Starfleet Ground Troops vs 40k Space Marines

Lord Sovereign

The resident Britbong
Lol, your SPASH MARINEZ are sterile.

Much like some of its fanbase. šŸ˜‚ :ROFLMAO:

Kirk basically defined big dick energy, as did Sisko.
You know what?

Given this choice of argument, and that you insist on lowballing Imperial Space Marines whilst high balling the Federation, Iā€™m going to be sodding cruel and put your precious red shirts up against a Claw of the Night Lords.

There youā€™ve got no choice but to use the sodding literature and lore of Warhammer 40k.
 

The Original Sixth

Well-known member
Founder
You know what?

Given this choice of argument, and that you insist on lowballing Imperial Space Marines whilst high balling the Federation, Iā€™m going to be sodding cruel and put your precious red shirts up against a Claw of the Night Lords.

There youā€™ve got no choice but to use the sodding literature and lore of Warhammer 40k.

Ah, so you can't win in an actual debate, so you're just going to rig the game.:sneaky:
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Speaking of rigging the game, where were the personal forcefields, photon grenade mortars and phasers set to wide beam at AR-558 and on the Rocks and Shoals planet where the Jem'Hadr apparently just advanced over open ground and somehow managed to kill a Starfleet dude despite re-enacting a Warhammer video game cutscene poorly?

And where were the photon grenade bombardments in that Federation Colony that Jake Sisko visited? The Klingon Mortar Bombardment shown onscreen was less impressive then the Borg Sphere orbital bombardment in First Contact. Jake Sisko was within feet of those mortar impacts IIRC. I haven't watched the episode in a while because that episode is trash but I'm sure some nerd can remind us. Plus I mean, personal forcefield, never leave the bunker without one.

And why not bring the Photon Grenade Mortar along during Star Trek Insurrection? Instead they used that Isomagnetic Disruptor or whatever the bazooka thing is called that showed up again in Lower Decks. Only time we saw that shoulder fired weapon used, it pooped out an explosion comparable to a cinematic hand grenade.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
You know what?

Given this choice of argument, and that you insist on lowballing Imperial Space Marines whilst high balling the Federation, Iā€™m going to be sodding cruel and put your precious red shirts up against a Claw of the Night Lords.

Be thankful he didn't place Jem'Hadr in place of Starfleet Operators. While phasers can casually disintegrate you in combat, Jem'Hadr Energy Weapons can disintegrate you AND have an anti-coagulant agent in them. So even if you survive being disintegrated, you'll bleed to death. šŸ˜Ÿ
 

The Whispering Monk

Well-known member
Osaul
Be thankful he didn't place Jem'Hadr in place of Starfleet Operators. While phasers can casually disintegrate you in combat, Jem'Hadr Energy Weapons can disintegrate you AND have an anti-coagulant agent in them. So even if you survive being disintegrated, you'll bleed to death. šŸ˜Ÿ
Space Marine physiology would overcome the anti-coagulant.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
Also, finally here's the multiple 2.5 kilometer shots taken by Algol the Iron Warrior. One handed to boot.


Only Mingzhou kept some measure of in her head. 'He's over twenty-five hundred kilometers away.' she assured them. 'Someone with the best lasrifle on Castellax couldn't pick off a target from that range. We have to get out of here before he can close the distance.'

As she spoke, Algol raised his arm, the graceless bulk of a bolter clenched in his fist. Without pause or hesitation, the Space Marine fired. From the other side of the tractor, Deacon screamed and fell, his chest ripped to splinters by the bolter's explosive shell.

...before Algol fired again, the legionary's shots smashing into the engine block [of the tractor].

...Almost casually, the Iron Warrior adjusted his grip on the bolter, tilting the barrel downwards ever so slightly.

...The bolter cracked again. Taofang cried out as he watched Mingzhou's body jerk up and strike the underside of the tractor. Her body slumped back against the side of the ferrocrete paving, blood streaming from her shattered flesh. Instead of closing upon her and coming within the range of the sniper's rifle, the Iron Warrior had fired his shot into the floor several meters in front of the tractor, deflecting his shot so that it arced beneath the vehicle and struck the woman hidden there.

Pages 345 and 346 of Siege of Castellax.
 

The Original Sixth

Well-known member
Founder
Also, finally here's the multiple 2.5 kilometer shots taken by Algol the Iron Warrior. One handed to boot.

Certainly an impressive shot, but wasn't that an Iron Warrior? A Chaos Marine? Is it at all possible that his skill at that range with a generic bolter is a result of a chaos boon?

Regardless, I just watched Angels of Death and Iron Within. Both very good (and very interesting). There are at least a few good calculations we can derive from weapon performances from both of those. Hammer and Bolter might be next. I saw Astartes--I can clearly see the fanboy material there, but despite being placed on Warhammer TV, the performance there was far faster and more capable than what we see in the other sources. Clearly, someone who buys into the high-end fluff stuff.

What we see with the Blood Angels (and even the Iron Warriors) suggests a closer presentation to what I've seen in the trailers, though in Angels of Death, we see a great deal more enemies thrown at the Blood Angels than we generally see with other displays, but that makes sense, given that they were fighting a Tyranid Cult, so most of the enemies were limited to Imperial Guards weaponry.

I'll need more time to do a detailed analysis.

Speaking of rigging the game, where were the personal forcefields, photon grenade mortars and phasers set to wide beam at AR-558 and

Wow, you can almost hear the bitterness through the screen. Christ, imagine being so butthurt over the idea that Space Marines could possibly lose to Starfleet. šŸ˜‚

In any case, at that point during the war, the Federation and the Dominion were both stretched in terms of what they could do. Neither side had secured the sector. It was so bad that the company that should have been rotated out after three months was there for five months. They went from 150 soldiers to 43 in those five months, suffering repeated Jem'Hadar attacks. We aren't told what sort of resupplies that Sisko brought, but I expect if it had been weapons and munitions, he might have mentioned using those with the Dominion subspace mines they repurposed. That leads me to expect that they didn't bring any.

on the Rocks and Shoals planet where the Jem'Hadr apparently just advanced over open ground and somehow managed to kill a Starfleet dude despite re-enacting a Warhammer video game cutscene poorly?

Do you mean the one where Sisko and some of his crew crash-land on a planet, with both sides having little to no resources? You know, the whole drama that drove the story?

And where were the photon grenade bombardments in that Federation Colony that Jake Sisko visited? The Klingon Mortar Bombardment shown onscreen was less impressive then the Borg Sphere orbital bombardment in First Contact.

Yeah, what we saw wasn't all that impressive. The general suggestion is that what we saw might have been some kind of anti-personnel munition. That's not entirely unreasonable, since Bashir and Jake were actually within jogging distance of a fight between the Klingons and Starfleet. As to your complaint of the artillery bombardment being lame, well we have some additional dialogue you seem to have overlooked.

KIRBY: He's in IC for the night. He's got plasma burns on his arm and shoulder. I don't know how he managed, but he carried the generator back here by himself. We went looking for you right after the shelling stopped. There was hardly anything left of the runabout. The whole place was nothing but bomb craters and smoke. We had pretty much given up hope.
By the way, we aren't actually told that these are mortar weapons. It refers to the attack in the form of "shelling".

In any case, there were clearly more powerful bombs used, since the runabout was blown to bits and according to Kirby, the whole place was "nothing but bomb craters and smoke", which doesn't describe the sort of attack that Bashir and Jake suffered. The most likely probability, given the facts at hand, was that Bashir and Jake were caught in the crossfire of an engagement between Starfleet and the Klingons. The two were separated, Bashir managed to get to the Runabout and return with a portable generator. Shortly after, the runabout was destroyed by the shelling. If my memory serves, the shelling had stopped shortly after Jake met the dying Federation soldier, so the shelling was probably only a few minutes.

Jake Sisko was within feet of those mortar impacts IIRC. I haven't watched the episode in a while because that episode is trash but I'm sure some nerd can remind us. Plus I mean, personal forcefield, never leave the bunker without one.
How is that episode trash? It discusses courage and cowardice in a fairly intelligent way.

And why not bring the Photon Grenade Mortar along during Star Trek Insurrection?

What are they gonna do, nuke a bunch of civilians? I'm not sure why you imagine using a tactical nuke at close range to fight off raiding parties sent to abduct people is the best response.

Instead they used that Isomagnetic Disruptor or whatever the bazooka thing is called that showed up again in Lower Decks. Only time we saw that shoulder fired weapon used, it pooped out an explosion comparable to a cinematic hand grenade.

Okay, your point being? I have no idea what the point of the Isomagnetic Disintegrator is. It's not any more powerful than a phaser, which we saw in that same movie blow through several cubic meters of rock. Its name doesn't really lend any sort of description that would be useful unless we assume it disintegrates things (with magnets?). The only thing I can assume is that it might have a greater range than a phaser, but that's about it.
 

The Original Sixth

Well-known member
Founder
This was pre Heresy iirc.
But you can look the book up.

I did look it up. This is the book, right?

Also, animation is not end all be all of 40k.

And yet, it says so much.

Consider; they don't have to worry about actors getting hurt or being limited by experience or even a filming budget. Angels of Death looked to have about the same quality animation that Astartes did and there was nothing to really stop them from doing what Astartes did. Instead, they chose a style that is more in line with the game animations (DoW series, Space Marine II, 40k Animated Trailers, ect.).

You're fighting a losing battle. The animations seem popular. We know there are more on the way. And with each new animation, you're going to find it harder and harder to defend a combat style that Games Workshop simply isn't interested in depicting. This is what happened to Star Wars fans when Clone Wars and Rebels came out; fighting a losing battle as evidence mounts against them.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
And we have tens of books to hundreds.

And them being chaos does not make them any diffrent unless told by the book.
These were not super special enhanced chaos marines
 

The Original Sixth

Well-known member
Founder
And we have tens of books to hundreds.

You do, but writing as a medium often lends itself to exaggerated descriptions to form an image in the mind of the reader. That alone does not mean that high-end sort of stuff is wrong or even interpreted incorrectly. What it does mean, however, is that it is not a firm means of setting the tone for a setting. From my counting, I've got 11 different animations that clearly do not support this idea of super agile and quick Space Marines that your novels do. What's more, the animation style seems to be consistent in that portrayal.

And them being chaos does not make them any diffrent unless told by the book.
These were not super special enhanced chaos marines

So wait, what is it? Was it set before the chapter's fall to heresy or not? Then of course, we need to ask the question; was this the performance of a single marine or should we assume it's the performance of all marines? Were these different Iron Warriors who were making these shots or a singular one, who might have been a really good shot? Is it possible he had a sight mounted on his bolter or an augmented helmet, as we saw in Angels of Death?

Regardless, we saw that in Angels of Death and the Ultramarine Movie; it is more than possible to catch Space Marines off-guard or ambush them.
 

Aldarion

Neoreactionary Monarchist
Speaking of rigging the game, where were the personal forcefields, photon grenade mortars and phasers set to wide beam at AR-558 and on the Rocks and Shoals planet where the Jem'Hadr apparently just advanced over open ground and somehow managed to kill a Starfleet dude despite re-enacting a Warhammer video game cutscene poorly?

And where were the photon grenade bombardments in that Federation Colony that Jake Sisko visited? The Klingon Mortar Bombardment shown onscreen was less impressive then the Borg Sphere orbital bombardment in First Contact. Jake Sisko was within feet of those mortar impacts IIRC. I haven't watched the episode in a while because that episode is trash but I'm sure some nerd can remind us. Plus I mean, personal forcefield, never leave the bunker without one.

And why not bring the Photon Grenade Mortar along during Star Trek Insurrection? Instead they used that Isomagnetic Disruptor or whatever the bazooka thing is called that showed up again in Lower Decks. Only time we saw that shoulder fired weapon used, it pooped out an explosion comparable to a cinematic hand grenade.
To be fair, those can be explained away.

Well, okay, Rock and Shoals example cannot. Nor can the multiple other examples in TNG-era (including TNG) where they miss targets that are about dozen meters away.

But the Klingons are bit of a sadists, so it is not inconcievable they were just having fun. As for the Insurrection, I always thought that was tetryon pulse launcher or whatever.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
To be fair, those can be explained away.

Well, okay, Rock and Shoals example cannot. Nor can the multiple other examples in TNG-era (including TNG) where they miss targets that are about dozen meters away.

Yeah Rocks and Shoals is weird. Why did the Starfleet guys take cover behind the rocks? I thought it might've been for concealment but they revealed their position on the very rise of the hill right before the battle. The Jem'Hadr could've just blasted the rocks with their disintegrator weapons. We already have evidence of Phasers and stuff blowing through however many cubic whatevers of rock. The formations the Starfleet guys were hiding behind could've just been blasted apart, along with the Starfleeters hiding behind them.

It's always breaks my suspension of disbelief, like when watching during the Battle of AR-558, why was Starfleet bothering to take cover behind crates and rocks? A Jem'Hadr energy weapon (phased polaron plasma... whatever its called) would be able to blast through a metal crate pretty easily I would imagine. Unless its filled with tritanium plating... but that wouldn't explain why taking cover, not concealment, behind a rock, wouldn't be just as suicidal.

As has been established in this thread, armor in Star Trek is useless, yet we still have dudes hiding behind rocks and crates and tables, corners of hallways and support pillars. It's very odd. Maybe it's energy ammo conservation or they don't want to cause excessive property damage and would prefer being killed instead but some of these combats are very short.

But the Klingons are bit of a sadists, so it is not inconcievable they were just having fun. As for the Insurrection, I always thought that was tetryon pulse launcher or whatever.

That actually makes a lot more sense. And yeah, maybe it was the Tetryon Pulse Launcher. Perhaps Worf brought that along instead of the Photon Grenade Mortar because he's a little bit of a sadist as well. The chemicals or pheromones that made everyone on idyllic village planet youthful or whatnot was having mostly positive side effects on the crew. Maybe it worked differently for Klingons.
 

The Original Sixth

Well-known member
Founder
Yeah Rocks and Shoals is weird. Why did the Starfleet guys take cover behind the rocks? I thought it might've been for concealment but they revealed their position on the very rise of the hill right before the battle.

...Yes, because Sisko wanted to talk with the Third. The vorta who'd sent the Jem'Hadar had ordered them to take that route to attack Sisko and his team. He gave Sisko the attack plan in advance, so Sisko could use the terrain to his advantage. Sisko had revealed himself to the Jem'Hadar, because he had hoped they could be persuaded not to go through with the attack. As it turned out however, the Jem'Hadar knew that they'd been betrayed and intended to carry out the attack regardless.

The Jem'Hadr could've just blasted the rocks with their disintegrator weapons. We already have evidence of Phasers and stuff blowing through however many cubic whatevers of rock. The formations the Starfleet guys were hiding behind could've just been blasted apart, along with the Starfleeters hiding behind them.

Actually, there's no proof that Jem'Hadar plasma weapons are as powerful as phasers. So far we only have 3 confirmed settings; stun, kill, and disintegration (equal to phaser on setting 8).


byinfernoslight280.jpg

byinfernoslight281.jpg


The rocks that Sisko and his crew were hiding behind were actually very thick:
rockandshoals_652.jpg

rockandshoals_653.jpg

rockandshoals_665.jpg

There's at least a cubic meter of rock these guys are hiding behind. It'd take at least 2-3 shots on setting 8 to blow apart the rocks and in doing so, you'd probably kick up a great deal of dirt and debris.

It's always breaks my suspension of disbelief, like when watching during the Battle of AR-558, why was Starfleet bothering to take cover behind crates and rocks?
I've checked and I can't confirm metal crates. I see some large structural material that might be some kind of alloy or metal, but no actual crates.

ar558_303.jpg

To the left you can see a guy hiding behind a rock, to the right, you can see that there is some large piece of worked material. It's not a crate, we don't know what it is. This might be a metal crate here, but I can't be sure:

ar558_258.jpg

Even so, it's only providing part of the protection. The bulk of the defense is below where they're kneeling. This looks to be the same place Sisko fights in later:
ar558_348.jpg

Even so, if the Jem'Hadar did take a shot at max power, it would probably blow apart the crate, assuming they didn't pack the crate with sand or debris to absorb the shot.


A Jem'Hadr energy weapon (phased polaron plasma... whatever its called) would be able to blast through a metal crate pretty easily I would imagine. Unless its filled with tritanium plating... but that wouldn't explain why taking cover, not concealment, behind a rock, wouldn't be just as suicidal.

They're plasma rifles. As for why it happens,
Ronald D. Moore said: "The weapons are way too powerful to present them in any realistic kind of way. Given the real power of a hand phaser, we shouldn't be able to show ANY firefights on camera where the opponents are even in sight of each other, much less around the corner! It's annoying, but just one of those things that we tend to slide by in order to concentrate on telling a dramatic and interesting story." (AOL chat, 1997)

Moore admits they "fudge" the fights sometimes for the sake of drama.
 

The Original Sixth

Well-known member
Founder
As has been established in this thread, armor in Star Trek is useless, yet we still have dudes hiding behind rocks and crates and tables, corners of hallways and support pillars. It's very odd. Maybe it's energy ammo conservation or they don't want to cause excessive property damage and would prefer being killed instead but some of these combats are very short.

To address:
  • We saw Geordie and Data firing a phaser for almost a full minute on what was presumably maximum power. It suggests a 54.6 MJ power cell capacity at the lowest end (because they hadn't emptied the phaser rifle's power cell). Power conservation makes sense in some situations, where you expect a long deployment and have limited energy options, but in others it do esnot.
  • Property damage is the case many times during boarding situations. Most probably soldiers (and perhaps even interstellar law) are limited to the kill settings unless overridden by a commanding officer. The reason is you probably don't want to blow too many holes in what is essentially a tin-can in the middle of a vacuum.
  • In the case of being planetside, I can imagine firing off what are essentially rifle-bazookas across the battlefield makes things very confusing and hectic. There's also the issue of enemy advancement; certainly firing off a phaser at setting 16 at a target 500 meters away is not the same as firing at them from 5 meters away. And it takes time to switch the settings. So most probably, only a few soldiers probably have their phasers set to higher levels and probably act as a heavy weapon specialists within a team or squad.
  • Unless the settings are really heavy, really thick rocks can actually still provide a great deal of protection, as I pointed out above.
That actually makes a lot more sense. And yeah, maybe it was the Tetryon Pulse Launcher. Perhaps Worf brought that along instead of the Photon Grenade Mortar because he's a little bit of a sadist as well. The chemicals or pheromones that made everyone on idyllic village planet youthful or whatnot was having mostly positive side effects on the crew. Maybe it worked differently for Klingons.

Again, I'm not sure why you assume they'd bring a grenade launcher that fires a nuclear hand grenade, on a mission where they're trying to protect a small civilian population. Nor was it the Tetryon Pulse Launcher. It's been confirmed to be the Isomagnetic Disintegrator. We know nothing about it, save for what we saw and what the Decipher RPG said, which was that it's basically an area-effect phaser. On low settings it inflicts low-level stuns to an area and on high settings it disintegrates anyone in the blast range.

If I had to guess, it's probably the Starfleet equivalent to the Breen CRM-114
businessasusual_173.jpg

businessasusual_175.jpg

businessasusual_177.jpg


DS9: Business as Usual
QUARK: The Breen CRM one-fourteen works equally well against moving vessels or surface emplacements. It's guaranteed to cut through reactive armour in the six to fifteen centimetre range, and shields to four point six gigajoules.
CUSTOMER: It's light.

I suspect it was intended to use if the Son'a tried to send any shuttlecraft down. That makes sense, given the situation.
 

lordhen

Well-known member
A 10vs10 squad battle

Starting distance: 4 kilometers.
Area: Standard California-like desert planet with rocks, hills, and valleys.

Scenario 1 -- Standard Gear (Starfleet; phaser IIIs, Phaser IIs, tricorders, communicators, flak jackets)
Scenario 2 -- Ground forces equipped with personal force fields, photon grenades, and grenade launcher (with accompanying grenades--a case carrying 6)

Both groups are intent on eliminating the other. What is the outcome and how does each group do?

My answer to this:

Red-Shirts.jpg
 

Scooby Doo

Well-known member
Wait @The Original Sixth are you taking into consideration that Ceramite is extremely resistant to energy attacks which is why Bolters are better able to penetrate it since they're designed for AP?

If Phasers are using thermal energy they might not one shot like you think they do, the Lasguns can burn a clean hole through a human and they are really ineffective against Astartes armor.
 

Zachowon

The Army Life for me! The POG life for me!
Founder
But lascannons burn right through them and HotShot and Hellguns are able to affect them.
 

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