Jarow
Well-known member
[X] Plan: Growing like a breeze
-[X] Military [$ 16,147,863.42 ]
--[X] Construct Mark 1 Naval Defense Station* [->1]
---[X] Griffin's Roost
---[X] Griffin's Roost
---[X] Griffin's Roost
---[X] Griffin's Roost
---[X] Nowy Gdansk
---[X] Nowy Gdansk
---[X] Nowy Gdansk
---[X] Nowy Gdansk
---[X] Nadir
---[X] Nadir
---[X] Nadir
---[X] Nadir
---[X] Zenith
---[X] Zenith
---[X] Zenith
---[X] Zenith
---[X] Griffon IV
---[X] Griffon IV
---[X] Griffon IV
---[X] Griffon IV
--[X] Upgrade Defense HQ [->1]
(We need every action we can get)
--[X] Dedicated Upgrade and Refurbishment Facility [->1]
(we're going to need to do so many upgrades over the course of upgrading to clantech...)
--[X] Expand Factory 46 [100]
--[X] Expand Factory 47 [100]
--[X] Expand Factory 48 [100]
(We do need lots of ASFs)
--[X] Lay Down Major Unit [Construction - 455,459.20 ]
---[X] Newport [80]
---[X] Newport-C [80]
--[X] Purchase New Units [$ 162429.22 ]
---[X] 1 Regimental Support Squadron [75]
---[X] 4 Assault Carrier Wings [75]
---[X] 2 Assault Carrier Squadrons [75]
---[X] 2 Flights of Griffon ASF [75]
-[X]Interior [$ 19185000 ]
--[X] Expand Orbital Factory 39 (DHS) [95]
--[X] Expand Orbital Factory 59 (FA) [95]
--[X] Expand Orbital Factory 60 (FA) [95]
--[X] Expand Orbital Factory 61 (FA) [95]
(We probably will need more DHS when we start building ground forces again, and we only had 2 ferro aluminum leftover this turn)
--[X] Focus Development on Griffin II Orbitals [65]
(Last planet in upgrade cycle, means after this we can get Griffon's Roost again)
--[X] Expand Refit and Repair Yard [100]
--[X] Expand Orbital Shipyard Griffons Roost [100]
---[X] Large
--[X] Expand Orbital Shipyard Nowy Gdansk [100]
---[X] Large
(These three are not stopping until we can't afford not to)
--[X] DOME - Plant Temperate Forests on Griffon IV [->4]
(Helps speed up getting people on our newest planet)
--[X] DOME - Nowy Gdansk Arcology* [95]
--[X] DOME - Planetary Sculpting - Artificial Oceans - Griffin IV* [->6]
--[X] DOME - Planetary Sculpting - Artificial Riverbeds - Griffin IV* [->6]
--[X] DOME - Planetary Sculpting - Artificial Lakes - Griffin IV* [->6]
--[X] DOME - O'Neill Cylinder at Griffin II* [->7]
--[X] DOME - Arcology Cluster - Griffon IV* [->7]
-[X] Diplomatic [$ 6060000 ]
--[X] Have Exploration Fleet Survey GOAB* [75]
--[X] Endow Imperial War Museum [90]
(More money for not spending everything, and a positive mystery box)
--[X] Open talks with NRI for military alliance [->4]
(We're already friends, lets make it official)
--[X] CULTURE - General Cultural Festival [75]
(We're in a good place money-wise, lets help get everything stable on our planets instead of just getting more oney. Also thematically works with building a museum)
-[X] Political [$ 6000000 ]
--[X] Civil Service Reform* [75]
--[X] Charter Imperial Broadcasting Company [75]
(reroll for one of 5 areas, and a small outside boost. Also allows us to try to fight back against what's currently going on)
-[X] Research [$ 19750000 ]
--[X] Advanced Electronics (advanced) Tier 2 [85]
--[X] High Energy Physics (advanced) Tier 2 [85]
(We need to do at least two of these to finish next turn)
--[X] Full Survey - SLS Morristown [->1]
(Exploring our warship is never a bad choice)
--[X] Improved PPC [->1]
(Hopefully, combined with the last T2 advanced tech will let us research cERPPCs)
--[X] Hyper-Pulse Generators - Theory Lvl 2 [->4]
(If we're about to have allies, it'd be nice to be able to talk with them. Also with any out of system colonies we'll have soon enough)
--[X] Advanced Standard Core Theory* [->1]
--[X] Advanced Standard Core Design* [->1]
--[X] Advanced Standard Core Construction* [->1]
-[X] Intelligence [$ 0 ]
--[X] Counterintelligence Surveillance [?]
-[X] Justice [$ 30000000 ]
--[X] Expand Special Branch [65]
--[X] Investigate Criminal Justice System [70]
(Two sources of event protection, with other benefits)
-[X] Miscellaneous [$ 7000000 ]
--[X] All the Dropships [->0] [2000000]
--[X] Ground Upgrades [->1][5000000]
A little under $120m leftover, but not much more to spend it on. Biggest debate for me here is HPG theory, other choices were anti-aging and advanced communications. All three were pretty valid choices, but decided starting HPGs needed to get done as soon as possible.
-[X] Military [$ 16,147,863.42 ]
--[X] Construct Mark 1 Naval Defense Station* [->1]
---[X] Griffin's Roost
---[X] Griffin's Roost
---[X] Griffin's Roost
---[X] Griffin's Roost
---[X] Nowy Gdansk
---[X] Nowy Gdansk
---[X] Nowy Gdansk
---[X] Nowy Gdansk
---[X] Nadir
---[X] Nadir
---[X] Nadir
---[X] Nadir
---[X] Zenith
---[X] Zenith
---[X] Zenith
---[X] Zenith
---[X] Griffon IV
---[X] Griffon IV
---[X] Griffon IV
---[X] Griffon IV
--[X] Upgrade Defense HQ [->1]
(We need every action we can get)
--[X] Dedicated Upgrade and Refurbishment Facility [->1]
(we're going to need to do so many upgrades over the course of upgrading to clantech...)
--[X] Expand Factory 46 [100]
--[X] Expand Factory 47 [100]
--[X] Expand Factory 48 [100]
(We do need lots of ASFs)
--[X] Lay Down Major Unit [Construction - 455,459.20 ]
---[X] Newport [80]
---[X] Newport-C [80]
--[X] Purchase New Units [$ 162429.22 ]
---[X] 1 Regimental Support Squadron [75]
---[X] 4 Assault Carrier Wings [75]
---[X] 2 Assault Carrier Squadrons [75]
---[X] 2 Flights of Griffon ASF [75]
-[X]Interior [$ 19185000 ]
--[X] Expand Orbital Factory 39 (DHS) [95]
--[X] Expand Orbital Factory 59 (FA) [95]
--[X] Expand Orbital Factory 60 (FA) [95]
--[X] Expand Orbital Factory 61 (FA) [95]
(We probably will need more DHS when we start building ground forces again, and we only had 2 ferro aluminum leftover this turn)
--[X] Focus Development on Griffin II Orbitals [65]
(Last planet in upgrade cycle, means after this we can get Griffon's Roost again)
--[X] Expand Refit and Repair Yard [100]
--[X] Expand Orbital Shipyard Griffons Roost [100]
---[X] Large
--[X] Expand Orbital Shipyard Nowy Gdansk [100]
---[X] Large
(These three are not stopping until we can't afford not to)
--[X] DOME - Plant Temperate Forests on Griffon IV [->4]
(Helps speed up getting people on our newest planet)
--[X] DOME - Nowy Gdansk Arcology* [95]
--[X] DOME - Planetary Sculpting - Artificial Oceans - Griffin IV* [->6]
--[X] DOME - Planetary Sculpting - Artificial Riverbeds - Griffin IV* [->6]
--[X] DOME - Planetary Sculpting - Artificial Lakes - Griffin IV* [->6]
--[X] DOME - O'Neill Cylinder at Griffin II* [->7]
--[X] DOME - Arcology Cluster - Griffon IV* [->7]
-[X] Diplomatic [$ 6060000 ]
--[X] Have Exploration Fleet Survey GOAB* [75]
--[X] Endow Imperial War Museum [90]
(More money for not spending everything, and a positive mystery box)
--[X] Open talks with NRI for military alliance [->4]
(We're already friends, lets make it official)
--[X] CULTURE - General Cultural Festival [75]
(We're in a good place money-wise, lets help get everything stable on our planets instead of just getting more oney. Also thematically works with building a museum)
-[X] Political [$ 6000000 ]
--[X] Civil Service Reform* [75]
--[X] Charter Imperial Broadcasting Company [75]
(reroll for one of 5 areas, and a small outside boost. Also allows us to try to fight back against what's currently going on)
-[X] Research [$ 19750000 ]
--[X] Advanced Electronics (advanced) Tier 2 [85]
--[X] High Energy Physics (advanced) Tier 2 [85]
(We need to do at least two of these to finish next turn)
--[X] Full Survey - SLS Morristown [->1]
(Exploring our warship is never a bad choice)
--[X] Improved PPC [->1]
(Hopefully, combined with the last T2 advanced tech will let us research cERPPCs)
--[X] Hyper-Pulse Generators - Theory Lvl 2 [->4]
(If we're about to have allies, it'd be nice to be able to talk with them. Also with any out of system colonies we'll have soon enough)
--[X] Advanced Standard Core Theory* [->1]
--[X] Advanced Standard Core Design* [->1]
--[X] Advanced Standard Core Construction* [->1]
-[X] Intelligence [$ 0 ]
--[X] Counterintelligence Surveillance [?]
-[X] Justice [$ 30000000 ]
--[X] Expand Special Branch [65]
--[X] Investigate Criminal Justice System [70]
(Two sources of event protection, with other benefits)
-[X] Miscellaneous [$ 7000000 ]
--[X] All the Dropships [->0] [2000000]
--[X] Ground Upgrades [->1][5000000]
A little under $120m leftover, but not much more to spend it on. Biggest debate for me here is HPG theory, other choices were anti-aging and advanced communications. All three were pretty valid choices, but decided starting HPGs needed to get done as soon as possible.