Turn 44 - His yoke is easy
John has already taken his new race car out on the track and filed the paperwork to get his racing license for what is apparently called the Pro Stock Can Am series, which evidently the new car he has is perfectly suited for.
And then it turns out that Tyler had struck again, the car was already registered with the series, a team of mechanics and engineers had been on retainer for the last 5 years
without you knowing, and that your beloved twin children had been in on the entire thing from the start since the car was registered as belonging to their racing company as their first stock car entry.
Of course, this does mean that you put the twins on Wadjet and Sokar watching duties as sweet sweet revenge for not telling their loving mother about what Tyler had planned for your grandson.
Watching them get bowled over repeatedly by an over-enthusiastic Sokar looking for more pets, or having to crawl into the most unlikely places to fetch Wadjet down makes your day. Then they try to pull a fast one by getting their kids to join in. Which feeds into your own plans, since this gives you yet more time with the grandkids. Never try and pull one over on ba, ba always wins.
Recovery work is ongoing on Pollux, mostly digging out a few landslides and clearing roads. A thorough geology survey is undertaken and it is determined that for various reasons the planet is indeed becoming more tectonically active. Not enough to be of great concern, and the geologists assure you that even at its most active Griffin's Roost is far less geologically active than old Earth ever had been.
Regardless, construction standards are being reviewed in light of this information and a few minor changes are made. Most of which are concerning road placement and protection against landslides. With the materials science you have it is trivial to build elevated roadways that are practically earthquake proof.
You are quite happy to see that the architectural style you’d promoted early in your reign is shown in tests to be exceptionally safe against the sort of threats expected due to the combination of materials and expected forces. The experts do recommend increased building inspections to ensure that they are, in fact, all up to code, especially in regards to facades.
Parliament then steps in and proposes legislation creating a fund for said inspections and amelioration of deficiencies, intended to ensure compliance with the regulations by making it a net zero-cost for property owners to do so. Any property owner who remains out of compliance with the building codes, however, would be held fully liable for any losses incurred from property damage because of said failure.
It’s actually a rather well written bit of legislation. The requirements are clearly laid out, written in easily understood language, and deliberately limited in scope. It’s no surprise that it was written by the Eldest. Unfortunately there is a faction within the Imperial Parliament who resents the Eldest, mostly because he doesn’t support their power grabs. Enough so that you’ll have to get out and push to get this passed through without poison pill amendments being added by the jackasses.
[] | Push for it |
- -5 Support Chamber of Delegates
- -5 Support Imperial Senate
- Adds +1,000 to yearly upkeep
- +1 Politics
- Prevents certain events
- Further, reduces impacts of natural disasters
- Allows certain events
|
[] | Let it flow |
- +1 Influence Chamber of Delegates
- +1 Influence Imperial Senate
- Adds +10,000 to yearly upkeep
- +1 Politics
- +1 Economic Event
|
You have a meeting with the Department of Mega Engineering team overseeing the colonization effort on Griffon IV and they would like some decisions from you. Specifically about whether or not the crown wants to push for a particular aesthetic for architecture on the colony, what preferences the crown has to the sort of ecosystem that they’d construct at the end of the terraforming process, etc.
Evidently they know what they want, in terms of habitability and such, but there are profound disagreements about just what angle to go for. Work towards a large grassland as the dominant environment? Forests? Go for jungles like on Griffin’s Roost? And what sort of buildings to build? Some want the colony to look like something from the far future, with soaring towers that look delicate yet are immensely strong, some want stolid industrial practicality, some want to go full bore neo gothic, others neoclassical, some want to keep everything as rustic as possible.
And so of course they are bringing you in to make the decision. No pressure!
[] | Architectural Styles | Ecosystem Type |
[] | Ultra Futuristic
| Savannah |
[] | Futuristic Industrial
| Forested |
[] | Neo Gothic
| Plains |
[] | Neoclassical
| Tropical Jungle |
[] | Neo Colonial
| Alpine |
[] | write-in | write-in |
QM Note - Pick one from each column for your vote
You also have a meeting with Admiral Benjamin concerning proposals for a proper fleet carrier dropship designed to carry an entire wing of aerospace fighters into action. The tentative long term plans are, once you develop large enough jumpships and perhaps warships, to use these dropships to provide solid fighter screens for the larger vessels.
There are three main proposals. One is highly minimalistic and, in contrast with most current dropship designs, relatively lightly armed and armored being effectively just an ASF base with the bare minimum of ancillary systems. A second is less minimalistic than the first, better armored and armed, but still lacking in capital firepower while the third has serious firepower from subcapital missiles.
[] | Name | Cost | Materials | HP | A/D | Specials |
[] | Liberum Veto Heavy Carrier | 215,619.04 | None | 166 | 76 |
- Armored 4
- Command 1
- Missile 6
- AMS 24
|
[] | Maiasaurus Fleet Carrier | 244,873.44 | None | 360 | 190 |
- Armored 12
- Command 1
- Missile 12
- AMS 24
|
[] | Piast Heavy Carrier Dropship | 279,067.04 | None | 499 | 269 |
- Armored 18
- Capital 40 3
- Command 1
- Missile 6
- AMS 24
|
Preparations are well underway for the first ever Pan Griffin Games. The inaugural site had been chosen on Capricorn and construction was well underway for the temporary venue. In the process of building the site, located up in the central mountains of the continent, construction crews stumbled across a somewhat grisly find. Buried underneath a landslide dated to about the same time as the Catastrophe is a crashed, crushed, and thoroughly mangled
Triumph dropship in SLDF markings. The dropship was full up with crewmembers from
SLS Morristown, the primary colony ship according to your records.
Odd that, because those same records indicate that
SLS Morristown had departed with the rest of the SLDF flotilla weeks before the Catastrophe.
The dropship is so badly mangled and crushed that no computer systems or records remain intact. The badly damaged remains of the crewmembers who’d died in the crash are reburied with all appropriate ceremony and respect for the dead. But there are absolutely no clues as to why they were there in the first place. Counting the bodies, just about the entire crew of
SLS Morristown is accounted for, apart from a few of the senior officers.
Combined with the crashed shuttle with the chief engineer of the
SLS Morristown you’d found years earlier, this is starting to become a very… strange little mystery.