This level doesn't have too many changes, although there's an entire cut level-start that I never managed to add back in. I want to add it in someday, I have the skills but it will take time to manually add all the stuff into the level... X_X
The main changes are weapon redistrubutions, some added skeletons, a little ingen worksite, and a better introduction of the Tribe C raptor!
Wait a minute, why are the raptor pens not behind us?...Yeah so I changed the start of the level because the raptor pens are actually several hundred meters away to the right (roughly). There's this huge cut level-start you're supposed to walk through, but I didn't get around to adding it.
Soooooooooooooo Anne rode a motorbike the way here, it broke/ran out of fuel/she crashed it.
Starting weapons are the same, we're going to hold onto that toxic-rifle till the end of course.
VH105: An ex-policeman from South Africa, a sort of soldier-of-fortune character. | |
More cut dialogue of Hammond talking about the various hunters/employees of InGen.
Anne seriously needs that M14 to get through the horde of Tribe B's who get in her way.
Added some bones to explain the existence of these two Desert Eagles. Plus made the guns themselves in a more natural position instead of them both being in the same exact pose.
Something I'm a little proud of, I added this "InGen" surveyor/worksite complex. A couple demountable buildings, a ute, and a small table where workers would relax at.
Given that Hammond has the weird statues at his mansion I can only imagine he set aside some resources to researching the mayan ruins, that's what these guys were here for.
The reason I added this was twofold:
One, this level has basically no InGen presence which I find odd because it's so close to the DINOSAUR GESTATION LAB.
Two, this area in particular is so boring and lifeless, it needed something, ANYTHING. And I think this is not only a vanilla-like location, but it's sensible too.
VH70: …cameras, and seismic instruments in yellow crates. They set them in the dust as the helicopter rose. | |
This cut line technically belongs in Pine Valley, but that level doesn't really 'have' any of these crates. So I put it here, because researching the mayan ruins would require cameras, seismic instruments and such.
This poor bastard died smashing open the supply crate with a sledgehammer. This is something of a in-joke.
In the vanilla level, there's a supply crate with a sledgehammer inside, a worthless tool and I have seen a LOT of players die when realizing the crate has nothing valuable inside.
Sooooo I added a little setpiece of a person dying from this exact same supply crate!
VH106: Known as "The Maharajah" to his fellows, highly skilled but only works alone. He was meant to radio for pickup from the comm station. | |
Technically not 'cut' dialogue because it's in the level, but it's underground so it never plays. It was supposed to play here according to the strategy guide and location on the map. There's supposed to be two shotguns, but I always find it dumb when corpses have two long-guns. So I replaced one of the shotguns with a VP70.
The hidden drum-mag AK is still where it usually is, now just with a couple bones.
What kind of homunculus is this??? God damned compressed-raptors!
Compressed or not, he kicks the shit out of a Tribe B raptor in a new setpiece. Two Tribe B's attack a Tribe C right past the drum-mag AK.
The raptors themselves got a little bit of a rebalance, I didn't change any of their damage, health, or whatever. But their SCALE was changed.
In vanilla, the physical scale of the raptors is as follows: Tribe A=Tribe C < Tribe B
Which is nonsensical because Tribe C's are so damned tough, and why would you make the end-game enemies small and meek looking?
Now it's Tribe A < B < C.
Specifically Tribe C is now the size of vanilla's Tribe B raptors, with Tribe B now being in-between the size of vanilla's Tribe A and Tribe B.
Originally I wanted to make Tribe C larger than vanilla's Tribe B, but I quickly realized that'd make them way too big, seriously the raptors in this game LOOK small, but Tribe B's are taller than a human already.