Closed STAR WARS: Like the Phoenix

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The galaxy breathes! The tyrannical Galactic Emperor and his dark apprentice, Darth Vader, have been defeated. The Second Death Star, a marvel of technological terror has been destroyed over the Forest Moon of Endor.

News of the Emperor's demise is spreading quickly across the Galaxy. Grand Vizier SATE PESTAGE, trusted confidant of the late Emperor, moves to secure his hold on power, while the spark of the Rebellion has risen to a full flame. In-fighting and treachery has turned CORUSCANT into a battleground between disparate Imperial factions.

With the future uncertain, cell leaders, Alliance commanders, partisans and politicians and other dissidents against the Empire finally see a chance to liberate the Galaxy once and for all from the hands of Imperial despots. However, as the galaxy divides, so do the first warlords seize upon the chance to burn the stars around them once and for all...



In STAR WARS: Like the Phoenix, players assume the mantle of leading the divided, triumphant Rebel Alliance in the wake of their victory at the Battle of Endor. Some of you may follow the course of Mon Mothma and her increasingly centralizing authority seeking to restore the Old Republic, while others may leap upon the opportunity to strike a new course for the galaxy, and carve out a new future for your people, ideology or faith.

Here are some basic rules:

  • Abide by forum rules at all times (particularly when it comes to posting content)
  • Do not metagame, powergame or min-max.
  • Please do not wiki-dive (i.e. coming to me with some Wookieepedia article of some ancient long-lost Sith superweapon that you should coincidentally have access to because reasons.)
  • Making interesting characters over strong or successful characters is preferable for both game quality and my mood.
We will largely abide by the LEGENDS CONTINUITY save for a few exceptions:
  • Scarif, Jakku, Vardos, and Takodana exist.
  • The film Rogue One (its characters, plot, and locations) is canon.
  • The rule of Canon/Replacement will apply: if you apply as a position that a canon character holds, you can replace them.
  • Luke Skywalker, Leia Organa, Han Solo, Chewbacca, Lando Calrissian, Gial Ackbar CANNOT be replaced.

GENERAL INFORMATION
You are only playing as members of the Alliance to Restore the Republic (or Rebel Alliance for short), splinter groups of the Alliance or independent former Rebels of any stripe. You may go as far as you wish with how your potential breakaway state goes or try go the route of influencing the Alliance directly as it transitions into a new government.

As to be expected of what had been a rag-tag, close-knit band, you will rub shoulders a lot with established characters in the setting, so it is advised against making a clone of an existing canon character, but rather attempt to broaden out and expand the scope of the Rebel Alliance. To avoid too much clustering, players cannot start at Endor for the time being. That being said, playing an actual canon won't be allowed.

As you are at the core of the revolution, dissidents against the Galactic Empire, you could theoretically be more than just noble-hearted ideologues wishing for a brighter galaxy. Escaped criminals, con-men, even a guild of bounty hunters entangled with the Alliance all exist and carry the colours of the brazen phoenix.

Orders are simply, simply start a forum conversation with me titled 'LTP - *CHARACTER NAME*'

For queries, come to the OOC and IC thread, if there are any questions about certain things, do not hesitate to come to me.

A Star Wars year is 10 months. A turn will be 5 months (half a year). There will be numerous minis on wars, coups, and other fun stuff. I will do my best to feature appropriate music in the updates for your pleasure as much as mine.

Please keep in mind that game start is a few moments BEFORE the Battle of Endor commences. Make your character as if the Death Star II is about to blow Ackbar's fleet sky-high, supposedly.

SHIPS & RESISTANCE
Star Wars is ships. The Empire loves big ships, the Rebellion doesn't. As the slow transition to building capital-class vessels begins, the Alliance will be forced to coordinate and build up their fleet strength. Given the nebulous nature of the Alliance's vast entourage of different ship types, rather than specific classes, your fleets will be represented by tonnage size based off the Anaxes War College System, with relevant examples being available there. However, ships from the cruiser size and up will be buildable through stats, but you can invest BP (build points) into fortification and smaller ship sizes, but the amount will be more vague. An adjective will be included in player stats to represent where their ships hail from, i.e Mon Calamari, Corellian, Bothan, you know, usual drill.

  • Cruiser ( 1 BP, 1 turn )
  • Heavy Cruiser ( 3 BP, 1 turn )
  • Star Cruiser ( 4 BP, 2 turns )
  • Fleet Carrier ( 6 BP, 3 turns )
  • Star Destroyer ( 8 BP 1, 3 turns )
  • Battlecruiser ( 18 BP, 4 turns )
  • Star Dreadnaught ( 32 BP, 6 turns )
Resistance is the second half of the stat aspect of the game, representing ground troops and movements. Rather than having a fixed stat or traits, players will receive an amount of IP (influence points) to coordinate and strike at Imperial (or other Alliance) targets. Asymmetric warfare is the notion of the day, and rather than affording direct clashes, the Alliance will inherit the tactics of partisan cells and strike where the Empire hurts the most.

Do note, Imperial designs (such as the Executor) cannot be built at game start, but stats will adjust to reflect the Alliance expanding and gaining more shipyard worlds and ground in general, including the establishment of permanent military commands.

CHARACTER APPLICATIONS
I bet you probably skipped everything I just wrote and came down here. That's fine, it's expected. Anyway, here is the signup template.

For the time being, I will NOT be accepting Force-sensitives or characters who start off as neutral. There is also a soft cap of 12.

Picture (optional)
Name: Your name.
Race & age: Your species and your age. Keep in mind that different species age differently.
Birthplace: The location of your birth.
Rank/position: Your rank within the Alliance bureaucracy or military.
Flagship: The name and type of your flagship. You should include your main form of interstellar transport as you'll be planet-hopping, a lot.
Location: Your current location.
Biography: A brief biography. Please also include any personality traits.


untitled-rebel-game.png

Alliance to Restore the Republic
Chief of State Mon Mothma
Government
Government type: Military resistance movement
Capital: Endor
Internal stability: 5
Fleet
Cruisers: 87
Heavy Cruisers: 61
Star Cruisers: 23
Fleet Carriers: 15
Star Destroyers: 2
Battlecruisers: 1
Resistance
Total IP: 210 (x3 of all Rebel bases)

Subordinates:
N/A
 

Bear Ribs

Well-known member
Is this something where each poster is playing their own group or a quest style where everybody's voting on actions to take?
 

OPERATOR

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I apologize for the absence. The inconvenience has been dealt with.

This looks very interesting, if I weren't overloaded with 3 major projects plus running the site I'd totally make a character for it.
Thank you for your interest, it is humbling.

Alas school starts next week otherwise I'd go for it
I understand, but thank you for your interest, I am humbled.

Is this something where each poster is playing their own group or a quest style where everybody's voting on actions to take?
If you understand the basic concept of a character game with some nation-game elements (such as managing large territory with your orders and handling diplomacy in the vein of a NG) then it's like that, but just with a more personal touch. I do not mean to offend, that is just how I can best describe it.
 

ShadowArxxy

Well-known member
Comrade
Hey! It sounds like your setting will have a substantial degree of 'internal politics' between cells of the Rebel Alliance as they transition to the New Republic, especially those cells which were "less reputable" in the eyes of galactic society but feel they're owed recognition for their battlefield performance. This is an aspect of the Star Wars story that I really feel doesn't get the attention it should, so it could be a lot of fun to play out.

(Zahn basically glossed over the transition period by timeskipping to the New Republic being an established thing, and I don't think anyone else ever really addressed the political angles of Star Wars as much as he did.)
 

OPERATOR

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Hey! It sounds like your setting will have a substantial degree of 'internal politics' between cells of the Rebel Alliance as they transition to the New Republic, especially those cells which were "less reputable" in the eyes of galactic society but feel they're owed recognition for their battlefield performance. This is an aspect of the Star Wars story that I really feel doesn't get the attention it should, so it could be a lot of fun to play out.

(Zahn basically glossed over the transition period by timeskipping to the New Republic being an established thing, and I don't think anyone else ever really addressed the political angles of Star Wars as much as he did.)

Indeed, I hope that I will myself be able to accurately portray the overall NPCs; my goal is to lower the prevalence of the lore cast - i.e Mon Mothma, Luke and Leia, Han, etc - and give them the job of fighting the Empire directly while the players build the New Republic, or splinter off and form their own governments.

I have marked the game as closed as there haven't been any applications in exactly a month, so I would assume that there is not enough interest to really justify launching something of this scope, however I will reopen the game if people do start shooting in apps. I'll also continue answering questions to the best of my ability.
 

ShadowArxxy

Well-known member
Comrade
Huh, I would have kinda expected the opposite -- the "big shot" leadership of the Alliance was relatively insular and heavily tied to the political elite of the Core Worlds, so I can kinda see them just expecting everyone else to get in line and obey, which would especially lead to conflict with the majority of the Alliance rank and file being from the Outer Rim that the Republic historically screwed over a lot, and also with nonhumans. For all that Borsk Fey'ala was portrayed as a complete asshole in Legends, he *did* have a point that humans did effectively monopolize power in the Alliance and in the New Republic.
 

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@ShadowArxxy In a way, that is what I will do.
In Legends at least the New Republic was driven apart by the very diversity it had built upon with so many worlds joining only to be effectively left alone. Fey'ala wasn't the only major Rebel leader that made that point. Even Ackbar made a point multiple times that the Calamari people were increasingly dependent on despite having so many constituent worlds until well into the future of the Legends timeline.
Combine dissatisfaction with the heroes doing their own thing and totally ignoring the wider playerbase seems like ripe fuel to allow for a political crisis but not a "Rebellion Bad, Empire Good" narrative that would be well, silly.
 

ShadowArxxy

Well-known member
Comrade
Fey'ala wasn't the only Rebel leader who made that point, but he was the one who I think really got ignored / plot hammered because he was narratively the antagonist.
 

Hlaalu Agent

Nerevar going to let you down
Founder
I might be interested in putting up a sheet, and see about making it nice. Maybe it'll spur interest, or at least get the slow snow ball rolling...the slowball rolling?
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
Good news it looks like my work/school schedule is as such I might be able to join if there's are slots left open
 

Bear Ribs

Well-known member
I second @Knowledgeispower's question. I've got a basic concept put together but I'm not sure how large a ship it's appropriate to start out with. I was looking at the idea of starting with salvaged clone wars ships so that would mean a Consular, Arquitens, Pelta, or Acclamator for a Flagship depending on where we're expected to begin.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
Hmmmm I'm thinking my character is a Vice Admiral in charge of a pair of Venators and Victory-IIs, four Gladiators, four Strike Cruisers, and eight Carracks, and flotilla apiece(ie 8 ships per flotilla for a total of 24)of Raiders, CR-90s, and DP-20s who was a key part of the distraction forces leading to up Endor and is a ex Imperial who defected with his ships and most of his men post Battle of Yavin
 
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Fey'ala wasn't the only Rebel leader who made that point, but he was the one who I think really got ignored / plot hammered because he was narratively the antagonist.

Can't find any disagreement in this notion.

I might be interested in putting up a sheet, and see about making it nice. Maybe it'll spur interest, or at least get the slow snow ball rolling...the slowball rolling?

You're welcome to do so.

By the way how do we count frigates, corvettes, and fighter squadrons in terms of BP

Very small ships of the frigate and fighter variety will be handled by GM fiat/hand-waved.

I second @Knowledgeispower's question. I've got a basic concept put together but I'm not sure how large a ship it's appropriate to start out with. I was looking at the idea of starting with salvaged clone wars ships so that would mean a Consular, Arquitens, Pelta, or Acclamator for a Flagship depending on where we're expected to begin.

Depending on the size of your determined rebel cell or zone of operation, you could go as small as a CR90 or even omit a flagship entirely.

Hmmmm I'm thinking my character is a Vice Admiral in charge of a pair of Venators and Victory-IIs, four Gladiators, four Strike Cruisers, and eight Carracks, and flotilla apiece(ie 8 ships per flotilla for a total of 24)of Raiders, CR-90s, and DP-20s who was a key part of the distraction forces leading to up Endor and is a ex Imperial who defected with his ships and most of his men post Battle of Yavin

I'll be dishing out actual ship numbers depending on how I feel suits the character best. As a general rule because this game is set hours before the breakout of Endor, no Imperial defectors as a result of Endor will be permitted unless you join late and/or as a subordinate for someone else.
 

ShadowArxxy

Well-known member
Comrade
I'm a fan of the concept of battle droids fighting *in conjunction with* organic soldiers and actually having a sense of camraderie with them, so the idea I had for this was my cell would be based out of the region of the former CIS, and making heavy use of scratch-upgraded battle droids and other CIS equipment. Probably started out with a technically inclined scavenger managing to get into one of the defunct droid foundries.

This is undeniably effective use of the resources available to them, but it makes them unpopular with the Alliance at large, especially since as predominantly ex-CIS, they're a lot more focused on "bring down the Empire" and are not very big fans of actually restoring the Republic unless it's heavily reformed. Also big on droid rights, a cause which was *briefly* mentioned in Legends canon in the early New Republic era and then completely disappeared.

My cynical take on it is that it got quietly shot down as the Core World political elite maintained control of the New Republic and considered most of the corruption of the Old Republic to be a feature rather than a bug -- Leia was pretty much the only member of the political elite who was sincerely idealistic, and even she didn't seem to be paying much attention to it.
 

OPERATOR

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I'm a fan of the concept of battle droids fighting *in conjunction with* organic soldiers and actually having a sense of camraderie with them, so the idea I had for this was my cell would be based out of the region of the former CIS, and making heavy use of scratch-upgraded battle droids and other CIS equipment. Probably started out with a technically inclined scavenger managing to get into one of the defunct droid foundries.

This is undeniably effective use of the resources available to them, but it makes them unpopular with the Alliance at large, especially since as predominantly ex-CIS, they're a lot more focused on "bring down the Empire" and are not very big fans of actually restoring the Republic unless it's heavily reformed. Also big on droid rights, a cause which was *briefly* mentioned in Legends canon in the early New Republic era and then completely disappeared.

My cynical take on it is that it got quietly shot down as the Core World political elite maintained control of the New Republic and considered most of the corruption of the Old Republic to be a feature rather than a bug -- Leia was pretty much the only member of the political elite who was sincerely idealistic, and even she didn't seem to be paying much attention to it.

To be honest from my experience with running games like this previously I have found that ex-CIS tend to have the biggest difficulty trying to justify why they are aligned to the Alliance for the duration of the New Republic. The NR is built on the very Core aristocracy that you described yourself, political elite from a twenty-year dead regime that aggressively opposed the Secessionist-turned-Separatist movement and pretty much ran Palpatine to the top.

A lack of awareness has rendered the Alliance's leadership pretty much as prone to hypocrisy and doing a lot of what they swore to undo, at least in my personal view, DisCanon actually portrays this a lot better even if in shorter bursts as opposed to Legends where it seems the NR is more of a dysfunctional-but-happy family operating on spit and protagonist glue.

Droids also didn't really play a big role due to a lack of prequels at the time Heir to the Empire - among others - were coming out, so I generally am open to exploring the Separatist cause further, but as I said, it is very difficult to fit them in a way that makes sense.

Say aren't the Gladiator and Victory classes heavy cruisers under Anaxes
According to Legends they are a Star Destroyer classification wise.

If this is still going, I'd join.
It hasn't even started yet.
 

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