Battlestar Galactica (nBSG) and Doctor Who's Cybermen.
The Cybermen are created independently through many different groups, species, and races -- all began either through directly incorporating technology into their beings (such as the Cybermen of Mondas proper and the Mondasian Colony Ship caught in a black hole's horizon) to survive, or when they found technology from the former's group and it kick started their own cyberization (such as when Lumic found Mondasian Cybermen corpses -- he used and improved the technology to create the "Pete's World"/Lumic Industries "Human.2").
Thus, Cybermen went from having a definite, in-universe origin (Mondas) to being an originating concept that could be used anywhere.
A group of desperate Colonials resorting to using machine components to augment themselves? I can see it. It'd also mean the Cylons would be blindsided when they discover that survivors on the nuked colonies are "disappearing", when they'd hunt them down for extermination or for their "Farms".
What'd be worse if that when the Fleet does find "Earth", it's instead the center of a Cyberman Empire where the 13th Tribe did this to survive their own uprising cycle.
Homeworld and nBSG.
The jump technology used by the Colonials and Cylons is a crude method of FTL that runs along the lines of brute force-creating "hops", like how natural slipgates work in principle, than true hyperspace windows, hence their small jumps and exorbitant power requirements/fuel.
The entire nBSG saga takes place in a patch of space on the opposite end of the Vaygr Reaches to Hiigara and the rest of civilized space -- when the Colonials and Cylons encounter the few groups of Turanic Raiders lurking out there, they're shocked but confident they can deal with these small, alien groups and fleets (despite the directed energy weapons, like ion cannons).
And then they encounter a Vaygr Crusade, which does not end well.
Now they're being hunted by this Vaygr group, and the Cylons are becoming terrified that they may backtrace their way to their homeworld/the Colony, while the Colonials are running like the Hiigaran Exiles from the first game... except they have no advanced technology in comparison and they're out-gunned in every single way.
The Cybermen are created independently through many different groups, species, and races -- all began either through directly incorporating technology into their beings (such as the Cybermen of Mondas proper and the Mondasian Colony Ship caught in a black hole's horizon) to survive, or when they found technology from the former's group and it kick started their own cyberization (such as when Lumic found Mondasian Cybermen corpses -- he used and improved the technology to create the "Pete's World"/Lumic Industries "Human.2").
Thus, Cybermen went from having a definite, in-universe origin (Mondas) to being an originating concept that could be used anywhere.
A group of desperate Colonials resorting to using machine components to augment themselves? I can see it. It'd also mean the Cylons would be blindsided when they discover that survivors on the nuked colonies are "disappearing", when they'd hunt them down for extermination or for their "Farms".
What'd be worse if that when the Fleet does find "Earth", it's instead the center of a Cyberman Empire where the 13th Tribe did this to survive their own uprising cycle.
Homeworld and nBSG.
The jump technology used by the Colonials and Cylons is a crude method of FTL that runs along the lines of brute force-creating "hops", like how natural slipgates work in principle, than true hyperspace windows, hence their small jumps and exorbitant power requirements/fuel.
The entire nBSG saga takes place in a patch of space on the opposite end of the Vaygr Reaches to Hiigara and the rest of civilized space -- when the Colonials and Cylons encounter the few groups of Turanic Raiders lurking out there, they're shocked but confident they can deal with these small, alien groups and fleets (despite the directed energy weapons, like ion cannons).
And then they encounter a Vaygr Crusade, which does not end well.
Now they're being hunted by this Vaygr group, and the Cylons are becoming terrified that they may backtrace their way to their homeworld/the Colony, while the Colonials are running like the Hiigaran Exiles from the first game... except they have no advanced technology in comparison and they're out-gunned in every single way.