my second in command commented, "Detonation forced the sensors and comm relays to shut down to prevent burnout."
That raised an eyebrow. No one has used atomics in
centuries -well over a millennium really- and thermal detonator tech largely replaced such weapons outside of the largest of warheads. Even with thermal detonators, large base and theater shields are largely immune to such weapons.
Smaller variants, on the other hand, would overload quite easily due to containment failure.
"
Atomics?" I questioned, "
Atomics? What are we dealing with?
Mandalorians?" They're one of the few that would even
use atomics... and they haven't gotten out of their sector in ages... "Alright, get sensors and comms back up and find out what is going on. We'll have to make our stand as bloody as possible, force them to negotiate. We've lost too much already and they should be hemorrhaging money to keep this sort of force active..."
__________
*DEAD:
Destruction of
Enemy
Air
Defense, SEAD's (Suppression of Enemy Air Defense) deadlier cousin. While SEAD simply keeps the AA positions' heads down, DEAD makes sure they're dead.
**
Sogowan: if you watched Titan AE and seen Stith, then you have seen a Sogowan. Think of them as alien kangaroos with all the kicking power that it entails. I simply
loved the design for them, very alien yet relatable. It also didn't help that she was well-educated... and acting like a kid in an arcade on occasion.