Ye Are Gods (Sign-up and OOC)

FriedCFour

PunishedCFour
Founder
Myconids don’t actually need corpses. A myconid only arrives to make sure it never rises to undeath. What could be traded for marketable fungi?
So its no longer a viable method of reproduction? Anyways literally anything. Indentured servants, metals, wood, food, if it exists and someone wants it someone in Nova Yoro is selling it.
 

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
I will note that any necromancer who tries to raise any of the Shadowed Dancers people as undead will be quite unhappy with the results... unless they raised them to have the fantasy equivalent of Thriller.
 

Hlaalu Agent

Nerevar going to let you down
Founder
I will note that any necromancer who tries to raise any of the Shadowed Dancers people as undead will be quite unhappy with the results... unless they raised them to have the fantasy equivalent of Thriller.

I am sure someone would actually try that, because of human nature.
 

FriedCFour

PunishedCFour
Founder
I will note that any necromancer who tries to raise any of the Shadowed Dancers people as undead will be quite unhappy with the results... unless they raised them to have the fantasy equivalent of Thriller.
If you just pay for them thats enough. Otherwise its a violation of the NAP and you have every right to kill them.
 

Grav

A confused leftist
So its no longer a viable method of reproduction? Anyways literally anything. Indentured servants, metals, wood, food, if it exists and someone wants it someone in Nova Yoro is selling it.
Myconids can reproduce on their own. Millions of them die in a war? No problem survivors can go into a spore releasing frenzy. The myconids grow rapidly and population is back. However they don’t do this often because they don’t want to take over other nations.

Myconids can do everything by themselves which is the problem. Only thing I can think of is organic waste.
 

Shipmaster Sane

You have been weighed
We have an ocean god already, and I'm not super sure psychics as a primary domain mesh with things tonally.

We also have fire gods, forge gods, and the like already for the second, and a yandere god with concepts like obsession for the third, so I think those are all pretty iffy unless you speak with those players to hash out differences!
Well, I would argue that a god in the form of a giant Octopus needs be the God of the sea only so much as a god that appeared to be a giant wolf would have to be the god of forrests, so I'd certainly feel thered be enough room there for both of them. Octo-god's only power over the sea would be him picking it up and throwing it at you.

As for the Rock Angel, is there a god of purity? Gemstones? I may be coming at this from a very traditional standpoint where you have gods of very narrow or related portfolios, like with the Greeks, where you could have extremely specific domains of fairly major figures like having an earth god of crafting, an earth god of forging, and an earth god of stonework, all completely unrelated (For a Norse example, at various points was the god of, specifically and exclusively, lightning when there isn't any rain, fire but not warmth or light somehow, and hardening wood but not wood generally or carpentry. Completely unrelated to the fire gods, storm god, wood god, etc) but I think there's room there.


As for the heart, I want to be clear it isn't Desire in the sexual sense I'm referring to. It's desire in the sense of Wants, general ambition, or practical needs.


Anyway, I'll talk more with the GMs and any players that might have a related sphere of influence to what I'm hoping to do.
 

FriedCFour

PunishedCFour
Founder
Myconids can reproduce on their own. Millions of them die in a war? No problem survivors can go into a spore releasing frenzy. The myconids grow rapidly and population is back. However they don’t do this often because they don’t want to take over other nations.

Myconids can do everything by themselves which is the problem. Only thing I can think of is organic waste.
If you want organic waste you can happily have my sewage.
 

Reimu Hakurei

Fantasy Heaven
My Forge stuff covers artisanry and just generally crafting and creating things. It's definitely not limited to only shaping metal or anything silly like that, just to keep everything up to date.
 

Shipmaster Sane

You have been weighed
My Forge stuff covers artisanry and just generally crafting and creating things. It's definitely not limited to only shaping metal or anything silly like that, just to keep everything up to date.
I only mean that the Greeks had certain gods with hyper specific domains, for the Sake of example, not that you did yourself.
 
Myconids can reproduce on their own. Millions of them die in a war? No problem survivors can go into a spore releasing frenzy. The myconids grow rapidly and population is back. However they don’t do this often because they don’t want to take over other nations.

I imagine the massive impact on the land you'd cause from converting that much biomass is also a consideration!
 
Character Sheet: War

FriedCFour

PunishedCFour
Founder
God

God Name: War
Gender: Male
Alignment: Chaotic Evil
God Appearance:
iu
Personality: War was born in the first battle of nations that man ever participated in. On a field strewn with corpses, blood, bone, and tools of war pooled together, and coalesced to form a being sculpted from the carnage. This was War, and with his birth the wordless bloodshed of mortals killing one another en masse was given name.

He fell into the world of gods quickly, and immediately upon being introduced to Azahiel and the rest of the gods, struck the first blow that percipitated the war of the gods. Many saw War as a hero, a liberator who would set them free. However as the war continued it became apparent that he was little of the sort, and fought for the sake of fighting, turning on ally easily should the mood strike him or the conflict began to die down and the flames needed to be stoked.

The battle of the gods came to an end when War slew the god Amenti in battle. At the shocking revelation of the mere fact that a god could be killed, the rest of the gods quickly came to call for peace. War, however, needed to be dragged kicking and screaming into this meeting. Here, they asked War just what led him to end the life of his kin. To that, he had two simple answers. That he wanted to know if it could be done, and that what was War without a single death?

These answers shocked and disgusted the other immortals, and thus a peace was drawn, and War was forced to sign this, despite it going against his very existence. War, from his birth, was an extremely cheerful god, revelry within the carnage. Once made to adhere to peace, he became seething, boiling rage and the indignity of an end to the war of the gods.
Opinion of mortals: War holds a deep hatred for most of his fellow gods, and in regards to mortals he holds indifference to all but the strongest amongst them. Warlords, men who can lead armies, and expert warriors who can take on a dozen men and come out on top.

God’s Domain: Wars domain is an endless battlefield, the souls of those who followed him fighting and dying in an endless conflict against one another, victors rising to glory and losers being crushed beneath. War watches atop a blood soaked throne of stone, in seething, endless rage at the indignity that he himself is forbidden from participating in conflict against his fellow gods.

Avatar Name: Rhyf
Avatar Appearance: Wiry, well-muscled man often wearing well-beaten armor stripped from corpses on the battlefield.
Personality: Rhyf spends his days a wanderer, drawn to bloodshed. He often joins the ranks of forces unknown, slipping into units in disguise and unleashing hell, a whirlwind of death and destruction. If no conflict is to be had he will start it, slaughtering a village and pinning the blame on a rival. Rhyf is most often angry, fiery but in the midst of the carnage he can always be seen with a smile spread across his bloodsoaked face.
Magic Abilities: Rhyf has immense strength such that he needs not for a weapon. He most often fights with his bare hands that can shatter boulders with a single blow.

Hero(es): (One name and personality per hero; may be left blank initially as the roleplay develops)
Rank/Reason:
Personality:

Name of Kingdom/Empire:
The Beast Tamers
Capital/Major Cities: None, they are nomadic pastoralists.
Society: While many a tyrant, rebellious army or Warband worships war, his most ardent and concentrated followers are found in Beast Tamers. These are wandering tribes who possess little above stone age technology beyond what they loot or, occasionally, trade for. Instead, their talents and focus have been in animal husbandry. This ranges from the common, a mastery in breeding the finest of heard animals and horses, to the highly unusual like bird masters and war pigs. If it lives, a beast tamer somewhere at some point has domesticated it and used it in combat.

The Beast Tamers are a highly divided group and spend nearly as much time as they do fighting and raiding others as they do in intertribal warfare. While nearly every beast tamer can ride a horse, tribes often specialize and are known for their particular forte. The Dog Men unleash hordes of trained canines in battle, the Vermin tribe is known for breeding and keeping hordes of rats they unleash to spread disease and cause famine before descending upon severely weakened villages, The Winged Death train eagles and other birds of prey to drop fist-sized rocks upon enemy formations, and so on.

The tribes remain disparate and decentralized, spread throughout the continent and their own lands until such time as the Wyrm Rider appears. Wyrms are great serpents created by War as a great weapon. These are giant, eyeless, serpent-like creatures that can grow to over 100 meters in length, can traverse at speeds up to 80 km/hr, and are covered in thick chitin little can pierce. It is said that any man who can tame and ride one is the king of all creation, and will quickly unite the Beast Tamers into a formidable horde. Since the god wars, the times this has happened can be counted on one hand, while the number of young men of the tribe who have died seeking these creatures out is unmeasurable.

For territory, that blank part of the southern bit.
 

DeTA

Dizzy
Founder
Comrade
Here, once more we shall form up our vast armies and sweep the world into the tenth Scarlet Reclamation. Heroes and nations beware.
 

Leepysheepy

Miserable Fuzzy Humanoid
So ya, to sort of get my character idea down in more detail, the gist is-

God of survival and tenacity, came to represent paranoia and hording as well after the war. Originally was basically divine Bear Grylls, teaching or blessing the races of the world to survive the most extreme adversity possible, not via being big godlike beings just by being clever and willful. In the war he tried to remain fairly neutral unless challenged, but was crippled and mutilated in combat with either another god or powerful heroes. The near-death of a god of survival was an especially traumatizing event, and he went from a globe-trotting god who accepted all challenges to a paranoid shutin. The parts of him, physical and spiritual, which were lost in this transition eventually regrew like the limb of a starfish into a demigod who became his avatar in the mortal plane, an adventurous and wild figure who scares him even more than the other divines. I was thinking after more consideration he'd have a quite chimeric appearance befitting of his adaptable nature, with specific emphasis on insectoid traits (since bugs are feccin unkillable) and draconic/lizardlike traits (because personal preference). His people are basically kobolds, and in different parts of the world have adapted to be similar to many different kinds of kobolds across different fictions (ie some are lizardlike, some are goblin like, some are weird dog people, etc)

If anyone has any particular interest in their god/heroes being responsible for the mutilation I'm open to hearing so, or any other comments or questions on the idea before I write more up.
 

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