Ye Are Gods (Sign-up and OOC)

Not gonna lie, I do want to bring up that i am worried after reading this. How does being psychic counter magic at all? Seems a tad arbitrary. I also get a bit of an "imma counter all magic and screw the gods/avatars/everyone i can screw their stuff over because anti-magic" kind of worrying vibe from this. Plus his people have actual guns, which kinda kills the entire fantasy and fun aspect of things as well.

It all doesn't feel much in the good spirit of this RP. (@_@)
Question: May I ask why Psychic stuff is anti-magic and not just another subset of Magic exclusive to the spooky squid people?
Let me ask you this before we continue:
Can magic not counter magic at all?
 
Let me ask you this before we continue:
Can magic not counter magic at all?

That isn't the point of that though, the point is that the psychic stuff seems built around the idea of just countering magic whilst not being magic itself so you can't counter it in return. There is probably ways magic casters counter other magic casters, that's a given, but that is a whole other kettle of fish than this.
 
Not gonna lie, I do want to bring up that i am worried after reading this. How does being psychic counter magic at all? Seems a tad arbitrary. I also get a bit of an "imma counter all magic and screw the gods/avatars/everyone i can screw their stuff over because anti-magic" kind of worrying vibe from this. Doesn't feel much in the good spirit of this RP. (@_@)
Question: May I ask why Psychic stuff is anti-magic and not just another subset of Magic exclusive to the spooky squid people?
Reading it, I would make the judgement that those powers will depend on the power of the psychic.

Here are some balances I'm thinking of:

A weaker psychic may nullify a little bit of the magic of a stronger mage, making a fatal blow survivable but still very injurious so he requires a second attack to completely kill him.

A psychic that is equal to a magic user may nullify some attacks and may nullify a magic user's powers for no more than a minute. An injured or exhausted magic user may be considered weaker take longer to recover. Two or more equal opponents pooling their magic together resists this ability.

A psychic user may completely nullify the powers of someone weaker than him unless a group pools their magic together to resist. They have to combine said attacks to have any effect.

These are not iron-clad at the moment (I will make iron-clad ones if needed), but I think they're good general guidelines to make battles fair. Think of both psychics and mages consuming mana and having different levels of skill.

An Avatar isn't going to fall to a no-name NPC!

My nation sheet should be completed tonight or tomorrow! How's our IC coming along, boss? @almostinsane
It's coming along well. I can get it up about when everyone is ready. :)
 
That isn't the point of that though, the point is that the psychic stuff seems built around the idea of just countering magic whilst not being magic itself so you can't counter it in return. There is probably ways magic casters counter other magic casters, that's a given, but that is a whole other kettle of fish than this.
Well, there's nothing (yet) saying that psychic abilities can't be studied/countered?

Though someone should probably define "magic" and "psychic" and the differences between them first.
 
That isn't the point of that though, the point is that the psychic stuff seems built around the idea of just countering magic whilst not being magic itself so you can't counter it in return. There is probably magic casters who counter other magic casters, but that is a whole other kettle of fish.
So, to be clear, I've got Casters who ocassionally specialize in cancelling out other Casters, and said nothing about their being resistant to being cancelled out themselves.

Or maybe it should only be a niche thing. Something specialized and not overpowered.
The only time I describe the power relative to anything is when Vaad's own worshipers insist he can personally defeat any magic, which... sounds like something a fanatic would say about their god.
 
I think the confusion is coming from some of the implications in the sheet where psychics seem especially aligned toward countering magic by virtue of simply existing. Since psychic powers aren't really hyper defined yet aside from 'its separate from magic', I could see where some concern could arise. I think to some people it looks like 'magic', except its special and exclusive, and also it innately counters all the other kinds of 'magic' for undefined reasons.

I'll weigh in with my own thoughts on the matter if this continues to be discussed. But I think that's what people are concerned about.
 
Reading it, I would make the judgement that those powers will depend on the power of the psychic.

Here are some balances I'm thinking of:

A weaker psychic may nullify a little bit of the magic of a stronger mage, making a fatal blow survivable but still very injurious so he requires a second attack to completely kill him.

A psychic that is equal to a magic user may nullify some attacks and may nullify a magic user's powers for no more than a minute. An injured or exhausted magic user may be considered weaker take longer to recover. Two or more equal opponents pooling their magic together resists this ability.

A psychic user may completely nullify the powers of someone weaker than him unless a group pools their magic together to resist. They have to combine said attacks to have any effect.

These are not iron-clad at the moment (I will make iron-clad ones if needed), but I think they're good general guidelines to make battles fair. Think of both psychics and mages consuming mana and having different levels of skill.

An Avatar isn't going to fall to a no-name NPC!

Agreed. Indeed, an Avatar won't be getting their blessings and items and such dispelled by a psychic at all, much less beat by one.

But the main problem i was having lies in "what if all off this guy's race and people have guns and are anti-magic psychics"? Even an army of spellcasters would get overrun perhaps, and even on an individual level someone being psychic being a counter to magic doesn't much make any sense. Because if they can affect magic, a magic user should be able to counter a psychic just as easily in return. At least, if given some level of equivalence as you do in the example.

If psychics aren't magic, they shouldn't mix as they do. If they both act on the same stuff, then they should be able to mutually interact.

That is the point i am trying to go towards, as it were, just to explain where i am coming from.

Likewise, even if individual followers of that god are limited...what does this mean for the god themselves? Do they just overpower the other gods and define them as "magic"? Likewise, what gives one all the right to define what "Magic" is within the bounds of this RP when we all have been pitching bits and pieces into this?

That is where the worries i had come from as well, merely to lay out my train of thoughts on the matter.

I don't mean to say psychics shouldn't be in the RP or any of that, its all a pretty cool and fun idea! It is just a worry about balancing in that regard is all on my part! :D

Though Reimu's words above there seem to best summarize it all for me, i think. XD
 
So, to be clear, I've got Casters who ocassionally specialize in cancelling out other Casters, and said nothing about their being resistant to being cancelled out themselves.

Hopefully we can balance this.

The only time I describe the power relative to anything is when Vaad's own worshipers insist he can personally defeat any magic, which... sounds like something a fanatic would say about their god.

Well, that does sound like something a fanatic would say. Also, I am thinking that this really sounds like the bad schoolyard oneupsmanship that we all know of. So, I am leaning against it now.
 
Hopefully we can balance this.

Agreed! I will defer to whatever our dear GM decides, of course, but it is hard to try to point outt worries without sounding like an..."ass" these days. Or at least it feels like that. I just intended to point out worries that i had, and someone else just happened to write at about the same time. Which is...oddly uncanny. Kinda creepy tho. XD
 
I think it really comes down to if its an innate thing or something you more specialize in, which is entirely up to the creator, Shipmaster Shane. From what he said previously it seems more like a specialist thing, but I think peoples concerns were that psychic powers just innately counter magic for no discernible reason. It's probably best to wait on him to clarify the mechanics for anyone who has concerns. Once everyone is on the same page it should be easy to figure anything out that needs figuring.
 
I think the confusion is coming from some of the implications in the sheet where psychics seem especially aligned toward countering magic by virtue of simply existing. Since psychic powers aren't really hyper defined yet aside from 'its separate from magic', I could see where some concern could arise. I think to some people it looks like 'magic', except its special and exclusive, and also it innately counters all the other kinds of 'magic' for undefined reasons.
Right, well I'm only really concerned about what I actually said it does.


Hopefully we can balance this.



Well, that does sound like something a fanatic would say. Also, I am thinking that this really sounds like the bad schoolyard oneupsmanship that we all know of. So, I am leaning against it now.
You're leaning against it because I had an In-Universe worshiper of a god say "my god is the strongest"?
When the actual history I provide details said god being pummeled into submission at the height of his power and slinking off to pout for a thousand years?

It is literally the same as any other caster cancelling someone's magic. I gave them no inherent resistances of their own.
 
Right, well I'm only really concerned about what I actually said it does.


No need for hostility, there was just a bit of confusion. The definition of psychic abilities wasn't really all that expanded upon in your sheet, which made the smaller strongly worded fluff bits seem more important than they were. If that was the case, there really shouldn't be an issue here to discuss and no need for hard feelings.
 
Right, well I'm only really concerned about what I actually said it does.

---

You're leaning against it because I had an In-Universe worshiper of a god say "my god is the strongest"?
When the actual history I provide details said god being pummeled into submission at the height of his power and slinking off to pout for a thousand years?

It is literally the same as any other caster cancelling someone's magic. I gave them no inherent resistances of their own.

What Reimu said. No need for hostility and aggressiveness here. We aren't asking you to make a new race and such things, just wanting to get this all sorted and worked out with mechanics and such as it doesn't look or act like some OP crazy thing in-RP. If you just leave it as "it is as i said it is and that is all i will care about" it kinda comes off a tad harsh as well. We are just worried is all, not hostile towards you personally. You have a cool nation idea, and we wanna RP with ya! D:

And in the latter thing you responded to, i think Hlaalu was just noting that the stuff about the psychic and magic and literal guns kinda looked like schoolyard oneupsmanship I think. Like some kids playing around in some game, and one of them says they are the most powerful and tries to one-up everyone, to try to explain the terminology.

Perhaps a more aggressive wording than intended, and apologies if i sounded a bit aggressive myself (twas not the intention), but i hope i interpreted it right. XD
 
I don’t get the point of this god. I don’t get the point of psychics other than to be a special snowflake with your own supernatural power system that arbitrarily trumps everything else.

I don’t get why a god like this is worshipped other than I guess people want the power to win against others. I don’t get how a god like this pops up. I don’t get how psychics really fit into the world built as presented by this god. How did psychics come about? How did a god form around them? Why wouldn’t people, creatures and whatnot of other lands and gods also have psychic abilities if it’s a force of the world?

I don’t get his backstory of apparently rampaging and then going off to take a nap after getting injured. For doing something calamitous it doesn’t really amount to much and I’m surprised the other gods didn’t do anything to completely neuter him after.

Seems like an excuse to not really play a god and sort of powergame nation. Beyond that I don’t see it fitting in at all and I don’t really see it adding much to the world building of this planet and pantheon.
 
You're leaning against it because I had an In-Universe worshiper of a god say "my god is the strongest"?
When the actual history I provide details said god being pummeled into submission at the height of his power and slinking off to pout for a thousand years?

It is literally the same as any other caster cancelling someone's magic. I gave them no inherent resistances of their own
That seems fair.

As for gunpowder, I'd say such weapon can certainly be in an arms race with armor and bows.
 
I'll weigh in with a meatier opinion when things get a bit more constructive, but I have no issues with some psychics being good at countering magic, I'm sure there are wizards that do the same. I think Shipmaster has clarified the issue people saw already so there's no need to continue this conversation imo.
 

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